Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FazbearInc21
Loki
Level 68
God Stats
2W - 0L
1,771 SR
Queue Stats
24W - 11L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FeGiant
Ah Muzen Cab
Level 83
God Stats
11W - 8L
1,583 SR
Queue Stats
228W - 206L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
Pypit
Kuzenbo
Level 120
God Stats
2W - 2L
1,342 SR
Queue Stats
64W - 37L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
RALEJO09
Kukulkan
Level 100
God Stats
1W - 9L
1,333 SR
Queue Stats
91W - 103L
1,526 Elo+
Party 1
Team Averages
Level 96
1,506 SR
1,530 Elo+

VS

Team Averages
Level 127
1,560 SR
1,537 Elo+
Sobek
Sobek
FuriousSaints97
Sobek
Level 155
God Stats
9W - 13L
1,451 SR
Queue Stats
357W - 359L
1,543 Elo+
Party 2
Nemesis
Nemesis
MoparD
Nemesis
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 266L
1,526 Elo+
Party 2
Izanami
Izanami
SeargentFox209
Izanami
Level 77
God Stats
11W - 4L
1,604 SR
Queue Stats
75W - 74L
1,535 Elo+
Solo
Zeus
Zeus
bubbatron
Zeus
Level 98
God Stats
4W - 2L
1,703 SR
Queue Stats
115W - 83L
1,546 Elo+
Solo
Tyr
Tyr
eljuan587
Tyr
Level 149
God Stats
1W - 2L
1,541 SR
Queue Stats
393W - 364L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 0
6,531
653
4,675
5,881
4,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 1
5,923
592
2,423
4,847
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
FeGiant
Ah Muzen Cab
11
2 / 1 / 1
5,893
589
4,330
4,478
893
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Pypit
Kuzenbo
9
2 / 0 / 4
5,711
571
3,121
6,843
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
RALEJO09
Kukulkan
11
3 / 0 / 2
6,018
602
4,430
2,681
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,974
497
1,978
6,078
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MoparD
Nemesis
9
0 / 5 / 0
5,140
514
1,152
6,248
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
5,412
541
4,388
6,177
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
0 / 4 / 0
5,429
543
1,874
4,958
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,520
552
3,967
7,050
5,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
14
Kills
1
1
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
4
0
1
4.5
W
Ah Muzen Cab
FeGiant
Ah Muzen Cab
2
1
1
2.5
L
0
0
0
0
L
Nemesis
MoparD
Nemesis
0
5
0
0
W
Kuzenbo
Pypit
Kuzenbo
2
0
4
4
W
Kukulkan
RALEJO09
Kukulkan
3
0
2
4
L
1
3
0
0.33
L
Zeus
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
13,359
24,730
Taken
30,511
12,401
Mitigated
14,679
8,384
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,675
1,976
0
1,368
5,881
4,315
0
0
5,881
0
37,307
W
2,423
767
0
3,708
4,847
1,397
0
686
4,161
0
28,500
W
Ah Muzen Cab
FeGiant
Ah Muzen Cab
4,330
1,199
0
1,686
4,478
893
0
60
4,418
0
41,205
L
1,978
179
0
3,003
6,078
3,593
0
2,927
3,151
11,425
0
L
Nemesis
MoparD
Nemesis
1,152
439
0
1,119
6,248
2,177
0
762
5,486
0
29,333
W
Kuzenbo
Pypit
Kuzenbo
3,121
1,545
0
1,372
6,843
4,910
0
1,835
5,008
12,735
0
W
Kukulkan
RALEJO09
Kukulkan
4,430
222
0
250
2,681
886
0
1,271
1,410
37,318
0
L
4,388
2,701
0
1,148
6,177
1,336
0
1,310
4,867
0
37,984
L
Zeus
1,874
323
0
559
4,958
1,628
30
2,552
2,406
35,767
0
L
3,967
1,015
0
2,155
7,050
5,945
46
0
7,050
0
30,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
26,475
324
Minions Killed
309
0
Camps Cleared
0
1,049,622
Distance Traveled
925,160
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,531
653
79
8
0
227,393
1
W
Loki
5,923
592
64
6
0
226,151
3
W
Ah Muzen Cab
5,893
589
84
8
0
198,066
4
L
Sobek
4,974
497
21
2
0
160,194
1
L
Nemesis
5,140
514
57
6
0
230,137
0
W
Kuzenbo
5,711
571
21
2
0
203,170
5
W
Kukulkan
6,018
602
76
8
0
194,842
3
L
Izanami
5,412
541
86
9
0
173,566
5
L
Zeus
5,429
543
74
7
0
175,889
2
L
Tyr
5,520
552
71
7
0
185,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role