Player Matchup

Sylvanus
Sylvanus
Insecateub
Sylvanus
Level 159
God Stats
1W - 1L
1,770 SR
Queue Stats
45W - 37L
1,671 Elo+
Party 1
Apollo
Apollo
Pranes
Apollo
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,650 Elo+
Solo
Odin
Odin
Report-Fenrir
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 50L
1,716 Elo+
Party 1
Tiamat
Tiamat
SebbyBlergh
Tiamat
Level 151
God Stats
5W - 5L
1,715 SR
Queue Stats
215W - 175L
1,628 Elo+
Solo
Ymir
Ymir
simonhutten
Ymir
Level 109
God Stats
1W - 2L
1,738 SR
Queue Stats
81W - 83L
1,617 Elo+
Solo
Team Averages
Level 125
1,645 SR
1,657 Elo+

VS

Team Averages
Level 144
1,488 SR
1,518 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OumaeKumiko
Gilgamesh
Level 131
God Stats
3W - 4L
1,500 SR
Queue Stats
259W - 277L
1,563 Elo+
Solo
Hades
Hades
haxomg
Hades
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 209L
1,505 Elo+
Solo
Poseidon
Poseidon
iZippy
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
uAbesar
Morgan Le Fay
Level 160
God Stats
2W - 2L
1,438 SR
Queue Stats
169W - 179L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Insecateub
Sylvanus
16
1 / 4 / 8
9,674
691
8,693
16,829
22,152
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Pranes
Apollo
14
3 / 6 / 5
9,162
654
14,405
15,070
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 7
9,011
644
6,667
15,541
17,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
18
4 / 4 / 5
10,390
742
18,794
10,120
8,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 4 / 7
8,920
637
7,447
15,893
20,369
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 1 / 18
10,913
780
7,372
19,918
21,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
OumaeKumiko
Gilgamesh
17
3 / 3 / 18
9,878
706
12,968
20,523
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
haxomg
Hades
16
6 / 4 / 11
10,158
726
13,258
15,951
15,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
iZippy
Poseidon
19
7 / 1 / 13
11,267
805
16,454
9,272
4,168
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
uAbesar
Morgan Le Fay
17
3 / 1 / 19
10,023
716
16,888
11,625
5,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
10
Kills
23
23
Deaths
10
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
18
13
L
Sylvanus
Insecateub
Sylvanus
1
4
8
1.25
W
Gilgamesh
OumaeKumiko
Gilgamesh
3
3
18
4
L
Apollo
Pranes
Apollo
3
6
5
0.92
L
1
5
7
0.9
L
Tiamat
4
4
5
1.63
W
Hades
haxomg
Hades
6
4
11
2.88
W
Poseidon
iZippy
Poseidon
7
1
13
13.5
L
1
4
7
1.13
W
Morgan Le Fay
uAbesar
Morgan Le Fay
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,006
Damage
66,940
73,453
Taken
77,289
74,713
Mitigated
66,828
27,713
Healing
36,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,372
877
11,266
8,980
19,918
21,991
457
9,164
10,480
0
14,883
L
Sylvanus
Insecateub
Sylvanus
8,693
2,001
10,711
5,971
16,829
22,152
108
10,105
6,503
13,641
0
W
Gilgamesh
OumaeKumiko
Gilgamesh
12,968
1,464
1,622
3,126
20,523
19,850
503
5,580
14,593
0
20,824
L
Apollo
Pranes
Apollo
14,405
6,866
869
3,737
15,070
6,054
0
10,750
3,984
0
29,375
L
6,667
1,633
944
1,967
15,541
17,607
0
8,973
6,404
0
14,719
L
Tiamat
18,794
533
370
1,769
10,120
8,531
891
6,351
3,583
43,239
0
W
Hades
haxomg
Hades
13,258
1,008
2,995
3,609
15,951
15,579
1,195
8,739
6,992
25,221
0
W
Poseidon
iZippy
Poseidon
16,454
1,757
2,372
2,179
9,272
4,168
1,021
3,220
5,920
51,792
0
L
7,447
459
753
622
15,893
20,369
624
10,421
5,308
15,530
0
W
Morgan Le Fay
uAbesar
Morgan Le Fay
16,888
730
59
544
11,625
5,240
2,230
6,913
4,370
29,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
52,239
129
Minions Killed
165
0
Camps Cleared
0
1,092,748
Distance Traveled
1,318,953
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,913
780
6
0
0
262,100
3
L
Sylvanus
9,674
691
9
1
0
222,487
2
W
Gilgamesh
9,878
706
16
1
0
288,322
1
L
Apollo
9,162
654
30
2
0
217,222
1
L
Odin
9,011
644
18
1
0
215,294
0
L
Tiamat
10,390
742
61
4
0
235,497
4
W
Hades
10,158
726
41
3
0
218,721
1
W
Poseidon
11,267
805
75
5
0
299,838
7
L
Ymir
8,920
637
11
1
0
202,248
0
W
Morgan Le Fay
10,023
716
27
2
0
249,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role