Player Matchup

Nu Wa
Nu Wa
Alzero12
Nu Wa
Level 80
God Stats
5W - 9L
1,325 SR
Queue Stats
313W - 314L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
Aokumae
Hou Yi
Level 29
God Stats
2W - 1L
1,799 SR
Queue Stats
8W - 7L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
DV1234
Gilgamesh
Level 5
God Stats
0W - 3L
1,279 SR
Queue Stats
20W - 30L
1,341 Elo+
Party 3
Athena
Athena
Onyvamesamis
Athena
Level 39
God Stats
1W - 1L
1,848 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Mulan
Mulan
maggie_games
Mulan
Level 69
God Stats
1W - 6L
1,279 SR
Queue Stats
37W - 48L
1,341 Elo+
Party 3
Team Averages
Level 44
1,506 SR
1,497 Elo+

VS

Team Averages
Level 64
1,446 SR
1,463 Elo+
Pele
Pele
Bix63
Pele
Level 66
God Stats
12W - 9L
1,472 SR
Queue Stats
18W - 20L
1,400 Elo+
Party 1
Hades
Hades
Kailras
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
Knottedfury12
Hou Yi
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 29L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
TonyFrag
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,449 Elo+
Solo
Achilles
Achilles
lolasasasa
Achilles
Level 68
God Stats
6W - 5L
1,260 SR
Queue Stats
68W - 54L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alzero12
Nu Wa
15
3 / 9 / 5
10,577
441
20,428
15,416
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
Aokumae
Hou Yi
16
4 / 8 / 1
10,486
437
7,644
14,820
5,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
DV1234
Gilgamesh
17
3 / 8 / 3
11,280
470
9,158
22,824
13,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
15
1 / 7 / 7
10,781
449
7,267
23,097
25,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 7 / 2
11,095
462
5,706
19,829
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bix63
Pele
20
22 / 3 / 10
15,235
635
28,785
23,031
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Kailras
Hades
17
1 / 6 / 17
11,339
472
8,726
17,471
20,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 15
14,903
621
14,309
16,927
7,014
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
TonyFrag
Xing Tian
15
1 / 3 / 8
10,761
448
5,965
18,901
19,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
lolasasasa
Achilles
20
6 / 0 / 12
13,236
552
11,505
14,366
17,783
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
13
Kills
37
39
Deaths
13
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alzero12
Nu Wa
3
9
5
0.61
L
Hou Yi
Aokumae
Hou Yi
4
8
1
0.56
W
Pele
Bix63
Pele
22
3
10
9
L
Gilgamesh
DV1234
Gilgamesh
3
8
3
0.56
W
Hades
Kailras
Hades
1
6
17
1.58
W
7
1
15
14.5
L
Athena
1
7
7
0.64
W
Xing Tian
TonyFrag
Xing Tian
1
3
8
1.67
W
Achilles
lolasasasa
Achilles
6
0
12
12
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,203
Damage
69,290
95,986
Taken
90,696
65,659
Mitigated
73,104
14,412
Healing
33,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alzero12
Nu Wa
20,428
2,765
0
868
15,416
5,741
0
2,957
12,459
75,602
0
L
Hou Yi
Aokumae
Hou Yi
7,644
3,451
0
1,213
14,820
5,223
1,017
3,639
11,181
0
57,047
W
Pele
Bix63
Pele
28,785
7,837
0
8,992
23,031
8,164
4,946
8,680
13,875
0
118,096
L
Gilgamesh
DV1234
Gilgamesh
9,158
2,522
0
4,379
22,824
13,781
805
2,200
20,624
0
79,283
W
Hades
Kailras
Hades
8,726
1,294
1,470
6,125
17,471
20,189
791
5,562
11,419
60,060
0
W
14,309
8,342
0
12,675
16,927
7,014
9,051
2,859
13,928
0
125,421
L
Athena
7,267
2,173
658
3,020
23,097
25,674
400
3,893
19,204
26,451
0
W
Xing Tian
TonyFrag
Xing Tian
5,965
662
0
2,014
18,901
19,954
411
5,547
12,981
34,990
0
W
Achilles
lolasasasa
Achilles
11,505
2,569
0
1,945
14,366
17,783
1,953
3,663
10,331
0
79,420
L
5,706
360
0
4,274
19,829
15,240
0
2,002
17,827
0
55,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,219
Gold Earned
65,474
469
Minions Killed
621
0
Camps Cleared
0
2,049,418
Distance Traveled
2,112,914
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,577
441
114
5
0
354,818
1
L
Hou Yi
10,486
437
89
4
0
429,392
5
W
Pele
15,235
635
172
7
0
465,746
0
L
Gilgamesh
11,280
470
103
4
0
410,867
7
W
Hades
11,339
472
105
4
0
388,631
0
W
Hou Yi
14,903
621
179
7
0
438,932
0
L
Athena
10,781
449
42
2
0
464,243
3
W
Xing Tian
10,761
448
44
2
0
385,420
12
W
Achilles
13,236
552
121
5
0
434,185
3
L
Mulan
11,095
462
121
5
0
390,098
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role