Player Matchup

Nu Wa
Nu Wa
MedusSsa_twitch
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MezoB
Danzaburou
Level 25
God Stats
6W - 4L
1,510 SR
Queue Stats
24W - 32L
1,403 Elo+
Party 2
Poseidon
Poseidon
QWERTYX
Poseidon
Level 17
God Stats
8W - 12L
1,459 SR
Queue Stats
9W - 18L
1,372 Elo+
Party 2
Scylla
Scylla
mimianthony2a
Scylla
Level 16
God Stats
2W - 2L
1,263 SR
Queue Stats
8W - 9L
1,386 Elo+
Party 3
Guan Yu
Guan Yu
nicowh
Guan Yu
Level 15
God Stats
0W - 1L
1,313 SR
Queue Stats
7W - 10L
1,386 Elo+
Party 3
Team Averages
Level 15
1,409 SR
1,409 Elo+

VS

Team Averages
Level 52
1,418 SR
1,456 Elo+
Anhur
Anhur
Lechinoire
Anhur
Level 48
God Stats
26W - 15L
1,739 SR
Queue Stats
189W - 172L
1,615 Elo+
Solo
Da Ji
Da Ji
OldDissident
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
Tomige
Cerberus
Level 23
God Stats
2W - 4L
1,342 SR
Queue Stats
48W - 72L
1,371 Elo+
Solo
Merlin
Merlin
ZzLewiszZ6497
Merlin
Level 40
God Stats
3W - 5L
1,427 SR
Queue Stats
72W - 98L
1,436 Elo+
Solo
Ah Puch
Ah Puch
АwesomeFox
Ah Puch
Level 144
God Stats
1W - 2L
1,080 SR
Queue Stats
20W - 28L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,101
710
3,415
7,444
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MezoB
Danzaburou
12
0 / 9 / 1
6,724
672
7,287
11,742
3,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
QWERTYX
Poseidon
13
2 / 4 / 0
7,658
766
6,552
7,153
1,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 0
6,994
699
3,845
8,770
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
nicowh
Guan Yu
13
0 / 3 / 0
7,032
703
3,930
8,077
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
9 / 0 / 7
9,496
950
11,522
7,613
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 0 / 4
8,828
883
7,542
6,660
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Tomige
Cerberus
14
0 / 1 / 13
7,542
754
4,463
7,823
6,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 0 / 7
8,153
815
4,241
5,404
1,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
АwesomeFox
Ah Puch
16
5 / 1 / 10
9,122
912
10,057
8,165
2,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
2
Kills
27
27
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
0
7
12.5
L
0
4
1
0.13
L
Danzaburou
MezoB
Danzaburou
0
9
1
0.06
W
10
0
4
12
L
Poseidon
QWERTYX
Poseidon
2
4
0
0.5
W
Cerberus
Tomige
Cerberus
0
1
13
6.5
W
3
0
7
6.5
L
0
7
0
0
L
Guan Yu
nicowh
Guan Yu
0
3
0
0
W
Ah Puch
АwesomeFox
Ah Puch
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,029
Damage
37,825
43,186
Taken
35,665
15,127
Mitigated
16,385
4,990
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,522
5,701
0
4,029
7,613
2,620
227
1,790
5,706
0
48,647
L
3,415
900
0
1,162
7,444
1,927
0
3,715
3,729
21,778
0
L
Danzaburou
MezoB
Danzaburou
7,287
1,699
0
728
11,742
3,100
0
5,542
6,200
0
15,886
W
7,542
2,171
0
389
6,660
2,740
0
3,055
3,525
0
25,560
L
Poseidon
QWERTYX
Poseidon
6,552
1,428
0
595
7,153
1,788
0
3,240
3,913
17,164
0
W
Cerberus
Tomige
Cerberus
4,463
65
472
1,590
7,823
6,537
0
3,785
3,855
15,483
0
W
4,241
306
0
1,555
5,404
1,658
502
2,045
3,349
26,460
0
L
3,845
163
0
0
8,770
1,845
579
3,083
5,687
21,855
0
L
Guan Yu
nicowh
Guan Yu
3,930
405
545
1,960
8,077
6,467
0
3,181
4,896
0
15,612
W
Ah Puch
АwesomeFox
Ah Puch
10,057
395
0
3,217
8,165
2,830
633
2,769
5,304
31,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
43,141
164
Minions Killed
252
0
Camps Cleared
0
1,026,415
Distance Traveled
1,102,767
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,496
950
89
9
0
206,319
3
L
Nu Wa
7,101
710
48
5
0
189,633
1
L
Danzaburou
6,724
672
23
2
0
196,864
5
W
Da Ji
8,828
883
33
3
0
247,507
4
L
Poseidon
7,658
766
26
3
0
211,801
3
W
Cerberus
7,542
754
27
3
0
209,686
3
W
Merlin
8,153
815
42
4
0
234,952
2
L
Scylla
6,994
699
42
4
0
198,345
0
L
Guan Yu
7,032
703
25
3
0
229,772
0
W
Ah Puch
9,122
912
61
6
0
204,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role