Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Charlyë
Mercury
Level 17
God Stats
20W - 14L
1,525 SR
Queue Stats
33W - 34L
1,350 Elo+
Party 3
Tyr
Tyr
JChristodoulou
Tyr
Level 109
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 10L
1,186 Elo+
Party 1
Neith
Neith
MangoisDad
Neith
Level 8
God Stats
2W - 4L
1,422 SR
Queue Stats
3W - 7L
1,203 Elo+
Party 1
Yemoja
Yemoja
jairoh101
Yemoja
Level 105
God Stats
7W - 9L
1,319 SR
Queue Stats
29W - 41L
1,452 Elo+
Party 3
Team Averages
Level 76
1,411 SR
1,338 Elo+

VS

Team Averages
Level 40
1,428 SR
1,125 Elo+
Apollo
Apollo
DarkfoxZ21
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,040 Elo+
Party 2
Hera
Hera
FIowder
Hera
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 17L
1,040 Elo+
Party 2
Ymir
Ymir
Grosfurax
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,139 Elo+
Party 2
Sun Wukong
Sun Wukong
krrauller
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 236L
1,390 Elo+
Solo
Fenrir
Fenrir
zoneonze
Fenrir
Level 123
God Stats
1W - 4L
1,138 SR
Queue Stats
24W - 38L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
8 / 6 / 14
14,432
498
23,093
12,894
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Charlyë
Mercury
20
15 / 3 / 8
16,366
564
29,295
24,522
10,815
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 3 / 10
15,112
521
33,519
32,241
35,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
19
5 / 8 / 8
14,105
486
21,415
19,794
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
jairoh101
Yemoja
19
3 / 1 / 22
14,202
490
13,276
21,969
30,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarkfoxZ21
Apollo
17
2 / 10 / 7
11,221
387
11,899
25,947
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
FIowder
Hera
18
3 / 9 / 4
11,779
406
14,643
19,453
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
2 / 6 / 9
11,227
387
12,063
38,389
39,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
krrauller
Sun Wukong
16
0 / 11 / 3
11,076
382
12,491
36,455
22,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
zoneonze
Fenrir
20
13 / 7 / 4
14,111
487
20,044
26,906
13,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
47
43
Kills
20
21
Deaths
43
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
6
14
2.5
W
Mercury
Charlyë
Mercury
15
3
8
6.33
L
Apollo
DarkfoxZ21
Apollo
2
10
7
0.55
L
Hera
FIowder
Hera
3
9
4
0.56
L
Ymir
2
6
9
1.08
W
12
3
10
5.67
W
Neith
5
8
8
1.13
W
Yemoja
jairoh101
Yemoja
3
1
22
14
L
Sun Wukong
krrauller
Sun Wukong
0
11
3
0.14
L
Fenrir
zoneonze
Fenrir
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,598
Damage
71,140
111,420
Taken
147,150
91,045
Mitigated
92,945
42,558
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,093
3,604
0
801
12,894
6,645
1,256
4,532
8,362
83,939
0
W
Mercury
Charlyë
Mercury
29,295
20,115
0
10,206
24,522
10,815
1,580
3,764
20,625
0
179,991
L
Apollo
DarkfoxZ21
Apollo
11,899
9,011
0
4,189
25,947
8,852
0
5,951
19,996
0
53,831
L
Hera
FIowder
Hera
14,643
4,279
0
90
19,453
8,206
0
9,638
9,815
72,127
0
L
Ymir
12,063
3,554
356
4,143
38,389
39,794
0
7,931
30,458
35,324
0
W
33,519
5,081
0
15,479
32,241
35,513
765
8,193
24,048
0
96,407
W
Neith
21,415
14,634
0
5,887
19,794
7,317
6,358
4,689
15,105
133
92,766
W
Yemoja
jairoh101
Yemoja
13,276
2,119
4,375
5,810
21,969
30,755
1,429
5,648
16,321
46,337
0
L
Sun Wukong
krrauller
Sun Wukong
12,491
1,453
0
3,722
36,455
22,301
380
5,615
30,840
0
66,914
L
Fenrir
zoneonze
Fenrir
20,044
3,478
0
4,525
26,906
13,792
0
7,367
19,539
120
94,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,217
Gold Earned
59,414
606
Minions Killed
460
0
Camps Cleared
0
2,651,058
Distance Traveled
2,431,876
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,432
498
94
3
0
422,101
0
W
Mercury
16,366
564
189
7
0
639,293
3
L
Apollo
11,221
387
81
3
0
439,344
0
L
Hera
11,779
406
118
4
0
433,547
1
L
Ymir
11,227
387
36
1
0
504,696
7
W
Tyr
15,112
521
115
4
0
618,954
2
W
Neith
14,105
486
154
5
0
425,052
0
W
Yemoja
14,202
490
54
2
0
545,658
7
L
Sun Wukong
11,076
382
107
4
0
515,162
0
L
Fenrir
14,111
487
118
4
0
539,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role