Player Matchup

Merlin
Merlin
 
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
YouLoseMeWin286
Achilles
Level 76
God Stats
3W - 7L
1,529 SR
Queue Stats
46W - 56L
1,385 Elo+
Party 1
Camazotz
Camazotz
ghost river 86
Camazotz
Level 102
God Stats
3W - 6L
1,306 SR
Queue Stats
112W - 137L
1,365 Elo+
Party 1
Team Averages
Level 85
1,445 SR
1,417 Elo+

VS

Team Averages
Level 39
1,143 SR
945 Elo+
Morgan Le Fay
Morgan Le Fay
LuckEZ
Morgan Le Fay
Level 89
God Stats
5W - 11L
1,253 SR
Queue Stats
9W - 18L
1,067 Elo+
Party 2
Ullr
Ullr
Skÿre
Ullr
Level 24
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 9L
894 Elo+
Party 2
Ymir
Ymir
Sopalin3000
Ymir
Level 5
God Stats
3W - 10L
979 SR
Queue Stats
3W - 12L
875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 18
8,900
809
10,874
5,127
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
5 / 1 / 11
8,801
800
8,019
8,367
7,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
14
13 / 1 / 5
10,086
917
10,090
12,844
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LuckEZ
Morgan Le Fay
10
1 / 7 / 1
6,924
629
7,197
10,991
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Skÿre
Ullr
10
0 / 8 / 2
6,557
596
3,425
10,853
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 1
7,926
721
3,349
13,485
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
2
2
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
18
11
L
Morgan Le Fay
LuckEZ
Morgan Le Fay
1
7
1
0.21
L
Ullr
Skÿre
Ullr
0
8
2
0.13
L
1
5
1
0.3
W
Achilles
5
1
11
10.5
W
Camazotz
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
13,971
26,338
Taken
35,329
18,871
Mitigated
20,152
11,470
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,874
803
0
800
5,127
1,893
1,523
2,958
2,169
38,328
0
L
Morgan Le Fay
LuckEZ
Morgan Le Fay
7,197
883
0
1,974
10,991
3,952
0
2,747
8,008
30,068
0
L
Ullr
Skÿre
Ullr
3,425
1,298
91
512
10,853
3,834
0
2,823
7,825
0
10,823
L
3,349
667
0
1,673
13,485
12,366
0
6,151
7,201
10,841
0
W
Achilles
8,019
486
1,015
1,406
8,367
7,361
239
3,755
4,612
3,715
20,116
W
Camazotz
10,090
2,262
409
7,840
12,844
9,617
1,012
4,257
8,587
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
21,407
125
Minions Killed
77
8
Camps Cleared
2
641,987
Distance Traveled
537,213
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,900
809
65
6
3
196,682
4
L
Morgan Le Fay
6,924
629
43
4
1
178,516
0
L
Ullr
6,557
596
21
2
1
158,544
1
L
Ymir
7,926
721
13
1
0
200,153
0
W
Achilles
8,801
800
30
3
1
216,980
3
W
Camazotz
10,086
917
30
3
4
228,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role