Player Matchup

Chiron
Chiron
Gold I
BigWangJ11
Chiron
Gold I
Level 131
God Stats
5W - 4L
1,560 SR
Queue Stats
121W - 103L
1,687 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Mental-Catalyst
Erlang Shen
Gold I
Level 99
God Stats
25W - 19L
1,642 SR
Queue Stats
573W - 553L
1,704 MMR
Solo
Nemesis
Nemesis
Gold I
PuRe_SaVaGe_3
Nemesis
Gold I
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
338W - 333L
1,695 MMR
Solo
Geb
Geb
Platinum V
apelle moe jer
Geb
Platinum V
Level 129
God Stats
29W - 24L
1,515 SR
Queue Stats
176W - 159L
1,714 MMR
Solo
Zeus
Zeus
Platinum V
kingmoss22
Zeus
Platinum V
Level 129
God Stats
3W - 4L
1,631 SR
Queue Stats
602W - 578L
1,688 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,570 SR
1,698 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,516 SR
1,703 MMR
Arachne
Arachne
Gold II
CT_ASSASSIN_007
Arachne
Gold II
Level 156
God Stats
33W - 22L
1,793 SR
Queue Stats
230W - 220L
1,625 MMR
Party 1
Yemoja
Yemoja
Gold V
DarAnhur
Yemoja
Gold V
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
246W - 242L
1,685 MMR
Solo
Apollo
Apollo
Gold V
Distrumm
Apollo
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,710 MMR
Party 2
Janus
Janus
Gold IV
iSoIo
Janus
Gold IV
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
59W - 44L
1,751 MMR
Party 2
Nike
Nike
Platinum V
kid1369
Nike
Platinum V
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
228W - 219L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigWangJ11
Chiron
20
10 / 3 / 7
16,587
663
22,224
19,305
8,608
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Mental-Catalyst
Erlang Shen
20
6 / 2 / 7
15,484
619
16,397
28,147
33,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
20
5 / 4 / 15
14,876
595
15,003
18,545
12,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 2 / 18
13,098
524
8,398
27,373
30,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 5 / 8
15,463
619
21,371
15,255
7,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GilgameshThothCliodhnaArtio

VS

Bans
GaneshaBastetUllrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 7
12,676
507
16,929
25,774
11,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
DarAnhur
Yemoja
15
0 / 4 / 8
10,370
415
4,612
22,606
26,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
Distrumm
Apollo
18
3 / 6 / 0
11,871
475
9,365
21,703
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
iSoIo
Janus
19
5 / 7 / 7
12,811
512
16,211
14,614
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
kid1369
Nike
19
3 / 5 / 6
12,724
509
18,868
27,466
23,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
31
Kills
15
16
Deaths
31
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
BigWangJ11
Chiron
10
3
7
4.5
L
4
9
7
0.83
L
Yemoja
DarAnhur
Yemoja
0
4
8
1
L
Apollo
Distrumm
Apollo
3
6
0
0.5
W
Erlang Shen
Mental-Catalyst
Erlang Shen
6
2
7
4.75
W
Nemesis
5
4
15
3.13
W
0
2
18
4.5
L
Janus
iSoIo
Janus
5
7
7
1.21
L
Nike
kid1369
Nike
3
5
6
1.2
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,393
Damage
65,985
108,625
Taken
112,163
92,978
Mitigated
74,382
47,522
Healing
38,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BigWangJ11
Chiron
22,224
9,271
2,073
11,179
19,305
8,608
6,574
2,722
16,555
0
143,897
L
16,929
10,717
0
9,147
25,774
11,475
497
6,158
19,616
0
104,468
L
Yemoja
DarAnhur
Yemoja
4,612
1,231
7,554
4,407
22,606
26,540
112
7,261
15,345
19,068
0
L
Apollo
Distrumm
Apollo
9,365
8,132
0
6,548
21,703
8,088
2,097
5,035
16,668
0
90,468
W
Erlang Shen
Mental-Catalyst
Erlang Shen
16,397
8,340
0
14,449
28,147
33,472
2,721
2,798
25,349
0
111,442
W
Nemesis
15,003
6,301
0
4,331
18,545
12,642
1,342
6,852
11,693
0
126,299
W
8,398
1,038
1,434
7,959
27,373
30,959
323
7,905
19,468
26,083
6,938
L
Janus
iSoIo
Janus
16,211
145
471
2,243
14,614
4,483
1,142
3,571
11,043
90,217
0
L
Nike
kid1369
Nike
18,868
2,718
0
7,852
27,466
23,796
399
6,840
20,626
0
98,332
W
21,371
2,110
0
6,097
15,255
7,297
4,406
3,511
11,744
123,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,508
Gold Earned
60,452
756
Minions Killed
683
0
Camps Cleared
0
2,438,110
Distance Traveled
2,271,751
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,587
663
202
8
0
447,684
3
L
Arachne
12,676
507
161
6
0
497,698
4
L
Yemoja
10,370
415
34
1
0
453,329
7
L
Apollo
11,871
475
164
7
0
430,372
8
W
Erlang Shen
15,484
619
174
7
0
507,512
4
W
Nemesis
14,876
595
163
7
0
489,235
3
W
Geb
13,098
524
37
1
0
548,586
14
L
Janus
12,811
512
152
6
0
450,324
2
L
Nike
12,724
509
172
7
0
440,028
4
W
Zeus
15,463
619
180
7
0
445,093
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role