Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BzOnLife
Izanami
Level 107
God Stats
2W - 0L
1,742 SR
Queue Stats
39W - 39L
1,578 Elo+
Party 2
Mercury
Mercury
Chaserdx
Mercury
Level 108
God Stats
11W - 9L
1,990 SR
Queue Stats
74W - 74L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
RedPangdolin
Nu Wa
Level 124
God Stats
17W - 8L
1,841 SR
Queue Stats
44W - 44L
1,529 Elo+
Party 3
Amaterasu
Amaterasu
vaporized5024
Amaterasu
Level 137
God Stats
33W - 23L
1,717 SR
Queue Stats
237W - 259L
1,501 Elo+
Party 2
Team Averages
Level 113
1,758 SR
1,520 Elo+

VS

Team Averages
Level 106
1,595 SR
1,624 Elo+
Izanami
Izanami
BalefireQueen
Izanami
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 165L
1,568 Elo+
Solo
Cabrakan
Cabrakan
CrazyPurplZebra
Cabrakan
Level 79
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 7L
1,629 Elo+
Party 1
Ra
Ra
SkadisAWife
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,853 Elo+
Party 1
Shiva
Shiva
SunsetMax
Shiva
Level 121
God Stats
8W - 7L
1,733 SR
Queue Stats
351W - 350L
1,502 Elo+
Solo
Thor
Thor
little i crazy
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 3 / 11
8,339
439
4,688
15,120
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BzOnLife
Izanami
17
10 / 2 / 7
11,530
607
8,504
12,456
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Chaserdx
Mercury
20
14 / 2 / 6
12,344
650
15,463
15,961
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 14
10,625
559
16,075
8,056
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
vaporized5024
Amaterasu
18
0 / 0 / 1
11,157
587
10,245
20,454
22,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 7 / 1
8,558
450
6,718
13,975
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
10
1 / 6 / 1
7,546
397
1,837
13,079
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 7 / 2
10,658
561
12,238
13,342
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
SunsetMax
Shiva
18
0 / 0 / 1
11,080
583
17,209
20,507
20,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 6 / 3
10,119
533
10,366
15,823
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
26
Kills
10
10
Deaths
26
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
11
1.83
L
Izanami
0
7
1
0.07
W
Izanami
BzOnLife
Izanami
10
2
7
6.75
W
Mercury
Chaserdx
Mercury
14
2
6
8.5
L
Cabrakan
1
6
1
0.25
W
2
3
14
3
L
5
7
2
0.86
L
Shiva
SunsetMax
Shiva
0
0
1
0.5
L
4
6
3
0.92
W
Amaterasu
vaporized5024
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
48,368
72,047
Taken
76,726
55,607
Mitigated
46,177
25,127
Healing
26,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,688
783
0
3,348
15,120
20,644
308
3,710
11,410
17,886
1,782
L
Izanami
6,718
3,204
0
2,647
13,975
3,603
1,359
2,783
11,056
0
61,209
W
Izanami
BzOnLife
Izanami
8,504
5,047
0
6,164
12,456
4,182
5,329
1,965
10,491
0
91,388
W
Mercury
Chaserdx
Mercury
15,463
10,562
0
2,294
15,961
6,139
0
4,510
11,451
0
95,096
L
Cabrakan
1,837
351
128
1,727
13,079
11,429
69
3,167
9,647
15,716
0
W
16,075
3,827
0
1,505
8,056
2,194
950
2,865
5,191
76,975
0
L
12,238
1,364
996
4,010
13,342
4,973
674
6,005
7,019
85,184
0
L
Shiva
SunsetMax
Shiva
17,209
4,911
36
12,833
20,507
20,642
0
2,656
17,645
13
93,942
L
10,366
2,143
0
3,801
15,823
5,530
0
4,518
10,909
0
60,092
W
Amaterasu
vaporized5024
Amaterasu
10,245
4,633
291
11,525
20,454
22,448
0
1,030
19,424
0
91,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
47,961
628
Minions Killed
593
0
Camps Cleared
0
1,930,282
Distance Traveled
1,668,553
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,339
439
23
1
0
336,323
7
L
Izanami
8,558
450
112
6
0
341,019
3
W
Izanami
11,530
607
162
9
0
343,585
12
W
Mercury
12,344
650
120
6
0
490,980
1
L
Cabrakan
7,546
397
23
1
0
183,733
1
W
Nu Wa
10,625
559
131
7
0
362,286
1
L
Ra
10,658
561
169
9
0
365,564
8
L
Shiva
11,080
583
196
10
0
404,400
9
L
Thor
10,119
533
93
5
0
373,837
4
W
Amaterasu
11,157
587
192
10
0
397,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role