Player Matchup

Shiva
Shiva
Blisteryeel
Shiva
Level 148
God Stats
0W - 2L
1,460 SR
Queue Stats
56W - 63L
1,549 Elo+
Party 1
Hercules
Hercules
RatBoy3o5
Hercules
Level 97
God Stats
2W - 3L
1,668 SR
Queue Stats
9W - 14L
1,492 Elo+
Party 1
Odin
Odin
SamuraiSoto
Odin
Level 89
God Stats
2W - 2L
1,730 SR
Queue Stats
3W - 10L
1,343 Elo+
Party 1
Team Averages
Level 111
1,619 SR
1,461 Elo+

VS

Team Averages
Level 127
1,304 SR
1,423 Elo+
Zeus
Zeus
Abster1209
Zeus
Level 109
God Stats
6W - 3L
1,563 SR
Queue Stats
142W - 149L
1,167 Elo+
Party 2
King Arthur
King Arthur
BrockleGod
King Arthur
Level 128
God Stats
1W - 1L
1,253 SR
Queue Stats
47W - 25L
1,631 Elo+
Party 2
Izanami
Izanami
Grixous
Izanami
Level 144
God Stats
3W - 5L
1,095 SR
Queue Stats
213W - 208L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,558
687
4,158
10,999
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
RatBoy3o5
Hercules
10
0 / 7 / 1
6,655
605
3,373
16,147
7,566
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 6 / 1
7,010
637
1,258
14,710
7,950
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
9,248
841
13,638
3,106
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BrockleGod
King Arthur
14
10 / 1 / 7
9,859
896
9,935
9,898
11,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Grixous
Izanami
13
2 / 0 / 14
8,943
813
11,003
6,165
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
1
5
0
0.2
W
King Arthur
BrockleGod
King Arthur
10
1
7
13.5
W
Izanami
Grixous
Izanami
2
0
14
9
L
Hercules
RatBoy3o5
Hercules
0
7
1
0.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,789
Damage
34,576
41,856
Taken
19,169
26,271
Mitigated
15,334
4,769
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,638
1,182
0
470
3,106
1,016
854
27
2,951
29,035
0
L
4,158
304
542
1,185
10,999
10,755
0
3,463
7,536
0
21,603
W
King Arthur
BrockleGod
King Arthur
9,935
1,099
0
2,135
9,898
11,704
211
310
9,380
0
31,741
W
Izanami
Grixous
Izanami
11,003
5,370
0
1,264
6,165
2,614
1,894
135
5,877
0
37,521
L
Hercules
RatBoy3o5
Hercules
3,373
814
337
2,010
16,147
7,566
0
6,896
9,251
0
14,076
L
1,258
365
0
695
14,710
7,950
0
3,969
10,741
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,223
Gold Earned
28,050
95
Minions Killed
132
4
Camps Cleared
7
570,730
Distance Traveled
652,087
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,248
841
34
3
2
219,307
1
L
Shiva
7,558
687
33
3
3
196,477
4
W
King Arthur
9,859
896
33
3
2
229,098
1
W
Izanami
8,943
813
65
6
3
203,682
1
L
Hercules
6,655
605
19
2
0
180,556
0
L
Odin
7,010
637
43
4
1
193,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role