Player Matchup

Khepri
Khepri
Chelsea124
Khepri
Level 123
God Stats
2W - 0L
1,710 SR
Queue Stats
62W - 61L
1,496 Elo+
Party 2
Mercury
Mercury
Kàrmàk
Mercury
Level 160
God Stats
13W - 6L
1,852 SR
Queue Stats
49W - 34L
1,627 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LackingPenne
Morgan Le Fay
Level 57
God Stats
6W - 4L
1,733 SR
Queue Stats
41W - 46L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
Robbieb213
Ah Puch
Level 49
God Stats
1W - 0L
1,282 SR
Queue Stats
30W - 32L
1,525 Elo+
Party 2
Hercules
Hercules
cBonnie
Hercules
Level 108
God Stats
2W - 0L
1,774 SR
Queue Stats
39W - 27L
1,606 Elo+
Party 2
Team Averages
Level 99
1,670 SR
1,560 Elo+

VS

Team Averages
Level 45
1,527 SR
1,474 Elo+
Zeus
Zeus
 
Zeus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BIessedI
Set
Level 17
God Stats
2W - 2L
1,377 SR
Queue Stats
24W - 29L
1,533 Elo+
Solo
Janus
Janus
Stan147
Janus
Level 44
God Stats
14W - 18L
1,465 SR
Queue Stats
14W - 19L
1,483 Elo+
Party 1
Bastet
Bastet
febzero
Bastet
Level 16
God Stats
6W - 4L
1,792 SR
Queue Stats
64W - 80L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
lolz2002
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chelsea124
Khepri
17
0 / 0 / 12
11,397
712
8,902
19,262
21,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Kàrmàk
Mercury
20
12 / 2 / 5
14,210
888
17,867
15,913
8,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
LackingPenne
Morgan Le Fay
18
1 / 2 / 12
11,301
706
12,357
10,833
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Robbieb213
Ah Puch
19
5 / 2 / 11
12,320
770
22,622
13,555
7,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
cBonnie
Hercules
19
6 / 4 / 7
12,183
761
14,314
29,751
33,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 6 / 2
10,033
627
10,036
14,112
6,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 4
10,193
637
13,550
21,537
20,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Janus
Stan147
Janus
17
5 / 7 / 3
11,162
698
15,752
15,181
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
febzero
Bastet
18
1 / 3 / 1
10,651
666
10,051
15,342
6,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
lolz2002
Sun Wukong
17
3 / 3 / 6
10,823
676
10,965
22,137
22,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
24
Kills
10
10
Deaths
24
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
2
0.17
L
1
5
4
0.6
W
Khepri
Chelsea124
Khepri
0
0
12
6
W
Mercury
Kàrmàk
Mercury
12
2
5
7.25
W
Morgan Le Fay
LackingPenne
Morgan Le Fay
1
2
12
3.5
W
Ah Puch
Robbieb213
Ah Puch
5
2
11
5.25
L
Janus
Stan147
Janus
5
7
3
0.93
W
Hercules
cBonnie
Hercules
6
4
7
2.38
L
Bastet
febzero
Bastet
1
3
1
0.5
L
Sun Wukong
lolz2002
Sun Wukong
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,062
Damage
60,354
89,314
Taken
88,309
76,960
Mitigated
61,386
24,333
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,036
1,103
0
1,004
14,112
6,778
0
8,217
5,778
40,267
0
L
13,550
6,367
180
2,422
21,537
20,395
0
9,868
11,479
0
35,412
W
Khepri
Chelsea124
Khepri
8,902
748
0
4,404
19,262
21,571
45
6,789
10,532
24,099
0
W
Mercury
Kàrmàk
Mercury
17,867
10,926
0
3,616
15,913
8,584
5,151
2,921
12,776
0
82,216
W
Morgan Le Fay
LackingPenne
Morgan Le Fay
12,357
258
0
1,447
10,833
5,464
1,338
2,441
8,327
37,415
0
W
Ah Puch
Robbieb213
Ah Puch
22,622
1,285
0
2,554
13,555
7,720
1,043
5,442
7,920
58,523
0
L
Janus
Stan147
Janus
15,752
466
76
460
15,181
5,422
0
8,967
6,000
42,065
0
W
Hercules
cBonnie
Hercules
14,314
4,737
0
12,312
29,751
33,621
0
8,195
18,324
0
38,432
L
Bastet
febzero
Bastet
10,051
1,748
0
4,024
15,342
6,158
0
6,147
9,013
0
35,568
L
Sun Wukong
lolz2002
Sun Wukong
10,965
1,241
0
3,504
22,137
22,633
0
9,539
11,744
0
27,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,411
Gold Earned
52,862
342
Minions Killed
269
0
Camps Cleared
0
1,764,220
Distance Traveled
1,518,284
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,033
627
63
4
0
248,275
0
L
Set
10,193
637
45
3
0
293,637
1
W
Khepri
11,397
712
45
3
0
356,510
4
W
Mercury
14,210
888
120
8
0
395,892
1
W
Morgan Le Fay
11,301
706
46
3
0
354,444
1
W
Ah Puch
12,320
770
76
5
0
297,276
1
L
Janus
11,162
698
77
5
0
289,063
0
W
Hercules
12,183
761
55
3
0
360,098
0
L
Bastet
10,651
666
50
3
0
354,445
1
L
Sun Wukong
10,823
676
34
2
0
332,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role