Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Mica325
Chaac
Level 149
God Stats
3W - 4L
1,541 SR
Queue Stats
178W - 178L
1,595 Elo+
Party 2
Sol
Sol
StreamPersona
Sol
Level 34
God Stats
6W - 7L
1,685 SR
Queue Stats
14W - 22L
1,419 Elo+
Party 2
Mercury
Mercury
TheOrcustGalatea
Mercury
Level 5
God Stats
2W - 1L
1,728 SR
Queue Stats
5W - 3L
1,592 Elo+
Party 3
Cerberus
Cerberus
Vígílance
Cerberus
Level 155
God Stats
3W - 5L
1,501 SR
Queue Stats
437W - 445L
1,561 Elo+
Party 2
Team Averages
Level 97
1,591 SR
1,533 Elo+

VS

Team Averages
Level 92
1,581 SR
1,436 Elo+
Poseidon
Poseidon
BarrelWeiner
Poseidon
Level 79
God Stats
1W - 1L
1,756 SR
Queue Stats
32W - 40L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
Deathsceptre
Aphrodite
Level 149
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 5L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Loogie104
Sun Wukong
Level 100
God Stats
2W - 1L
1,731 SR
Queue Stats
19W - 28L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skeletor2800
Tsukuyomi
Level 104
God Stats
0W - 3L
1,247 SR
Queue Stats
56W - 61L
1,432 Elo+
Party 1
Neith
Neith
Toesniffer22
Neith
Level 28
God Stats
2W - 3L
1,470 SR
Queue Stats
5W - 8L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 11
10,636
483
7,839
17,058
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Mica325
Chaac
20
8 / 1 / 9
13,867
630
22,379
23,737
21,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 3 / 4
11,676
531
8,761
14,143
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 4 / 7
12,473
567
15,258
16,488
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Vígílance
Cerberus
18
3 / 0 / 7
11,569
526
16,071
14,876
19,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarrelWeiner
Poseidon
14
1 / 6 / 5
9,171
417
7,414
8,764
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Deathsceptre
Aphrodite
14
1 / 9 / 5
8,712
396
6,389
16,286
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Loogie104
Sun Wukong
18
3 / 2 / 1
11,590
527
11,975
26,363
23,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Skeletor2800
Tsukuyomi
18
3 / 8 / 3
11,270
512
17,275
24,366
9,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 2
9,548
434
9,079
14,094
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
30
Kills
10
10
Deaths
30
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
11
4.75
L
Poseidon
BarrelWeiner
Poseidon
1
6
5
0.58
L
Aphrodite
Deathsceptre
Aphrodite
1
9
5
0.39
L
Sun Wukong
Loogie104
Sun Wukong
3
2
1
1.75
W
Chaac
Mica325
Chaac
8
1
9
12.5
L
Tsukuyomi
Skeletor2800
Tsukuyomi
3
8
3
0.56
W
2
3
4
1.33
W
13
4
7
4.13
L
2
5
2
0.6
W
Cerberus
Vígílance
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,308
Damage
52,132
86,302
Taken
89,873
73,504
Mitigated
47,356
36,118
Healing
31,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,839
534
0
3,994
17,058
20,049
0
3,336
13,722
18,971
4,287
L
Poseidon
BarrelWeiner
Poseidon
7,414
957
0
500
8,764
3,504
0
298
8,466
42,739
0
L
Aphrodite
Deathsceptre
Aphrodite
6,389
551
5,607
6,166
16,286
6,594
0
6,679
9,607
34,511
0
L
Sun Wukong
Loogie104
Sun Wukong
11,975
2,525
0
10,584
26,363
23,143
308
14,285
12,078
0
85,814
W
Chaac
Mica325
Chaac
22,379
2,502
0
13,321
23,737
21,929
0
4,534
19,203
0
130,966
L
Tsukuyomi
Skeletor2800
Tsukuyomi
17,275
4,277
0
6,129
24,366
9,453
0
5,276
19,090
0
96,376
W
8,761
2,248
0
8,621
14,143
4,130
3,558
2,598
11,545
92,853
0
W
15,258
7,663
0
3,302
16,488
7,855
0
3,335
13,153
0
91,554
L
9,079
4,878
0
2,810
14,094
4,662
73
6,001
8,093
0
59,259
W
Cerberus
Vígílance
Cerberus
16,071
516
0
6,880
14,876
19,541
0
0
14,876
78,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,221
Gold Earned
50,291
700
Minions Killed
553
0
Camps Cleared
0
2,139,834
Distance Traveled
2,011,654
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,636
483
26
1
0
418,223
8
L
Poseidon
9,171
417
80
4
0
390,505
3
L
Aphrodite
8,712
396
59
3
0
381,992
2
L
Sun Wukong
11,590
527
176
8
0
430,353
8
W
Chaac
13,867
630
206
9
0
450,074
6
L
Tsukuyomi
11,270
512
124
6
0
440,275
5
W
Sol
11,676
531
170
8
0
379,346
2
W
Mercury
12,473
567
119
5
0
497,659
2
L
Neith
9,548
434
114
5
0
368,529
0
W
Cerberus
11,569
526
179
8
0
394,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role