Player Matchup

Ymir
Ymir
Bronze IV
Bouze68
Ymir
Bronze IV
Level 123
God Stats
27W - 28L
1,548 SR
Queue Stats
54W - 79L
1,435 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
IsmaelLuzuriaga
Gilgamesh
Gold V
Level 89
God Stats
4W - 4L
1,571 SR
Queue Stats
249W - 264L
1,404 MMR
Solo
Cernunnos
Cernunnos
Silver III
PicardsHonor
Cernunnos
Silver III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,399 MMR
Solo
Nemesis
Nemesis
Gold V
TzTeefy
Nemesis
Gold V
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
454W - 482L
1,390 MMR
Solo
Merlin
Merlin
Gold V
fedReptile
Merlin
Gold V
Level 142
God Stats
27W - 25L
1,716 SR
Queue Stats
381W - 401L
1,416 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,567 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,519 SR
1,409 MMR
Zeus
Zeus
Gold IV
BaB0uChe_Style
Zeus
Gold IV
Level 155
God Stats
2W - 3L
1,540 SR
Queue Stats
905W - 902L
1,287 MMR
Party 1
Pele
Pele
Gold IV
MaaGiiiK_BaasTos
Pele
Gold IV
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
545W - 545L
1,440 MMR
Solo
Chaac
Chaac
Gold II
W4L_Nassgul
Chaac
Gold II
Level 101
God Stats
6W - 2L
1,663 SR
Queue Stats
64W - 64L
1,487 MMR
Party 1
Ullr
Ullr
Gold V
eYeZZina
Ullr
Gold V
Level 46
God Stats
3W - 4L
1,392 SR
Queue Stats
83W - 75L
1,440 MMR
Solo
Ares
Ares
Gold IV
xPumPxReX
Ares
Gold IV
Level 147
God Stats
9W - 6L
1,500 SR
Queue Stats
200W - 196L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bouze68
Ymir
11
0 / 8 / 0
7,406
353
2,729
22,576
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
IsmaelLuzuriaga
Gilgamesh
17
1 / 6 / 1
10,026
477
10,677
21,391
18,153
Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
PicardsHonor
Cernunnos
16
0 / 4 / 1
9,125
435
5,832
14,947
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
TzTeefy
Nemesis
15
4 / 6 / 0
9,794
466
8,058
16,831
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
fedReptile
Merlin
17
0 / 3 / 1
10,198
486
7,433
9,584
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ShivaGebLokiArtio

VS

Bans
BastetCharybdisCliodhnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 5
12,976
618
13,231
7,114
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 7
12,591
600
7,755
15,289
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 1 / 4
14,041
669
16,900
20,233
15,534
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ullr
18
6 / 2 / 6
12,349
588
20,142
12,158
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
16
5 / 0 / 9
11,588
552
7,215
13,634
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
5
Kills
27
27
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Ymir
Bouze68
Ymir
0
8
0
0
L
Gilgamesh
IsmaelLuzuriaga
Gilgamesh
1
6
1
0.25
W
3
2
7
3.25
L
Cernunnos
PicardsHonor
Cernunnos
0
4
1
0.13
L
Nemesis
TzTeefy
Nemesis
4
6
0
0.67
W
7
1
4
9
W
Ullr
6
2
6
4.5
L
Merlin
fedReptile
Merlin
0
3
1
0.17
W
Ares
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
65,243
85,329
Taken
68,428
48,678
Mitigated
43,705
13,641
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,231
1,356
0
2,044
7,114
2,677
2,526
2,764
4,128
98,170
0
L
Ymir
Bouze68
Ymir
2,729
601
134
2,658
22,576
16,915
0
9,594
12,982
22,792
0
L
Gilgamesh
IsmaelLuzuriaga
Gilgamesh
10,677
3,203
39
3,727
21,391
18,153
0
2,585
18,806
0
70,965
W
7,755
1,129
0
5,322
15,289
5,919
2,204
2,058
13,079
0
102,120
L
Cernunnos
PicardsHonor
Cernunnos
5,832
2,037
0
3,716
14,947
4,792
0
3,034
11,913
0
68,602
L
Nemesis
TzTeefy
Nemesis
8,058
3,676
0
1,207
16,831
5,783
0
2,164
14,667
0
68,869
W
16,900
5,299
107
11,023
20,233
15,534
1,188
960
19,151
0
111,889
W
Ullr
20,142
8,129
0
1,225
12,158
3,903
2,485
1,000
10,522
0
103,689
L
Merlin
fedReptile
Merlin
7,433
297
0
2,160
9,584
3,035
0
3,069
6,515
79,174
0
W
Ares
7,215
1,150
0
2,457
13,634
15,672
420
2,686
10,810
34,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,549
Gold Earned
63,545
569
Minions Killed
747
0
Camps Cleared
0
1,867,397
Distance Traveled
2,206,289
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,976
618
190
9
0
412,230
4
L
Ymir
7,406
353
29
1
0
306,273
2
L
Gilgamesh
10,026
477
138
7
0
381,342
5
W
Pele
12,591
600
143
7
0
522,295
3
L
Cernunnos
9,125
435
123
6
0
380,858
5
L
Nemesis
9,794
466
106
5
0
417,806
1
W
Chaac
14,041
669
213
10
0
448,411
4
W
Ullr
12,349
588
168
8
0
401,965
5
L
Merlin
10,198
486
173
8
0
381,118
10
W
Ares
11,588
552
33
2
0
421,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role