Player Matchup

Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlackScorpian95
Apollo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 237L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KokoLestrange
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 7L
983 Elo+
Solo
Anubis
Anubis
Kornel0713
Anubis
Level 115
God Stats
18W - 11L
1,895 SR
Queue Stats
558W - 586L
1,432 Elo+
Solo
Chaac
Chaac
XEN Phenomenal
Chaac
Level 121
God Stats
0W - 6L
1,500 SR
Queue Stats
148W - 124L
1,433 Elo+
Solo
Team Averages
Level 87
1,539 SR
1,344 Elo+

VS

Team Averages
Level 107
1,323 SR
1,470 Elo+
Arachne
Arachne
BestPlayerEU82
Arachne
Level 66
God Stats
1W - 1L
1,299 SR
Queue Stats
23W - 18L
1,492 Elo+
Solo
Da Ji
Da Ji
Majarom10
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 107L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Terrim
Sun Wukong
Level 158
God Stats
8W - 5L
1,630 SR
Queue Stats
1,235W - 1,252L
1,458 Elo+
Solo
Cthulhu
Cthulhu
hisgard
Cthulhu
Level 107
God Stats
1W - 2L
1,139 SR
Queue Stats
65W - 47L
1,531 Elo+
Solo
Achilles
Achilles
tsukuyomee11
Achilles
Level 119
God Stats
5W - 15L
1,047 SR
Queue Stats
1,537W - 1,618L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
3 / 6 / 15
12,123
713
14,250
20,830
27,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 6 / 12
12,400
729
15,933
14,685
7,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
KokoLestrange
Ah Muzen Cab
16
0 / 6 / 12
10,095
594
9,447
11,918
5,513
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Kornel0713
Anubis
20
13 / 6 / 6
12,790
752
26,720
18,895
10,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 11
10,006
589
13,472
9,823
9,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 18
12,307
724
10,059
17,913
13,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Majarom10
Da Ji
19
5 / 6 / 9
12,187
717
13,757
17,498
9,826
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Terrim
Sun Wukong
19
5 / 6 / 13
12,439
732
11,536
23,812
35,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
hisgard
Cthulhu
20
7 / 5 / 14
13,608
800
22,849
22,694
30,367
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
tsukuyomee11
Achilles
18
6 / 4 / 13
12,040
708
10,208
23,024
29,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
93
23
Kills
26
26
Deaths
24
56
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
6
15
1.75
W
3
3
18
4
L
4
6
12
1.67
L
Ah Muzen Cab
KokoLestrange
Ah Muzen Cab
0
6
12
1
L
Anubis
Kornel0713
Anubis
13
6
6
2.67
W
Da Ji
Majarom10
Da Ji
5
6
9
1.58
W
Sun Wukong
Terrim
Sun Wukong
5
6
13
1.92
L
3
2
11
4.25
W
Cthulhu
hisgard
Cthulhu
7
5
14
2.8
W
Achilles
tsukuyomee11
Achilles
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,822
Damage
68,409
76,151
Taken
104,941
59,847
Mitigated
118,116
23,606
Healing
36,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,250
841
1,154
2,498
20,830
27,157
55
6,999
13,364
24,350
0
W
10,059
5,514
3,178
5,596
17,913
13,204
1,242
8,506
9,407
0
18,853
L
15,933
8,544
1,232
2,767
14,685
7,025
933
4,481
9,940
0
43,660
L
Ah Muzen Cab
KokoLestrange
Ah Muzen Cab
9,447
3,443
812
962
11,918
5,513
720
3,472
8,177
0
17,616
L
Anubis
Kornel0713
Anubis
26,720
767
901
7,699
18,895
10,692
472
6,387
12,271
47,451
0
W
Da Ji
Majarom10
Da Ji
13,757
2,422
1,540
1,276
17,498
9,826
1,273
7,002
10,496
66
25,531
W
Sun Wukong
Terrim
Sun Wukong
11,536
2,294
0
3,950
23,812
35,259
923
9,130
14,682
891
33,082
L
13,472
1,378
907
4,674
9,823
9,460
276
1,516
8,258
0
22,306
W
Cthulhu
hisgard
Cthulhu
22,849
598
5,479
4,119
22,694
30,367
1,087
8,487
14,207
46,804
0
W
Achilles
tsukuyomee11
Achilles
10,208
868
5,026
6,286
23,024
29,460
1,123
7,845
15,179
345
15,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,414
Gold Earned
62,581
169
Minions Killed
183
0
Camps Cleared
0
1,316,898
Distance Traveled
1,556,774
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,123
713
20
1
0
291,928
2
W
Arachne
12,307
724
31
2
0
337,995
0
L
Apollo
12,400
729
53
3
0
282,090
0
L
Ah Muzen Cab
10,095
594
22
1
0
279,072
1
L
Anubis
12,790
752
53
3
0
265,169
3
W
Da Ji
12,187
717
45
3
0
294,187
0
W
Sun Wukong
12,439
732
27
2
0
281,424
1
L
Chaac
10,006
589
21
1
0
198,639
0
W
Cthulhu
13,608
800
66
4
0
314,897
1
W
Achilles
12,040
708
14
1
0
328,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role