Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigDaddyDilf
Zhong Kui
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 249L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
ProphetVoltage
Kukulkan
Level 26
God Stats
2W - 0L
1,721 SR
Queue Stats
199W - 189L
1,487 Elo+
Party 1
Bastet
Bastet
SUPERSAiJAYINN
Bastet
Level 105
God Stats
5W - 1L
1,285 SR
Queue Stats
166W - 140L
1,486 Elo+
Party 1
Yemoja
Yemoja
TRINUX
Yemoja
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 98L
1,132 Elo+
Party 1
Team Averages
Level 57
1,501 SR
1,395 Elo+

VS

Team Averages
Level 49
1,657 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
LuxuryHavock
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,525 Elo+
Party 3
Odin
Odin
TPPHayd3n
Odin
Level 48
God Stats
8W - 2L
1,766 SR
Queue Stats
135W - 133L
1,512 Elo+
Party 2
Neith
Neith
TPPStyles
Neith
Level 60
God Stats
2W - 1L
1,758 SR
Queue Stats
147W - 142L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
zorkadi
Kukulkan
Level 6
God Stats
2W - 3L
1,761 SR
Queue Stats
2W - 6L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
6 / 3 / 3
10,733
596
13,011
16,356
19,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
BigDaddyDilf
Zhong Kui
13
0 / 6 / 5
7,978
443
5,877
11,507
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
17
6 / 2 / 9
10,813
601
8,540
7,494
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 6
11,029
613
10,543
16,459
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
TRINUX
Yemoja
13
0 / 1 / 4
8,014
445
3,078
7,122
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 5 / 0
9,758
542
10,406
16,672
14,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 7 / 1
7,906
439
5,078
12,595
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
3 / 3 / 7
8,542
475
8,119
14,043
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
TPPStyles
Neith
15
6 / 3 / 2
9,246
514
8,865
7,991
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
zorkadi
Kukulkan
13
1 / 4 / 1
7,831
435
3,600
6,446
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
13
13
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
3
3
2.5
L
King Arthur
 
King Arthur
3
5
0
0.6
W
Zhong Kui
BigDaddyDilf
Zhong Kui
0
6
5
0.42
L
0
7
1
0.07
W
Kukulkan
6
2
9
5.25
W
10
1
6
13
L
Odin
3
3
7
2.17
L
Neith
TPPStyles
Neith
6
3
2
2.33
W
Yemoja
TRINUX
Yemoja
0
1
4
2
L
Kukulkan
zorkadi
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
36,068
58,938
Taken
57,747
44,619
Mitigated
35,346
23,051
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,011
6,268
0
6,090
16,356
19,314
192
836
15,489
0
70,442
L
King Arthur
 
King Arthur
10,406
932
0
1,470
16,672
14,907
0
1,103
15,569
136
66,876
W
Zhong Kui
BigDaddyDilf
Zhong Kui
5,877
1,287
0
3,039
11,507
7,252
210
603
10,469
45,703
9,354
L
5,078
2,137
0
2,131
12,595
3,460
0
1,551
11,044
0
59,756
W
Kukulkan
8,540
1,322
0
1,356
7,494
3,152
506
1,490
5,912
69,283
0
W
10,543
2,463
0
10,807
16,459
6,860
324
775
15,521
0
72,133
L
Odin
8,119
1,655
0
1,290
14,043
11,691
0
8,495
5,548
0
23,779
L
Neith
TPPStyles
Neith
8,865
3,291
0
1,999
7,991
3,214
686
4,265
3,726
0
56,054
W
Yemoja
TRINUX
Yemoja
3,078
652
979
780
7,122
8,041
84
0
6,880
26,046
0
L
Kukulkan
zorkadi
Kukulkan
3,600
347
0
260
6,446
2,074
0
1,567
4,879
40,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
43,283
549
Minions Killed
456
0
Camps Cleared
0
1,797,599
Distance Traveled
1,676,468
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,733
596
139
8
0
331,715
4
L
King Arthur
9,758
542
134
7
0
324,739
5
W
Zhong Kui
7,978
443
95
5
0
312,810
0
L
Skadi
7,906
439
110
6
0
331,009
6
W
Kukulkan
10,813
601
156
9
0
389,034
0
W
Bastet
11,029
613
115
6
0
420,501
0
L
Odin
8,542
475
34
2
0
337,177
1
L
Neith
9,246
514
99
6
0
311,769
4
W
Yemoja
8,014
445
44
2
0
343,539
0
L
Kukulkan
7,831
435
79
4
0
371,774
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role