Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BattleNarwhal7
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,633 Elo+
Solo
Neith
Neith
Cienti
Neith
Level 141
God Stats
3W - 1L
1,692 SR
Queue Stats
53W - 39L
1,572 Elo+
Party 1
Atlas
Atlas
Mark Hawk CWB
Atlas
Level 100
God Stats
7W - 1L
2,054 SR
Queue Stats
83W - 76L
1,590 Elo+
Solo
Shiva
Shiva
SooProxy
Shiva
Level 76
God Stats
0W - 1L
1,572 SR
Queue Stats
13W - 18L
1,486 Elo+
Solo
Team Averages
Level 113
1,664 SR
1,556 Elo+

VS

Team Averages
Level 142
1,580 SR
1,547 Elo+
Shiva
Shiva
Jonathan1AR
Shiva
Level 147
God Stats
9W - 6L
1,749 SR
Queue Stats
45W - 47L
1,567 Elo+
Solo
Rama
Rama
LoW SoCiieTy
Rama
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 80L
1,520 Elo+
Solo
Hera
Hera
SirZURICH
Hera
Level 108
God Stats
15W - 16L
1,537 SR
Queue Stats
863W - 875L
1,563 Elo+
Solo
Poseidon
Poseidon
TFitz05
Poseidon
Level 151
God Stats
2W - 1L
1,758 SR
Queue Stats
145W - 130L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
carlitosPR7
Baron Samedi
Level 160
God Stats
6W - 4L
1,356 SR
Queue Stats
188W - 191L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 1 / 2
7,766
971
3,769
3,770
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 2
8,833
1,104
7,497
10,135
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Cienti
Neith
12
0 / 0 / 0
6,971
871
0
0
0
14
2 / 3 / 2
8,834
1,104
8,785
13,574
11,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
SooProxy
Shiva
14
0 / 2 / 1
8,333
1,042
4,751
9,905
4,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

266

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,864
1,108
10,155
9,847
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 4
8,644
1,081
3,445
8,452
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
0 / 2 / 9
8,040
1,005
4,685
3,464
1,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TFitz05
Poseidon
14
4 / 2 / 6
9,201
1,150
7,443
4,104
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
carlitosPR7
Baron Samedi
14
2 / 0 / 9
8,677
1,085
7,318
2,499
2,292
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
11
11
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
2
1
L
3
5
2
0.8
L
Neith
Cienti
Neith
0
0
0
0
W
3
0
7
6.5
W
2
1
4
4
L
2
3
2
1
W
Hera
0
2
9
2.25
L
Shiva
SooProxy
Shiva
0
2
1
0.25
W
Poseidon
TFitz05
Poseidon
4
2
6
3.5
W
Baron Samedi
carlitosPR7
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,802
Damage
33,046
37,384
Taken
28,366
21,316
Mitigated
16,789
7,568
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,769
104
485
1,561
3,770
1,590
0
1,652
2,094
18,453
0
L
7,497
1,719
0
316
10,135
4,273
0
6,930
3,138
0
13,738
L
Neith
Cienti
Neith
0
0
0
0
0
0
0
0
0
0
0
W
10,155
1,196
89
666
9,847
9,253
0
4,402
5,445
6,805
15,913
W
3,445
3,218
0
2,235
8,452
2,915
0
3,495
4,957
0
23,995
L
8,785
2,885
0
3,194
13,574
11,231
0
8,550
4,683
34,147
0
W
Hera
4,685
1,100
0
0
3,464
1,096
0
1,623
1,841
13,817
0
L
Shiva
SooProxy
Shiva
4,751
1,209
543
1,469
9,905
4,222
0
4,959
4,747
0
27,457
W
Poseidon
TFitz05
Poseidon
7,443
677
0
428
4,104
1,233
0
1,593
2,511
28,339
0
W
Baron Samedi
carlitosPR7
Baron Samedi
7,318
538
2,423
1,536
2,499
2,292
0
1,441
1,058
14,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,737
Gold Earned
43,426
164
Minions Killed
172
6
Camps Cleared
6
579,918
Distance Traveled
763,194
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,766
971
41
5
1
101,268
0
L
Da Ji
8,833
1,104
16
2
2
158,638
1
L
Neith
6,971
871
0
0
0
0
0
W
Shiva
8,864
1,108
34
4
1
164,449
2
W
Rama
8,644
1,081
39
5
3
143,881
0
L
Atlas
8,834
1,104
51
6
0
147,925
2
W
Hera
8,040
1,005
34
4
1
153,481
0
L
Shiva
8,333
1,042
56
7
3
172,087
1
W
Poseidon
9,201
1,150
47
6
0
154,915
3
W
Baron Samedi
8,677
1,085
18
2
1
146,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role