Player Matchup

Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
Burdman55
Merlin
Silver III
Level 107
God Stats
11W - 10L
1,603 SR
Queue Stats
26W - 26L
1,216 MMR
Solo
Thor
Thor
Gold V
HarolAcSpeed
Thor
Gold V
Level 160
God Stats
13W - 11L
1,499 SR
Queue Stats
142W - 160L
1,325 MMR
Solo
Tyr
Tyr
Silver I
KittenKitteh
Tyr
Silver I
Level 128
God Stats
8W - 8L
1,500 SR
Queue Stats
253W - 263L
1,205 MMR
Solo
Skadi
Skadi
Silver II
kingdobby420
Skadi
Silver II
Level 138
God Stats
5W - 9L
1,790 SR
Queue Stats
14W - 28L
1,357 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,578 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,563 SR
1,285 MMR
Fenrir
Fenrir
Gold V
Aliray
Fenrir
Gold V
Level 121
God Stats
4W - 2L
1,800 SR
Queue Stats
69W - 86L
1,378 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
FatalOutPlays
Morgan Le Fay
Silver I
Level 124
God Stats
9W - 8L
1,552 SR
Queue Stats
198W - 216L
1,082 MMR
Solo
King Arthur
King Arthur
Gold IV
FlyingGazelles
King Arthur
Gold IV
Level 127
God Stats
0W - 2L
1,191 SR
Queue Stats
51W - 71L
1,460 MMR
Party 1
Geb
Geb
Silver IV
KIdMP
Geb
Silver IV
Level 144
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 24L
1,131 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SlackPython
Ah Muzen Cab
Bronze III
Level 148
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 4L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 2 / 21
13,968
499
8,294
25,503
35,742
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Burdman55
Merlin
20
4 / 3 / 15
15,131
540
16,999
11,524
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 3 / 12
18,781
671
25,492
22,044
14,348
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 3 / 11
17,665
631
14,901
27,347
29,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 8 / 11
15,049
537
15,391
18,637
6,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneAtlasThoth

VS

Bans
ShivaBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aliray
Fenrir
20
8 / 5 / 4
14,682
524
9,730
21,839
12,755
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
FatalOutPlays
Morgan Le Fay
20
3 / 6 / 4
14,121
504
21,647
20,410
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
FlyingGazelles
King Arthur
19
3 / 8 / 1
13,294
475
9,361
26,729
26,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Geb
KIdMP
Geb
15
0 / 7 / 8
11,274
403
6,789
26,731
34,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
SlackPython
Ah Muzen Cab
20
5 / 6 / 3
14,240
509
16,371
16,907
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
32
Kills
19
19
Deaths
32
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
21
5.25
L
Fenrir
Aliray
Fenrir
8
5
4
2
W
Merlin
Burdman55
Merlin
4
3
15
3.83
L
Morgan Le Fay
FatalOutPlays
Morgan Le Fay
3
6
4
0.83
L
King Arthur
FlyingGazelles
King Arthur
3
8
1
0.44
W
15
3
12
7
L
Geb
KIdMP
Geb
0
7
8
0.57
W
9
3
11
4.83
L
Ah Muzen Cab
SlackPython
Ah Muzen Cab
5
6
3
1.08
W
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,077
Damage
63,898
105,055
Taken
112,616
93,229
Mitigated
87,283
30,998
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,294
365
0
3,636
25,503
35,742
65
8,487
15,996
41,987
119
L
Fenrir
Aliray
Fenrir
9,730
3,138
0
3,291
21,839
12,755
3,125
5,147
16,692
0
101,406
W
Merlin
Burdman55
Merlin
16,999
400
0
2,600
11,524
6,756
891
5,654
5,870
96,948
0
L
Morgan Le Fay
FatalOutPlays
Morgan Le Fay
21,647
462
0
4,390
20,410
6,566
560
7,851
12,559
125,411
0
L
King Arthur
FlyingGazelles
King Arthur
9,361
965
0
3,142
26,729
26,268
419
4,034
22,695
0
75,030
W
25,492
5,087
0
12,033
22,044
14,348
5,785
5,119
16,925
0
159,516
L
Geb
KIdMP
Geb
6,789
737
0
1,717
26,731
34,260
320
7,942
18,789
26,786
0
W
14,901
1,016
0
8,147
27,347
29,480
459
5,165
22,182
22,639
112,575
L
Ah Muzen Cab
SlackPython
Ah Muzen Cab
16,371
4,996
0
1,643
16,907
7,434
5,696
3,109
13,798
0
110,837
W
15,391
7,733
0
4,582
18,637
6,903
7,929
4,947
13,690
0
119,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,594
Gold Earned
67,611
802
Minions Killed
673
0
Camps Cleared
0
2,753,562
Distance Traveled
2,452,414
34
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,968
499
33
1
0
570,816
14
L
Fenrir
14,682
524
145
5
0
521,960
9
W
Merlin
15,131
540
147
5
0
530,812
7
L
Morgan Le Fay
14,121
504
186
7
0
495,507
4
L
King Arthur
13,294
475
116
4
0
499,821
8
W
Thor
18,781
671
234
8
0
561,119
5
L
Geb
11,274
403
27
1
0
489,556
13
W
Tyr
17,665
631
220
8
0
584,961
4
L
Ah Muzen Cab
14,240
509
199
7
0
445,570
10
W
Skadi
15,049
537
168
6
0
505,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role