Player Matchup

Discordia
Discordia
 
Discordia
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zsantos128
Ah Muzen Cab
Level 28
God Stats
21W - 23L
1,470 SR
Queue Stats
85W - 103L
1,409 Elo+
Solo
Nu Wa
Nu Wa
biggulp69
Nu Wa
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 13L
1,664 Elo+
Solo
Skadi
Skadi
freedan866
Skadi
Level 145
God Stats
4W - 3L
1,579 SR
Queue Stats
368W - 372L
1,391 Elo+
Solo
Tyr
Tyr
rozzztg
Tyr
Level 8
God Stats
5W - 2L
1,754 SR
Queue Stats
32W - 26L
1,510 Elo+
Solo
Team Averages
Level 46
1,560 SR
1,495 Elo+

VS

Team Averages
Level 50
1,543 SR
1,522 Elo+
Terra
Terra
Simpathetic
Terra
Level 15
God Stats
1W - 1L
1,598 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 1
Rama
Rama
Sukuuna
Rama
Level 125
God Stats
6W - 4L
1,293 SR
Queue Stats
61W - 46L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
herbbalink
Cabrakan
Level 43
God Stats
0W - 1L
1,831 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Zeus
Zeus
kendonagasaki
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,185 Elo+
Solo
Cthulhu
Cthulhu
steven103111
Cthulhu
Level 48
God Stats
31W - 24L
1,494 SR
Queue Stats
103W - 98L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
3 / 1 / 17
11,583
772
14,080
7,842
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Zsantos128
Ah Muzen Cab
19
7 / 3 / 5
12,387
826
19,760
13,093
5,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
biggulp69
Nu Wa
18
10 / 2 / 10
11,857
790
22,306
7,698
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
18
2 / 3 / 11
11,444
763
10,128
11,580
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
20
7 / 1 / 10
12,197
813
13,306
15,285
18,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 4
10,300
687
4,819
17,945
18,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Sukuuna
Rama
20
7 / 6 / 3
12,535
836
18,464
24,666
10,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
herbbalink
Cabrakan
16
2 / 7 / 1
9,907
660
8,139
17,635
10,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 11 / 1
8,554
570
247
12,455
3,462
Cthulhu
steven103111
Cthulhu
16
1 / 3 / 2
9,911
661
11,752
20,366
16,154
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
29
Kills
10
10
Deaths
30
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
17
11.5
L
0
3
4
0.67
L
Rama
Sukuuna
Rama
7
6
3
1.42
W
Ah Muzen Cab
Zsantos128
Ah Muzen Cab
7
3
5
3.17
W
Nu Wa
biggulp69
Nu Wa
10
2
10
7.5
W
Skadi
2
3
11
2.5
L
Cabrakan
herbbalink
Cabrakan
2
7
1
0.36
L
0
11
1
0.05
W
Tyr
7
1
10
12
L
Cthulhu
steven103111
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,580
Damage
43,421
55,498
Taken
93,067
34,069
Mitigated
58,495
15,725
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,080
2,045
0
1,597
7,842
2,861
336
1,935
5,865
41,476
0
L
4,819
461
590
2,228
17,945
18,352
0
5,616
11,691
18,169
0
L
Rama
Sukuuna
Rama
18,464
14,748
0
10,131
24,666
10,255
0
6,564
17,005
0
69,551
W
Ah Muzen Cab
Zsantos128
Ah Muzen Cab
19,760
11,429
0
5,920
13,093
5,564
3,807
6,480
6,537
0
54,977
W
Nu Wa
biggulp69
Nu Wa
22,306
5,142
0
1,303
7,698
2,774
135
4,035
3,559
39,738
0
W
Skadi
10,128
4,208
143
810
11,580
4,365
1,011
5,395
6,054
0
48,014
L
Cabrakan
herbbalink
Cabrakan
8,139
1,040
93
1,082
17,635
10,272
0
6,878
10,110
18,328
0
L
247
247
0
0
12,455
3,462
0
6,043
5,842
3,432
0
W
Tyr
13,306
1,763
0
5,952
15,285
18,505
153
6,559
8,526
0
33,396
L
Cthulhu
steven103111
Cthulhu
11,752
39
705
198
20,366
16,154
0
8,229
11,136
38,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,468
Gold Earned
51,207
314
Minions Killed
225
0
Camps Cleared
0
1,617,041
Distance Traveled
1,318,022
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,583
772
71
5
0
302,143
3
L
Terra
10,300
687
28
2
0
277,344
1
L
Rama
12,535
836
102
7
0
261,533
1
W
Ah Muzen Cab
12,387
826
87
6
0
328,157
2
W
Nu Wa
11,857
790
40
3
0
283,322
0
W
Skadi
11,444
763
69
5
0
323,470
0
L
Cabrakan
9,907
660
23
2
0
273,874
0
L
Zeus
8,554
570
4
0
0
198,878
0
W
Tyr
12,197
813
47
3
0
379,949
3
L
Cthulhu
9,911
661
68
5
0
306,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role