Player Matchup

Osiris
Osiris
ARENUDO
Osiris
Level 122
God Stats
8W - 9L
1,615 SR
Queue Stats
242W - 255L
1,504 Elo+
Party 3
Izanami
Izanami
Beleir
Izanami
Level 69
God Stats
10W - 6L
1,704 SR
Queue Stats
50W - 51L
1,551 Elo+
Party 3
Tiamat
Tiamat
DarthTymarel
Tiamat
Level 124
God Stats
0W - 6L
1,169 SR
Queue Stats
55W - 57L
1,494 Elo+
Party 3
Serqet
Serqet
Rknox2112
Serqet
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 38L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
darealDisneyana
Baron Samedi
Level 122
God Stats
1W - 4L
1,554 SR
Queue Stats
37W - 53L
1,550 Elo+
Party 2
Team Averages
Level 109
1,508 SR
1,515 Elo+

VS

Team Averages
Level 77
1,570 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hermes Rage
Charybdis
Level 69
God Stats
15W - 11L
1,595 SR
Queue Stats
660W - 641L
1,564 Elo+
Party 1
Janus
Janus
Up07
Janus
Level 96
God Stats
23W - 22L
1,550 SR
Queue Stats
343W - 304L
1,519 Elo+
Party 1
Thanatos
Thanatos
expres4
Thanatos
Level 143
God Stats
23W - 10L
1,705 SR
Queue Stats
806W - 802L
1,620 Elo+
Party 1
Ymir
Ymir
legion_vase1
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ARENUDO
Osiris
15
1 / 3 / 0
8,128
508
6,019
14,144
15,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Beleir
Izanami
11
1 / 7 / 1
6,999
437
4,187
11,616
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
1 / 3 / 2
7,680
480
4,446
12,012
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Rknox2112
Serqet
12
4 / 5 / 1
7,509
469
4,922
12,579
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
darealDisneyana
Baron Samedi
13
2 / 8 / 4
8,116
507
8,561
11,744
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 0 / 6
9,426
589
12,167
12,453
12,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Hermes Rage
Charybdis
16
4 / 2 / 7
9,575
598
13,373
10,811
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Up07
Janus
15
4 / 4 / 12
9,653
603
9,308
8,805
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
expres4
Thanatos
17
11 / 2 / 5
10,226
639
7,604
10,603
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 7
8,441
528
3,502
12,565
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
26
26
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
6
7
L
Osiris
ARENUDO
Osiris
1
3
0
0.33
L
Izanami
Beleir
Izanami
1
7
1
0.21
L
Tiamat
1
3
2
0.67
W
Charybdis
Hermes Rage
Charybdis
4
2
7
3.75
L
Serqet
Rknox2112
Serqet
4
5
1
0.9
W
Janus
Up07
Janus
4
4
12
2.5
L
Baron Samedi
darealDisneyana
Baron Samedi
2
8
4
0.5
W
Thanatos
expres4
Thanatos
11
2
5
6.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,135
Damage
45,954
62,095
Taken
55,237
36,609
Mitigated
33,401
18,065
Healing
34,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,167
5,314
84
7,653
12,453
12,098
388
637
11,816
0
64,117
L
Osiris
ARENUDO
Osiris
6,019
1,972
0
5,996
14,144
15,664
1,046
509
13,595
0
53,672
L
Izanami
Beleir
Izanami
4,187
2,360
0
1,378
11,616
1,586
0
606
11,010
0
41,738
L
Tiamat
4,446
522
300
3,965
12,012
12,126
0
2,542
9,421
28,315
0
W
Charybdis
Hermes Rage
Charybdis
13,373
6,445
0
5,700
10,811
3,552
1,656
3,383
7,386
0
75,415
L
Serqet
Rknox2112
Serqet
4,922
1,298
0
2,947
12,579
3,203
0
3,497
8,922
0
32,922
W
Janus
Up07
Janus
9,308
478
0
2,330
8,805
2,969
352
4,252
4,257
56,250
0
L
Baron Samedi
darealDisneyana
Baron Samedi
8,561
644
713
2,766
11,744
4,030
0
5,107
6,337
48,510
0
W
Thanatos
expres4
Thanatos
7,604
2,019
0
13,349
10,603
4,170
913
748
9,693
0
66,521
W
3,502
922
676
4,469
12,565
10,612
63
3,987
8,452
34,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
47,321
409
Minions Killed
539
0
Camps Cleared
0
1,477,184
Distance Traveled
1,574,325
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,426
589
118
7
0
331,691
4
L
Osiris
8,128
508
109
7
0
312,227
1
L
Izanami
6,999
437
98
6
0
286,975
3
L
Tiamat
7,680
480
56
4
0
299,428
2
W
Charybdis
9,575
598
135
8
0
286,464
5
L
Serqet
7,509
469
59
4
0
304,375
0
W
Janus
9,653
603
114
7
0
302,951
4
L
Baron Samedi
8,116
507
87
5
0
274,179
4
W
Thanatos
10,226
639
105
7
0
363,809
2
W
Ymir
8,441
528
67
4
0
289,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role