Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CactusBlack1165
Athena
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
386W - 415L
1,417 Elo+
Solo
Janus
Janus
chunkychocolate
Janus
Level 106
God Stats
0W - 1L
1,265 SR
Queue Stats
8W - 9L
1,473 Elo+
Solo
Thoth
Thoth
elpulgoso0
Thoth
Level 117
God Stats
12W - 21L
1,474 SR
Queue Stats
1,062W - 1,098L
1,441 Elo+
Solo
Aphrodite
Aphrodite
mathzanaaxhielii
Aphrodite
Level 155
God Stats
0W - 3L
1,178 SR
Queue Stats
206W - 219L
1,506 Elo+
Solo
Team Averages
Level 131
1,384 SR
1,468 Elo+

VS

Team Averages
Level 128
1,552 SR
1,458 Elo+
Cliodhna
Cliodhna
GloBoiROB
Cliodhna
Level 127
God Stats
4W - 0L
1,838 SR
Queue Stats
156W - 161L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
InqueVII
Kuzenbo
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 121L
1,463 Elo+
Solo
Chronos
Chronos
VisualBurrito
Chronos
Level 102
God Stats
1W - 2L
1,187 SR
Queue Stats
129W - 129L
1,453 Elo+
Solo
Agni
Agni
italo ethan
Agni
Level 131
God Stats
2W - 0L
1,498 SR
Queue Stats
9W - 17L
1,449 Elo+
Solo
Hel
Hel
thisnewkid
Hel
Level 142
God Stats
8W - 0L
1,736 SR
Queue Stats
199W - 218L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 6 / 8
9,955
622
7,251
17,898
18,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 11 / 9
10,302
644
9,427
22,612
24,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 4 / 0
12,447
778
17,419
11,993
5,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
19
0 / 2 / 10
10,335
646
19,654
15,062
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
17
1 / 4 / 10
10,056
629
9,695
15,390
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GloBoiROB
Cliodhna
19
8 / 7 / 10
11,747
734
18,734
19,896
9,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
InqueVII
Kuzenbo
20
5 / 3 / 16
11,405
713
13,043
25,279
47,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
20
6 / 1 / 16
12,282
768
18,692
16,949
8,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 4
9,148
572
1,087
1,699
890
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 12
11,958
747
21,204
18,491
19,252
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
13
Kills
27
27
Deaths
14
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
8
1.17
L
2
11
9
0.59
W
Cliodhna
GloBoiROB
Cliodhna
8
7
10
1.86
W
Kuzenbo
InqueVII
Kuzenbo
5
3
16
4.33
W
Chronos
6
1
16
14
L
7
4
0
1.75
L
Thoth
0
2
10
2.5
W
1
1
4
3
L
Aphrodite
1
4
10
1.5
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,446
Damage
72,760
82,955
Taken
82,314
62,845
Mitigated
86,377
30,623
Healing
46,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,251
902
86
929
17,898
18,497
151
11,043
6,855
3,815
7,465
L
9,427
1,517
518
1,329
22,612
24,697
0
13,030
9,582
14,376
0
W
Cliodhna
GloBoiROB
Cliodhna
18,734
1,900
2,231
3,732
19,896
9,557
391
14,636
4,937
0
34,845
W
Kuzenbo
InqueVII
Kuzenbo
13,043
4,391
1,957
3,223
25,279
47,908
526
13,632
11,558
19,108
0
W
Chronos
18,692
3,277
1,419
4,724
16,949
8,770
3,345
15,398
1,463
44,895
0
L
17,419
296
554
1,773
11,993
5,221
354
9,330
2,663
50,359
0
L
Thoth
19,654
553
2,190
5,757
15,062
6,233
557
10,152
4,910
45,843
0
W
1,087
216
108
142
1,699
890
137
1,238
461
3,178
0
L
Aphrodite
9,695
2,174
9,350
8,137
15,390
8,197
664
10,471
4,919
21,730
0
W
21,204
1,603
16,547
12,260
18,491
19,252
750
12,762
5,381
50,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
56,540
186
Minions Killed
159
0
Camps Cleared
0
1,375,536
Distance Traveled
1,232,561
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,955
622
11
1
0
280,041
2
L
Athena
10,302
644
13
1
0
256,277
0
W
Cliodhna
11,747
734
32
2
0
263,613
0
W
Kuzenbo
11,405
713
12
1
0
296,713
1
W
Chronos
12,282
768
56
4
0
319,526
0
L
Janus
12,447
778
90
6
0
282,174
1
L
Thoth
10,335
646
45
3
0
301,584
0
W
Agni
9,148
572
3
0
0
40,458
1
L
Aphrodite
10,056
629
27
2
0
255,460
1
W
Hel
11,958
747
56
4
0
312,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role