Player Matchup

Ravana
Ravana
Dude_Joker133
Ravana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 143L
1,182 Elo+
Party 3
Arachne
Arachne
Golov187
Arachne
Level 37
God Stats
7W - 9L
1,320 SR
Queue Stats
112W - 159L
1,225 Elo+
Party 3
Anubis
Anubis
IADrummer
Anubis
Level 67
God Stats
9W - 5L
1,573 SR
Queue Stats
14W - 18L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Nyntax
Baron Samedi
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 377L
1,416 Elo+
Party 1
Janus
Janus
justin13092000
Janus
Level 41
God Stats
3W - 6L
1,287 SR
Queue Stats
244W - 261L
1,367 Elo+
Party 1
Team Averages
Level 55
1,436 SR
1,303 Elo+

VS

Team Averages
Level 61
1,559 SR
1,499 Elo+
Hera
Hera
GuardUpSirr-
Hera
Level 66
God Stats
5W - 2L
1,645 SR
Queue Stats
209W - 172L
1,577 Elo+
Party 2
Ganesha
Ganesha
SamsunluFerhan
Ganesha
Level 36
God Stats
2W - 1L
1,513 SR
Queue Stats
39W - 26L
1,571 Elo+
Party 2
Shiva
Shiva
iClampYouUp_23
Shiva
Level 66
God Stats
21W - 17L
1,626 SR
Queue Stats
263W - 236L
1,489 Elo+
Party 2
Neith
Neith
tema611
Neith
Level 67
God Stats
60W - 43L
1,482 SR
Queue Stats
217W - 228L
1,339 Elo+
Solo
Cabrakan
Cabrakan
xPleaseGuardMee-
Cabrakan
Level 68
God Stats
4W - 6L
1,531 SR
Queue Stats
552W - 533L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,302
430
1,597
5,666
2,102
Arachne
Golov187
Arachne
7
1 / 6 / 0
4,551
455
1,896
8,419
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
IADrummer
Anubis
7
0 / 3 / 1
4,551
455
3,169
5,335
1,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Nyntax
Baron Samedi
6
1 / 2 / 1
4,417
442
1,677
5,168
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,216
522
3,544
3,465
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,163
616
3,100
4,040
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 6
5,386
539
1,202
4,694
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 1
6,701
670
4,166
4,090
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
tema611
Neith
8
1 / 2 / 1
4,848
485
1,645
6,454
1,431
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
8 / 0 / 3
6,483
648
5,858
4,262
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Arachne
Golov187
Arachne
1
6
0
0.17
W
3
2
4
2.5
L
Anubis
IADrummer
Anubis
0
3
1
0.17
L
Baron Samedi
Nyntax
Baron Samedi
1
2
1
0.75
W
0
0
6
3
W
5
0
1
5.5
L
1
1
1
1.5
W
Neith
tema611
Neith
1
2
1
0.75
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,883
Damage
15,971
28,053
Taken
23,540
8,967
Mitigated
9,525
4,457
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,597
552
0
828
5,666
2,102
0
484
5,182
0
15,972
L
Arachne
Golov187
Arachne
1,896
1,501
0
1,043
8,419
2,143
0
4,356
4,063
0
16,118
W
3,100
1,192
0
1,030
4,040
1,355
0
2,400
1,424
31,640
0
L
Anubis
IADrummer
Anubis
3,169
289
0
1,311
5,335
1,837
130
2,400
2,935
17,809
0
L
Baron Samedi
Nyntax
Baron Samedi
1,677
196
100
490
5,168
2,012
69
1,461
3,707
16,007
0
W
1,202
159
0
2,760
4,694
2,430
294
1,597
3,017
11,099
0
W
4,166
1,307
0
1,885
4,090
2,048
280
0
4,090
0
33,693
L
3,544
187
0
685
3,465
873
0
1,459
2,006
25,912
0
W
Neith
tema611
Neith
1,645
464
92
3,173
6,454
1,431
433
3,019
3,358
0
19,504
W
5,858
1,162
0
1,916
4,262
2,261
0
924
3,261
29,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
29,581
187
Minions Killed
252
0
Camps Cleared
0
867,351
Distance Traveled
953,016
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,302
430
39
4
0
179,927
0
L
Arachne
4,551
455
30
3
0
186,665
0
W
Hera
6,163
616
63
6
0
194,857
3
L
Anubis
4,551
455
34
3
0
167,013
4
L
Baron Samedi
4,417
442
27
3
0
164,774
1
W
Ganesha
5,386
539
7
1
0
200,926
2
W
Shiva
6,701
670
76
8
0
186,613
2
L
Janus
5,216
522
57
6
0
168,972
2
W
Neith
4,848
485
49
5
0
167,749
2
W
Cabrakan
6,483
648
57
6
0
202,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role