Player Matchup

Ganesha
Ganesha
Kolleyy
Ganesha
Level 160
God Stats
6W - 1L
1,925 SR
Queue Stats
80W - 42L
1,743 Elo+
Party 1
Hercules
Hercules
LÖST
Hercules
Level 128
God Stats
13W - 6L
1,786 SR
Queue Stats
146W - 71L
1,703 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Musicalmonkey
Ah Muzen Cab
Level 141
God Stats
5W - 4L
1,582 SR
Queue Stats
59W - 42L
1,765 Elo+
Party 1
Scylla
Scylla
SpyroWasTaken
Scylla
Level 160
God Stats
1W - 1L
1,807 SR
Queue Stats
191W - 113L
1,737 Elo+
Party 1
Awilix
Awilix
mi77u
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 21L
1,777 Elo+
Party 1
Team Averages
Level 143
1,720 SR
1,745 Elo+

VS

Team Averages
Level 126
1,522 SR
1,544 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BBDaniel
Rama
Level 101
God Stats
0W - 2L
1,306 SR
Queue Stats
38W - 48L
1,532 Elo+
Party 2
Tiamat
Tiamat
NovaMartini
Tiamat
Level 123
God Stats
23W - 21L
1,496 SR
Queue Stats
32W - 41L
1,540 Elo+
Solo
Nox
Nox
PervertedBunny
Nox
Level 154
God Stats
18W - 19L
1,564 SR
Queue Stats
269W - 247L
1,603 Elo+
Solo
Ganesha
Ganesha
Wolfang12
Ganesha
Level 104
God Stats
0W - 1L
1,744 SR
Queue Stats
47W - 63L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kolleyy
Ganesha
14
0 / 0 / 13
8,065
807
5,403
8,555
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
LÖST
Hercules
14
2 / 0 / 9
7,364
736
5,671
10,037
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Musicalmonkey
Ah Muzen Cab
16
6 / 0 / 4
9,031
903
10,843
4,936
2,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 0 / 7
8,272
827
11,484
3,983
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
mi77u
Awilix
13
3 / 1 / 3
7,537
754
5,928
7,206
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 5 / 0
7,009
701
6,597
15,918
6,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
12
0 / 3 / 0
6,487
649
3,706
8,192
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
13
0 / 4 / 1
6,670
667
5,283
8,221
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 0
6,678
668
5,784
5,185
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Wolfang12
Ganesha
12
0 / 1 / 0
6,182
618
3,815
6,718
4,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
16
Kills
0
1
Deaths
16
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
0
0
L
Rama
0
3
0
0
W
Ganesha
Kolleyy
Ganesha
0
0
13
6.5
W
Hercules
LÖST
Hercules
2
0
9
6.5
W
Ah Muzen Cab
Musicalmonkey
Ah Muzen Cab
6
0
4
8
L
Tiamat
0
4
1
0.13
L
0
3
0
0
W
5
0
7
8.5
L
Ganesha
Wolfang12
Ganesha
0
1
0
0
W
Awilix
mi77u
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
25,185
34,717
Taken
44,234
21,260
Mitigated
19,205
10,866
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,597
3,348
1,108
3,826
15,918
6,006
0
5,402
10,098
0
23,365
L
Rama
3,706
2,671
0
2,495
8,192
2,747
0
2,311
5,598
0
15,015
W
Ganesha
Kolleyy
Ganesha
5,403
832
0
3,152
8,555
7,308
125
3,783
4,496
14,095
0
W
Hercules
LÖST
Hercules
5,671
1,311
0
4,194
10,037
7,972
242
4,526
5,329
0
10,710
W
Ah Muzen Cab
Musicalmonkey
Ah Muzen Cab
10,843
3,242
0
1,742
4,936
2,089
2,034
1,749
3,187
0
46,905
L
Tiamat
5,283
571
114
1,102
8,221
4,013
0
4,913
3,016
17,816
0
L
5,784
429
0
250
5,185
1,705
0
1,297
3,778
23,325
0
W
11,484
687
0
750
3,983
1,185
814
1,348
2,481
35,439
0
L
Ganesha
Wolfang12
Ganesha
3,815
527
0
965
6,718
4,734
0
2,343
4,315
10,864
0
W
Awilix
mi77u
Awilix
5,928
2,091
0
1,028
7,206
2,706
815
2,802
4,342
0
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,269
Gold Earned
33,026
238
Minions Killed
192
0
Camps Cleared
0
1,111,101
Distance Traveled
970,137
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,009
701
38
4
0
202,095
3
L
Rama
6,487
649
48
5
0
172,515
4
W
Ganesha
8,065
807
9
1
0
218,968
3
W
Hercules
7,364
736
16
2
0
236,921
1
W
Ah Muzen Cab
9,031
903
103
10
0
224,886
1
L
Tiamat
6,670
667
47
5
0
186,616
0
L
Nox
6,678
668
55
6
0
205,214
2
W
Scylla
8,272
827
78
8
0
196,079
0
L
Ganesha
6,182
618
4
0
0
203,697
5
W
Awilix
7,537
754
32
3
0
234,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role