Player Matchup

Baron Samedi
Baron Samedi
BB Lucky Charm
Baron Samedi
Level 108
God Stats
9W - 15L
1,611 SR
Queue Stats
45W - 80L
1,380 Elo+
Solo
Chaac
Chaac
GodlyStickOnYou
Chaac
Level 148
God Stats
3W - 6L
1,566 SR
Queue Stats
107W - 170L
1,358 Elo+
Party 2
Heimdallr
Heimdallr
LombaxKing100
Heimdallr
Level 108
God Stats
1W - 4L
1,674 SR
Queue Stats
78W - 127L
1,353 Elo+
Party 2
Team Averages
Level 121
1,617 SR
1,364 Elo+

VS

Team Averages
Level 90
1,612 SR
1,384 Elo+
Xing Tian
Xing Tian
IAmDiagnosedFat
Xing Tian
Level 99
God Stats
7W - 3L
1,816 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meeky52
Tsukuyomi
Level 59
God Stats
19W - 30L
1,470 SR
Queue Stats
260W - 372L
1,317 Elo+
Party 1
Zeus
Zeus
Swiss Jaffa
Zeus
Level 112
God Stats
14W - 16L
1,549 SR
Queue Stats
232W - 345L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BB Lucky Charm
Baron Samedi
13
3 / 5 / 4
10,115
632
5,934
11,424
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 3
10,016
626
13,245
22,303
9,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LombaxKing100
Heimdallr
14
4 / 7 / 2
10,565
660
6,424
17,540
5,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IAmDiagnosedFat
Xing Tian
16
1 / 1 / 11
11,638
727
11,008
17,399
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Meeky52
Tsukuyomi
16
3 / 6 / 10
11,202
700
13,629
13,432
4,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 1 / 2
12,664
792
18,177
10,620
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
15
15
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BB Lucky Charm
Baron Samedi
3
5
4
1
L
1
3
3
0.83
W
Xing Tian
IAmDiagnosedFat
Xing Tian
1
1
11
6.5
L
Heimdallr
LombaxKing100
Heimdallr
4
7
2
0.71
W
Tsukuyomi
Meeky52
Tsukuyomi
3
6
10
1.33
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
42,814
51,267
Taken
41,451
19,694
Mitigated
27,097
13,755
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BB Lucky Charm
Baron Samedi
5,934
156
531
2,903
11,424
4,377
0
7,068
4,356
26,033
0
L
13,245
3,089
0
9,698
22,303
9,857
0
11,680
10,623
0
36,996
W
Xing Tian
IAmDiagnosedFat
Xing Tian
11,008
1,365
536
4,643
17,399
18,621
567
2,832
14,567
34,079
0
L
Heimdallr
LombaxKing100
Heimdallr
6,424
2,046
0
623
17,540
5,460
0
10,935
6,605
0
29,602
W
Tsukuyomi
Meeky52
Tsukuyomi
13,629
4,443
338
2,269
13,432
4,916
1,142
3,230
9,230
0
41,106
W
18,177
395
58
1,323
10,620
3,560
188
493
10,127
62,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
35,504
130
Minions Killed
173
5
Camps Cleared
8
674,441
Distance Traveled
914,427
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,115
632
48
3
1
175,663
2
L
Chaac
10,016
626
42
3
4
263,092
0
W
Xing Tian
11,638
727
33
2
1
306,466
1
L
Heimdallr
10,565
660
40
3
0
235,686
0
W
Tsukuyomi
11,202
700
46
3
3
305,294
3
W
Zeus
12,664
792
94
6
4
302,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role