Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
O Its Melvin
Cernunnos
Level 160
God Stats
1W - 1L
1,544 SR
Queue Stats
113W - 94L
1,591 Elo+
Party 3
Sylvanus
Sylvanus
OuterTerror475
Sylvanus
Level 143
God Stats
15W - 24L
1,563 SR
Queue Stats
135W - 139L
1,619 Elo+
Party 3
Kali
Kali
SplitPaprika224
Kali
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 19L
1,613 Elo+
Party 3
Freya
Freya
Uylbabi_MMF
Freya
Level 121
God Stats
2W - 4L
1,187 SR
Queue Stats
173W - 209L
1,294 Elo+
Party 1
Team Averages
Level 119
1,459 SR
1,523 Elo+

VS

Team Averages
Level 84
1,534 SR
1,486 Elo+
Hou Yi
Hou Yi
A Polite Shibe
Hou Yi
Level 43
God Stats
13W - 10L
1,461 SR
Queue Stats
109W - 116L
1,438 Elo+
Party 2
Baba Yaga
Baba Yaga
Bardawn
Baba Yaga
Level 66
God Stats
2W - 5L
1,249 SR
Queue Stats
138W - 130L
1,466 Elo+
Party 2
Bacchus
Bacchus
Dvsquezi
Bacchus
Level 138
God Stats
20W - 15L
1,600 SR
Queue Stats
494W - 503L
1,508 Elo+
Party 4
Shiva
Shiva
REXUS50723
Shiva
Level 48
God Stats
28W - 24L
1,560 SR
Queue Stats
142W - 147L
1,508 Elo+
Party 4
Tsukuyomi
Tsukuyomi
deadvasquez
Tsukuyomi
Level 126
God Stats
10W - 3L
1,799 SR
Queue Stats
332W - 349L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 7 / 5
9,012
410
5,555
17,223
12,737
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
O Its Melvin
Cernunnos
17
4 / 4 / 4
11,270
512
15,554
13,665
4,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
14
1 / 6 / 3
9,051
411
9,343
17,177
17,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 1 / 4
10,457
475
7,736
17,548
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 3
9,828
447
7,777
19,517
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 6
11,406
518
13,226
12,071
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Bardawn
Baba Yaga
17
2 / 3 / 9
10,521
478
11,062
12,675
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Dvsquezi
Bacchus
17
5 / 2 / 15
11,470
521
13,157
19,292
31,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
18
8 / 1 / 7
11,938
543
14,308
18,361
16,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
deadvasquez
Tsukuyomi
18
4 / 3 / 8
11,239
511
13,208
14,927
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
11
Kills
27
27
Deaths
11
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
7
5
0.5
W
8
2
6
5.5
W
Baba Yaga
Bardawn
Baba Yaga
2
3
9
2.17
W
Bacchus
Dvsquezi
Bacchus
5
2
15
6.25
L
Cernunnos
O Its Melvin
Cernunnos
4
4
4
1.5
L
Sylvanus
1
6
3
0.42
W
Shiva
8
1
7
11.5
L
3
1
4
5
L
2
9
3
0.39
W
Tsukuyomi
deadvasquez
Tsukuyomi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,965
Damage
64,961
85,130
Taken
77,326
48,704
Mitigated
64,141
19,796
Healing
21,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,555
1,513
170
2,890
17,223
12,737
0
4,754
12,469
0
34,580
W
13,226
8,128
0
3,785
12,071
5,538
4,725
1,666
10,405
0
82,760
W
Baba Yaga
Bardawn
Baba Yaga
11,062
869
0
4,079
12,675
4,774
1,003
1,180
11,495
70,749
0
W
Bacchus
Dvsquezi
Bacchus
13,157
881
399
3,667
19,292
31,892
435
5,433
13,859
29,748
7,049
L
Cernunnos
O Its Melvin
Cernunnos
15,554
6,641
0
1,551
13,665
4,541
0
4,463
9,202
0
72,943
L
Sylvanus
9,343
2,102
632
3,495
17,177
17,593
558
3,524
13,653
38,770
8,257
W
Shiva
14,308
3,162
551
7,009
18,361
16,100
743
6,471
11,890
0
70,095
L
7,736
3,248
0
4,062
17,548
8,292
0
3,587
13,961
0
86,101
L
7,777
3,514
211
6,785
19,517
5,541
0
7,111
12,406
51,736
0
W
Tsukuyomi
deadvasquez
Tsukuyomi
13,208
2,224
0
2,254
14,927
5,837
341
1,553
13,074
0
85,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
56,574
494
Minions Killed
556
0
Camps Cleared
0
1,928,067
Distance Traveled
2,199,651
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,012
410
50
2
0
361,850
0
W
Hou Yi
11,406
518
129
6
0
406,501
1
W
Baba Yaga
10,521
478
132
6
0
413,644
2
W
Bacchus
11,470
521
42
2
0
436,471
4
L
Cernunnos
11,270
512
125
6
0
406,341
0
L
Sylvanus
9,051
411
96
4
0
323,836
4
W
Shiva
11,938
543
131
6
0
451,629
0
L
Kali
10,457
475
120
5
0
516,653
5
L
Freya
9,828
447
103
5
0
319,387
0
W
Tsukuyomi
11,239
511
122
6
0
491,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role