Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
DarthPanda47
Hou Yi
Gold V
Level 128
God Stats
48W - 56L
1,522 SR
Queue Stats
203W - 217L
1,250 MMR
Solo
Atlas
Atlas
Silver II
ElCoomgoblin
Atlas
Silver II
Level 108
God Stats
9W - 7L
1,577 SR
Queue Stats
149W - 152L
1,028 MMR
Party 1
Shiva
Shiva
Gold V
Melodié
Shiva
Gold V
Level 160
God Stats
8W - 5L
1,480 SR
Queue Stats
292W - 291L
1,319 MMR
Solo
Merlin
Merlin
Gold V
Shadowbladewiz
Merlin
Gold V
Level 68
God Stats
0W - 1L
1,548 SR
Queue Stats
93W - 91L
1,436 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,525 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,429 SR
1,333 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold V
AllThatKD
Geb
Gold V
Level 88
God Stats
2W - 2L
1,269 SR
Queue Stats
365W - 371L
1,283 MMR
Solo
Apollo
Apollo
Gold V
HunchoRuben
Apollo
Gold V
Level 125
God Stats
17W - 18L
1,452 SR
Queue Stats
135W - 129L
1,264 MMR
Solo
Bellona
Bellona
Gold IV
JotaJotaBG
Bellona
Gold IV
Level 107
God Stats
8W - 2L
1,816 SR
Queue Stats
40W - 42L
1,401 MMR
Party 2
Guan Yu
Guan Yu
Silver I
Nuzlex
Guan Yu
Silver I
Level 108
God Stats
1W - 3L
1,108 SR
Queue Stats
47W - 52L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 2 / 0
5,129
513
1,550
5,842
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
9
4 / 2 / 0
5,454
545
2,059
5,347
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 2
4,634
463
2,749
7,136
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Melodié
Shiva
7
0 / 6 / 0
4,740
474
3,215
9,772
2,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,699
470
2,205
4,581
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetCliodhnaArachne

VS

Bans
IzanamiThothArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,383
638
2,850
3,612
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 2
6,331
633
3,759
6,686
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
10
0 / 3 / 2
5,456
546
2,377
4,905
1,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JotaJotaBG
Bellona
10
5 / 0 / 4
6,710
671
5,339
6,138
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Nuzlex
Guan Yu
12
4 / 0 / 6
6,932
693
7,379
5,928
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
16
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Janus
 
Janus
2
0
1
2.5
W
5
1
2
6
L
Hou Yi
4
2
0
2
L
0
2
2
0.5
W
Apollo
0
3
2
0.33
W
Bellona
JotaJotaBG
Bellona
5
0
4
7
L
Shiva
Melodié
Shiva
0
6
0
0
W
Guan Yu
Nuzlex
Guan Yu
4
0
6
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
21,704
32,678
Taken
27,269
8,928
Mitigated
15,251
4,836
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,550
491
0
40
5,842
1,430
0
970
4,773
0
30,590
W
Janus
 
Janus
2,850
128
0
417
3,612
990
0
1,162
2,450
41,466
0
W
3,759
955
0
1,810
6,686
5,147
81
1,564
5,122
15,399
0
L
Hou Yi
2,059
932
0
1,382
5,347
1,183
0
1,101
4,246
0
23,785
L
2,749
1,076
0
1,140
7,136
2,551
0
2,901
4,235
9,339
0
W
Apollo
2,377
1,585
0
872
4,905
1,224
1,034
528
4,377
0
30,337
W
Bellona
JotaJotaBG
Bellona
5,339
1,766
0
805
6,138
3,094
0
1,343
4,795
0
33,272
L
Shiva
Melodié
Shiva
3,215
791
0
1,774
9,772
2,788
0
1,603
7,706
0
23,984
W
Guan Yu
Nuzlex
Guan Yu
7,379
577
357
3,291
5,928
4,796
411
357
5,571
7,590
26,918
L
2,205
177
0
500
4,581
976
30
1,309
3,236
26,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
31,812
250
Minions Killed
319
0
Camps Cleared
0
959,729
Distance Traveled
1,047,237
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,129
513
67
7
0
225,722
2
W
Janus
6,383
638
91
9
0
221,673
3
W
Geb
6,331
633
12
1
0
206,833
3
L
Hou Yi
5,454
545
57
6
0
155,880
3
L
Atlas
4,634
463
14
1
0
185,696
4
W
Apollo
5,456
546
73
7
0
186,912
0
W
Bellona
6,710
671
70
7
0
217,883
2
L
Shiva
4,740
474
56
6
0
199,843
1
W
Guan Yu
6,932
693
73
7
0
213,936
2
L
Merlin
4,699
470
56
6
0
192,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role