Player Matchup

Set
Set
EXC_JackyT
Set
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 110L
1,290 Elo+
Solo
Janus
Janus
Hanadori-_-
Janus
Level 47
God Stats
2W - 3L
1,467 SR
Queue Stats
19W - 17L
1,481 Elo+
Solo
Apollo
Apollo
Kyrts444
Apollo
Level 84
God Stats
23W - 17L
1,631 SR
Queue Stats
117W - 111L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
SHAULZBEK
Guan Yu
Level 41
God Stats
2W - 2L
1,256 SR
Queue Stats
51W - 66L
1,383 Elo+
Party 2
Ares
Ares
just_taster420
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 2
Team Averages
Level 46
1,471 SR
1,414 Elo+

VS

Team Averages
Level 49
1,492 SR
1,466 Elo+
Fenrir
Fenrir
CynVVS
Fenrir
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 84L
1,613 Elo+
Party 1
Fafnir
Fafnir
DerNusskopf
Fafnir
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 23L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
I_L_M_V_E_
Danzaburou
Level 35
God Stats
7W - 13L
1,383 SR
Queue Stats
67W - 105L
1,365 Elo+
Solo
Ymir
Ymir
IgUaL-qUeL-tUyO
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
LordGT666
Baron Samedi
Level 57
God Stats
1W - 2L
1,578 SR
Queue Stats
13W - 9L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
7,796
487
4,025
10,242
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 5 / 3
8,311
519
5,885
9,368
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Kyrts444
Apollo
15
7 / 3 / 5
9,571
598
10,121
10,412
2,853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
SHAULZBEK
Guan Yu
14
2 / 1 / 3
8,719
545
3,734
10,753
7,545
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 3 / 5
7,330
458
2,252
9,015
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CynVVS
Fenrir
13
6 / 5 / 1
8,057
504
6,982
10,835
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
1
0 / 0 / 0
3,165
198
0
0
0
Danzaburou
I_L_M_V_E_
Danzaburou
14
5 / 3 / 1
8,806
550
9,445
11,096
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 6
7,753
485
2,238
10,337
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
LordGT666
Baron Samedi
13
2 / 2 / 4
7,967
498
11,032
8,305
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
14
Kills
14
14
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CynVVS
Fenrir
6
5
1
1.3
L
Fafnir
0
0
0
0
W
0
2
7
1.75
W
5
5
3
1.3
L
Danzaburou
I_L_M_V_E_
Danzaburou
5
3
1
1.83
L
1
4
6
1
W
Apollo
Kyrts444
Apollo
7
3
5
3.17
L
Baron Samedi
LordGT666
Baron Samedi
2
2
4
2
W
Guan Yu
SHAULZBEK
Guan Yu
2
1
3
3.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,017
Damage
29,697
49,790
Taken
40,573
20,876
Mitigated
17,242
9,849
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CynVVS
Fenrir
6,982
1,081
0
3,198
10,835
3,908
0
1,662
9,035
0
39,137
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
4,025
1,478
0
2,141
10,242
3,298
0
1,481
8,761
0
58,530
W
5,885
872
0
1,135
9,368
2,192
0
2,726
6,642
39,666
0
L
Danzaburou
I_L_M_V_E_
Danzaburou
9,445
2,351
0
3,147
11,096
3,060
1,664
1,558
9,498
0
54,602
L
2,238
615
0
576
10,337
7,337
260
2,483
7,722
18,330
0
W
Apollo
Kyrts444
Apollo
10,121
6,540
0
2,356
10,412
2,853
639
2,310
8,102
0
57,466
L
Baron Samedi
LordGT666
Baron Samedi
11,032
697
182
2,682
8,305
2,937
636
1,950
6,181
58,638
0
W
Guan Yu
SHAULZBEK
Guan Yu
3,734
190
471
3,363
10,753
7,545
556
5,979
4,774
0
44,663
W
2,252
273
0
383
9,015
4,988
120
774
8,241
21,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
35,748
409
Minions Killed
293
0
Camps Cleared
0
1,632,743
Distance Traveled
1,257,990
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,057
504
77
5
0
291,090
3
L
Fafnir
3,165
198
0
0
0
0
0
W
Set
7,796
487
94
6
0
347,604
2
W
Janus
8,311
519
69
4
0
307,771
0
L
Danzaburou
8,806
550
87
5
0
303,317
0
L
Ymir
7,753
485
26
2
0
343,784
1
W
Apollo
9,571
598
102
6
0
306,270
3
L
Baron Samedi
7,967
498
103
6
0
319,799
2
W
Guan Yu
8,719
545
109
7
0
345,520
4
W
Ares
7,330
458
35
2
0
325,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role