Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Nobobuu
Gilgamesh
Level 96
God Stats
2W - 0L
1,486 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Athena
Athena
PraTest
Athena
Level 160
God Stats
2W - 1L
1,668 SR
Queue Stats
55W - 58L
1,515 Elo+
Solo
Neith
Neith
StickieG
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,715 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ammaralhourani
Morgan Le Fay
Level 133
God Stats
5W - 2L
1,679 SR
Queue Stats
133W - 129L
1,573 Elo+
Solo
Team Averages
Level 124
1,566 SR
1,561 Elo+

VS

Team Averages
Level 114
1,547 SR
1,559 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ivanschnitz
Baron Samedi
Level 77
God Stats
2W - 3L
1,565 SR
Queue Stats
50W - 48L
1,580 Elo+
Solo
Loki
Loki
KingKongCoen
Loki
Level 149
God Stats
2W - 2L
1,680 SR
Queue Stats
54W - 35L
1,627 Elo+
Party 1
Thoth
Thoth
Milkanx
Thoth
Level 89
God Stats
8W - 20L
1,454 SR
Queue Stats
263W - 257L
1,508 Elo+
Solo
Horus
Horus
ZFSSparta
Horus
Level 128
God Stats
2W - 3L
1,538 SR
Queue Stats
307W - 251L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 4 / 4
9,008
601
8,609
13,034
4,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Nobobuu
Gilgamesh
18
12 / 1 / 5
10,144
676
17,679
15,047
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Athena
PraTest
Athena
13
3 / 2 / 9
8,269
551
6,480
12,832
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
StickieG
Neith
15
6 / 2 / 4
9,123
608
10,801
9,961
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ammaralhourani
Morgan Le Fay
12
0 / 6 / 10
7,127
475
7,414
9,164
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 2 / 4
8,167
544
6,987
10,761
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ivanschnitz
Baron Samedi
13
2 / 5 / 2
7,777
518
6,700
12,093
9,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 5 / 3
8,233
549
9,340
14,006
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Milkanx
Thoth
14
6 / 5 / 2
8,460
564
10,117
10,699
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
ZFSSparta
Horus
11
2 / 8 / 4
7,456
497
4,488
19,169
12,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
24
Kills
15
15
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
4
1.25
L
Heimdallr
 
Heimdallr
0
2
4
1
L
Baron Samedi
Ivanschnitz
Baron Samedi
2
5
2
0.6
L
5
5
3
1.3
L
Thoth
Milkanx
Thoth
6
5
2
1.4
W
Gilgamesh
Nobobuu
Gilgamesh
12
1
5
14.5
W
Athena
PraTest
Athena
3
2
9
3.75
W
Neith
StickieG
Neith
6
2
4
4
L
Horus
ZFSSparta
Horus
2
8
4
0.5
W
Morgan Le Fay
ammaralhourani
Morgan Le Fay
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
37,632
60,038
Taken
66,728
26,194
Mitigated
32,749
11,593
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,609
2,806
0
2,724
13,034
4,164
0
5,447
7,587
0
57,995
L
Heimdallr
 
Heimdallr
6,987
3,322
0
4,625
10,761
3,108
0
978
9,783
0
60,478
L
Baron Samedi
Ivanschnitz
Baron Samedi
6,700
695
0
3,864
12,093
9,686
482
201
11,892
44,910
0
L
9,340
2,131
0
4,062
14,006
3,935
0
2,815
11,191
0
54,447
L
Thoth
Milkanx
Thoth
10,117
981
0
1,058
10,699
3,406
0
3,122
7,577
57,803
0
W
Gilgamesh
Nobobuu
Gilgamesh
17,679
7,074
0
2,636
15,047
7,448
0
3,646
11,401
0
80,280
W
Athena
PraTest
Athena
6,480
1,373
0
2,970
12,832
10,087
10
3,987
8,845
27,005
8,119
W
Neith
StickieG
Neith
10,801
4,046
0
2,254
9,961
2,354
0
591
9,370
0
61,883
L
Horus
ZFSSparta
Horus
4,488
2,318
1,696
3,741
19,169
12,614
0
5,647
13,522
0
13,116
W
Morgan Le Fay
ammaralhourani
Morgan Le Fay
7,414
570
0
1,009
9,164
2,141
0
3,146
6,018
43,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
40,093
453
Minions Killed
446
0
Camps Cleared
0
1,587,169
Distance Traveled
1,451,756
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,008
601
121
8
0
273,816
0
L
Heimdallr
8,167
544
121
8
0
294,367
6
L
Baron Samedi
7,777
518
121
8
0
243,671
3
L
Loki
8,233
549
95
6
0
331,269
1
L
Thoth
8,460
564
101
7
0
286,523
3
W
Gilgamesh
10,144
676
115
8
0
358,433
1
W
Athena
8,269
551
55
4
0
361,942
5
W
Neith
9,123
608
98
7
0
302,589
5
L
Horus
7,456
497
8
1
0
295,926
4
W
Morgan Le Fay
7,127
475
64
4
0
290,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role