Player Matchup

Merlin
Merlin
RexTantum
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 91L
1,353 Elo+
Solo
Chaac
Chaac
TKaxe
Chaac
Level 61
God Stats
1W - 1L
1,513 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
dnschff
Izanami
Level 21
God Stats
2W - 1L
1,193 SR
Queue Stats
2W - 1L
1,808 Elo+
Party 1
Team Averages
Level 50
1,402 SR
1,554 Elo+

VS

Team Averages
Level 64
1,608 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RosengreN
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 198L
1,454 Elo+
Party 2
Vulcan
Vulcan
SuperSapt
Vulcan
Level 105
God Stats
7W - 1L
1,823 SR
Queue Stats
38W - 43L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RexTantum
Merlin
12
0 / 1 / 1
7,292
608
7,574
7,590
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TKaxe
Chaac
11
3 / 4 / 0
7,618
635
9,865
16,301
5,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
dnschff
Izanami
10
0 / 3 / 1
6,983
582
3,268
11,628
3,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 1 / 3
8,865
739
11,386
11,930
13,838
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
RosengreN
Gilgamesh
14
3 / 0 / 4
8,500
708
6,814
10,326
8,152
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
SuperSapt
Vulcan
12
0 / 2 / 5
7,716
643
15,047
5,691
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
8
8
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
3
6.5
L
Merlin
RexTantum
Merlin
0
1
1
0.5
W
Gilgamesh
RosengreN
Gilgamesh
3
0
4
5
W
Vulcan
SuperSapt
Vulcan
0
2
5
1.25
L
Chaac
TKaxe
Chaac
3
4
0
0.75
L
Izanami
dnschff
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
33,247
35,519
Taken
27,947
11,449
Mitigated
24,123
8,271
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,386
1,771
0
4,805
11,930
13,838
0
3,578
8,352
0
32,914
L
Merlin
RexTantum
Merlin
7,574
625
0
2,726
7,590
2,346
0
2,973
4,617
29,465
0
W
Gilgamesh
RosengreN
Gilgamesh
6,814
1,755
0
1,122
10,326
8,152
0
3,613
6,713
0
24,431
W
Vulcan
SuperSapt
Vulcan
15,047
8,012
0
1,062
5,691
2,133
0
771
4,920
34,321
0
L
Chaac
TKaxe
Chaac
9,865
1,357
0
4,543
16,301
5,995
0
6,974
9,327
0
22,768
L
Izanami
dnschff
Izanami
3,268
2,418
0
1,002
11,628
3,108
0
5,235
6,393
0
15,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
25,081
106
Minions Killed
125
2
Camps Cleared
8
703,311
Distance Traveled
794,329
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,865
739
47
4
2
262,978
0
L
Merlin
7,292
608
45
4
1
227,627
2
W
Gilgamesh
8,500
708
36
3
3
269,931
2
W
Vulcan
7,716
643
42
4
3
261,420
4
L
Chaac
7,618
635
23
2
1
232,752
2
L
Izanami
6,983
582
38
3
0
242,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role