Player Matchup

Ne Zha
Ne Zha
IRONxPosidian
Ne Zha
Level 118
God Stats
7W - 4L
1,500 SR
Queue Stats
232W - 246L
1,355 Elo+
Solo
Geb
Geb
JFrogger
Geb
Level 117
God Stats
2W - 3L
1,738 SR
Queue Stats
121W - 88L
1,665 Elo+
Party 1
Shiva
Shiva
Neon8808
Shiva
Level 109
God Stats
0W - 2L
1,233 SR
Queue Stats
129W - 122L
1,611 Elo+
Solo
Thoth
Thoth
RavenWrecks
Thoth
Level 88
God Stats
5W - 2L
1,895 SR
Queue Stats
79W - 70L
1,612 Elo+
Party 1
Anubis
Anubis
dev9421
Anubis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,540 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,557 Elo+

VS

Team Averages
Level 122
1,662 SR
1,587 Elo+
Cernunnos
Cernunnos
CrimsonClown
Cernunnos
Level 160
God Stats
3W - 4L
1,537 SR
Queue Stats
151W - 116L
1,672 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FunnyPanda98
Morgan Le Fay
Level 148
God Stats
8W - 13L
1,689 SR
Queue Stats
89W - 105L
1,638 Elo+
Solo
Cerberus
Cerberus
GOLDDA
Cerberus
Level 116
God Stats
2W - 0L
1,703 SR
Queue Stats
49W - 31L
1,636 Elo+
Solo
Hou Yi
Hou Yi
RukdugOG
Hou Yi
Level 66
God Stats
2W - 1L
1,544 SR
Queue Stats
141W - 145L
1,463 Elo+
Solo
Horus
Horus
dfisherx17
Horus
Level 122
God Stats
14W - 7L
1,838 SR
Queue Stats
126W - 117L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 8
11,707
650
12,295
15,771
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 11 / 5
13,555
753
22,387
23,210
9,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Neon8808
Shiva
20
2 / 9 / 12
12,581
699
17,746
25,668
33,809
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 11 / 12
12,437
691
16,441
19,195
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
dev9421
Anubis
20
8 / 7 / 1
14,482
805
14,565
22,859
9,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrimsonClown
Cernunnos
20
13 / 2 / 12
15,477
860
22,823
20,565
7,267
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
FunnyPanda98
Morgan Le Fay
20
15 / 5 / 11
15,849
881
32,116
19,750
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GOLDDA
Cerberus
20
7 / 3 / 31
15,067
837
15,294
27,178
32,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
RukdugOG
Hou Yi
20
4 / 5 / 17
13,893
772
11,133
17,603
5,574
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
20
5 / 4 / 19
13,522
751
12,242
25,487
23,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
19
Kills
44
44
Deaths
19
38
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CrimsonClown
Cernunnos
13
2
12
9.5
W
Morgan Le Fay
FunnyPanda98
Morgan Le Fay
15
5
11
4.1
W
Cerberus
GOLDDA
Cerberus
7
3
31
7.5
L
2
6
8
1
L
5
11
5
0.68
L
Shiva
Neon8808
Shiva
2
9
12
0.89
L
2
11
12
0.73
W
Hou Yi
RukdugOG
Hou Yi
4
5
17
2.5
L
Anubis
dev9421
Anubis
8
7
1
1.21
W
Horus
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,434
Damage
93,608
106,703
Taken
110,583
63,723
Mitigated
75,385
15,064
Healing
34,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CrimsonClown
Cernunnos
22,823
9,625
0
9,969
20,565
7,267
4,147
9,644
10,519
0
79,043
W
Morgan Le Fay
FunnyPanda98
Morgan Le Fay
32,116
1,095
0
3,768
19,750
7,022
2,413
11,821
7,677
88,560
0
W
Cerberus
GOLDDA
Cerberus
15,294
1,260
1,485
7,790
27,178
32,404
339
9,146
17,472
29,447
0
L
12,295
2,750
0
2,934
15,771
7,413
0
5,039
10,525
0
29,602
L
22,387
2,221
0
1,019
23,210
9,091
0
10,790
12,081
51,760
0
L
Shiva
Neon8808
Shiva
17,746
1,847
340
2,172
25,668
33,809
0
9,166
16,025
0
51,852
L
16,441
318
0
1,858
19,195
4,293
0
9,926
8,974
41,808
0
W
Hou Yi
RukdugOG
Hou Yi
11,133
4,808
0
3,049
17,603
5,574
5,584
8,977
8,177
0
63,751
L
Anubis
dev9421
Anubis
14,565
384
0
6,741
22,859
9,117
0
10,970
11,460
64,789
0
W
Horus
12,242
4,838
2,851
5,687
25,487
23,118
234
12,488
12,312
0
29,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,762
Gold Earned
73,808
312
Minions Killed
381
0
Camps Cleared
0
1,581,141
Distance Traveled
1,901,659
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,477
860
119
7
0
404,622
4
W
Morgan Le Fay
15,849
881
111
6
0
353,194
3
W
Cerberus
15,067
837
35
2
0
384,681
0
L
Ne Zha
11,707
650
35
2
0
335,594
2
L
Geb
13,555
753
64
4
0
302,882
1
L
Shiva
12,581
699
77
4
0
335,516
0
L
Thoth
12,437
691
48
3
0
322,162
1
W
Hou Yi
13,893
772
89
5
0
359,900
2
L
Anubis
14,482
805
88
5
0
284,987
1
W
Horus
13,522
751
27
2
0
399,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role