Player Matchup

Hercules
Hercules
BeefShore
Hercules
Level 59
God Stats
1W - 0L
1,736 SR
Queue Stats
56W - 56L
1,497 Elo+
Solo
Merlin
Merlin
KlNG_MJ_
Merlin
Level 145
God Stats
1W - 0L
1,312 SR
Queue Stats
41W - 33L
1,561 Elo+
Solo
Tiamat
Tiamat
OhDangleJunkie
Tiamat
Level 141
God Stats
6W - 4L
1,627 SR
Queue Stats
351W - 333L
1,592 Elo+
Solo
Medusa
Medusa
The wormholes
Medusa
Level 147
God Stats
2W - 1L
1,458 SR
Queue Stats
304W - 291L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
XNaruX
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 102L
1,568 Elo+
Solo
Team Averages
Level 128
1,527 SR
1,566 Elo+

VS

Team Averages
Level 82
1,500 SR
1,766 Elo+
Baron Samedi
Baron Samedi
DOGSQUAD99
Baron Samedi
Level 48
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Bellona
Bellona
Dr GaToBruJo
Bellona
Level 139
God Stats
4W - 5L
1,500 SR
Queue Stats
423W - 464L
1,552 Elo+
Solo
Janus
Janus
JarlBalgruufBud
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,820 Elo+
Party 1
Thanatos
Thanatos
Shorty6252
Thanatos
Level 43
God Stats
0W - 1L
1,280 SR
Queue Stats
36W - 36L
1,820 Elo+
Party 1
Vamana
Vamana
Yojosh9_TTV
Vamana
Level 127
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeefShore
Hercules
19
5 / 4 / 14
11,218
801
10,901
19,979
23,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
KlNG_MJ_
Merlin
18
2 / 3 / 11
10,824
773
13,044
8,912
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 6
10,761
769
8,054
12,111
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 3 / 15
11,877
848
16,470
11,933
5,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
XNaruX
Baron Samedi
19
8 / 6 / 12
12,098
864
13,118
17,115
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DOGSQUAD99
Baron Samedi
16
2 / 3 / 8
9,384
670
13,152
14,652
7,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dr GaToBruJo
Bellona
17
3 / 3 / 10
9,598
686
7,448
13,941
17,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 8 / 4
11,649
832
23,013
14,390
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Shorty6252
Thanatos
15
4 / 7 / 8
9,723
695
8,263
14,903
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
18
2 / 4 / 8
9,828
702
7,444
16,489
18,019
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
25
Kills
21
21
Deaths
25
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
BeefShore
Hercules
5
4
14
3
L
Baron Samedi
DOGSQUAD99
Baron Samedi
2
3
8
2
L
Bellona
Dr GaToBruJo
Bellona
3
3
10
2.67
L
10
8
4
1.5
W
Merlin
KlNG_MJ_
Merlin
2
3
11
2.5
W
5
5
6
1.6
L
Thanatos
Shorty6252
Thanatos
4
7
8
1.14
W
5
3
15
4.17
W
Baron Samedi
XNaruX
Baron Samedi
8
6
12
2.33
L
Vamana
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,587
Damage
59,320
70,050
Taken
74,375
45,151
Mitigated
63,951
32,806
Healing
31,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BeefShore
Hercules
10,901
2,306
1,543
8,610
19,979
23,139
734
8,571
11,408
0
15,013
L
Baron Samedi
DOGSQUAD99
Baron Samedi
13,152
167
4,222
6,243
14,652
7,760
514
7,765
6,703
32,262
0
L
Bellona
Dr GaToBruJo
Bellona
7,448
478
2,257
2,317
13,941
17,029
31
5,250
8,322
0
19,286
L
23,013
791
977
2,167
14,390
5,873
34
5,675
8,595
45,266
0
W
Merlin
KlNG_MJ_
Merlin
13,044
46
786
2,243
8,912
3,348
1,257
4,269
4,643
37,631
0
W
8,054
749
1,423
2,457
12,111
5,614
915
6,444
5,667
16,738
0
L
Thanatos
Shorty6252
Thanatos
8,263
830
1,386
6,117
14,903
15,270
0
7,220
7,493
0
9,277
W
16,470
5,229
1,515
3,325
11,933
5,117
1,400
7,012
4,921
0
39,613
W
Baron Samedi
XNaruX
Baron Samedi
13,118
294
4,176
6,728
17,115
7,933
751
9,869
7,246
28,796
0
L
Vamana
7,444
1,804
1,501
3,944
16,489
18,019
323
7,221
9,046
0
19,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
50,182
162
Minions Killed
149
0
Camps Cleared
0
1,350,528
Distance Traveled
1,392,306
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,218
801
13
1
0
291,775
2
L
Baron Samedi
9,384
670
41
3
0
272,058
0
L
Bellona
9,598
686
26
2
0
288,270
4
L
Janus
11,649
832
54
4
0
253,292
0
W
Merlin
10,824
773
47
3
0
281,823
1
W
Tiamat
10,761
769
24
2
0
270,293
1
L
Thanatos
9,723
695
8
1
0
268,972
2
W
Medusa
11,877
848
59
4
0
261,776
0
W
Baron Samedi
12,098
864
19
1
0
244,861
2
L
Vamana
9,828
702
20
1
0
309,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role