Player Matchup

Kuzenbo
Kuzenbo
DronMr
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,343 Elo+
Party 3
Skadi
Skadi
Liigeiia
Skadi
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 24L
1,071 Elo+
Solo
Da Ji
Da Ji
THEOWEN993
Da Ji
Level 59
God Stats
1W - 4L
1,397 SR
Queue Stats
242W - 291L
1,315 Elo+
Party 4
Tyr
Tyr
postmandan21
Tyr
Level 24
God Stats
3W - 6L
1,362 SR
Queue Stats
130W - 164L
1,249 Elo+
Party 4
Hades
Hades
wirousi
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,306 Elo+
Party 3
Team Averages
Level 45
1,452 SR
1,257 Elo+

VS

Team Averages
Level 52
1,529 SR
1,429 Elo+
Jormungandr
Jormungandr
Chiefshadow22
Jormungandr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,369 Elo+
Party 2
Set
Set
Dzierkson
Set
Level 66
God Stats
16W - 26L
1,447 SR
Queue Stats
52W - 68L
1,446 Elo+
Solo
Osiris
Osiris
GodsGreenBlood
Osiris
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
HamsunOfGod
Hou Yi
Level 65
God Stats
1W - 0L
1,697 SR
Queue Stats
8W - 5L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
TheSwagster
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DronMr
Kuzenbo
16
3 / 3 / 5
10,801
470
10,925
19,356
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Liigeiia
Skadi
16
2 / 6 / 2
10,156
442
11,418
15,535
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
16
4 / 12 / 3
10,429
453
12,743
21,712
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 9 / 2
10,271
447
7,787
23,400
22,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
wirousi
Hades
14
3 / 8 / 3
8,995
391
11,494
19,627
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chiefshadow22
Jormungandr
19
13 / 1 / 16
13,857
602
19,160
22,744
19,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 4 / 11
12,688
552
14,165
16,344
10,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 4 / 13
10,850
472
11,502
21,906
21,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
18
8 / 0 / 10
12,233
532
16,970
13,628
4,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TheSwagster
Kukulkan
18
5 / 5 / 9
11,942
519
10,522
11,273
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
13
Kills
38
38
Deaths
14
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chiefshadow22
Jormungandr
13
1
16
21
L
Kuzenbo
DronMr
Kuzenbo
3
3
5
1.83
W
7
4
11
3.13
W
5
4
13
2.88
W
Hou Yi
8
0
10
13
L
Skadi
Liigeiia
Skadi
2
6
2
0.5
L
Da Ji
4
12
3
0.46
W
Kukulkan
TheSwagster
Kukulkan
5
5
9
1.9
L
1
9
2
0.22
L
Hades
wirousi
Hades
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,367
Damage
72,319
99,630
Taken
85,895
72,310
Mitigated
61,110
22,113
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chiefshadow22
Jormungandr
19,160
8,402
0
5,288
22,744
19,860
1,501
5,358
17,386
87,357
0
L
Kuzenbo
DronMr
Kuzenbo
10,925
3,769
254
2,996
19,356
22,930
0
3,861
15,345
48,768
0
W
14,165
6,650
0
769
16,344
10,549
3,998
3,448
12,896
0
87,844
W
11,502
5,377
0
3,612
21,906
21,540
524
8,125
13,781
0
44,573
W
Hou Yi
16,970
10,633
0
3,182
13,628
4,649
2,479
4,216
9,412
0
67,049
L
Skadi
Liigeiia
Skadi
11,418
5,069
0
3,256
15,535
6,198
1,171
1,657
13,878
0
80,615
L
Da Ji
12,743
2,535
0
5,092
21,712
8,665
0
6,350
15,362
0
67,488
W
Kukulkan
TheSwagster
Kukulkan
10,522
1,093
0
200
11,273
4,512
765
4,040
7,233
74,006
0
L
7,787
937
0
5,681
23,400
22,438
571
8,879
14,521
0
60,940
L
Hades
wirousi
Hades
11,494
885
401
4,433
19,627
12,079
452
9,487
10,140
40,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,652
Gold Earned
61,570
467
Minions Killed
543
0
Camps Cleared
0
1,936,107
Distance Traveled
2,169,011
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,857
602
143
6
0
422,983
7
L
Kuzenbo
10,801
470
68
3
0
435,056
3
W
Set
12,688
552
118
5
0
450,701
1
W
Osiris
10,850
472
59
3
0
426,261
4
W
Hou Yi
12,233
532
96
4
0
456,141
6
L
Skadi
10,156
442
121
5
0
391,009
2
L
Da Ji
10,429
453
95
4
0
350,986
0
W
Kukulkan
11,942
519
127
6
0
412,925
2
L
Tyr
10,271
447
121
5
0
420,625
0
L
Hades
8,995
391
62
3
0
338,431
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role