Player Matchup

Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
SirJavok
Gilgamesh
Gold IV
Level 145
God Stats
12W - 12L
1,579 SR
Queue Stats
447W - 461L
1,533 MMR
Solo
Artio
Artio
Bronze III
gersonyt
Artio
Bronze III
Level 157
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Izanami
Izanami
Gold III
maestrodu60
Izanami
Gold III
Level 144
God Stats
6W - 4L
1,522 SR
Queue Stats
167W - 166L
1,548 MMR
Solo
Ravana
Ravana
Gold I
nickside
Ravana
Gold I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,564 SR
1,543 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,672 SR
1,558 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver I
MstMaligos
Atlas
Silver I
Level 129
God Stats
5W - 1L
1,750 SR
Queue Stats
19W - 15L
1,545 MMR
Party 1
Thanatos
Thanatos
Bronze III
PMoonie
Thanatos
Bronze III
Level 61
God Stats
60W - 11L
1,963 SR
Queue Stats
74W - 18L
1,600 MMR
Solo
Anhur
Anhur
Gold II
Shadow20992099
Anhur
Gold II
Level 127
God Stats
8W - 6L
1,551 SR
Queue Stats
161W - 152L
1,581 MMR
Solo
Hercules
Hercules
Gold I
loveyouuuu
Hercules
Gold I
Level 117
God Stats
3W - 3L
1,594 SR
Queue Stats
117W - 114L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 1
5,286
529
2,612
5,460
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SirJavok
Gilgamesh
9
1 / 7 / 0
5,725
573
2,508
8,908
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
gersonyt
Artio
8
0 / 3 / 2
5,331
533
2,250
9,925
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
maestrodu60
Izanami
11
2 / 2 / 0
6,048
605
2,988
5,086
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
nickside
Ravana
11
1 / 4 / 1
5,843
584
2,918
6,202
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
OsirisShivaFenrirAthena

VS

Bans
CliodhnaGebBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 5
6,592
659
2,999
3,287
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
9
1 / 2 / 6
5,193
519
2,387
7,078
3,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PMoonie
Thanatos
15
12 / 0 / 1
8,358
836
11,353
7,558
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 2
5,831
583
2,360
5,022
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
loveyouuuu
Hercules
12
6 / 1 / 3
7,366
737
6,152
9,314
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
19
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Scylla
 
Scylla
0
0
5
2.5
W
Atlas
1
2
6
2
W
Thanatos
PMoonie
Thanatos
12
0
1
12.5
W
0
1
2
1
L
Gilgamesh
SirJavok
Gilgamesh
1
7
0
0.14
L
Artio
gersonyt
Artio
0
3
2
0.33
W
Hercules
loveyouuuu
Hercules
6
1
3
7.5
L
Izanami
maestrodu60
Izanami
2
2
0
1
L
Ravana
nickside
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,276
Damage
25,251
35,581
Taken
32,259
11,963
Mitigated
13,549
8,853
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,612
277
0
1,302
5,460
1,868
4
1,132
4,302
29,000
0
W
Scylla
 
Scylla
2,999
417
0
900
3,287
898
0
1,164
2,023
43,082
0
W
Atlas
2,387
810
0
1,096
7,078
3,609
250
1,618
5,372
14,042
0
W
Thanatos
PMoonie
Thanatos
11,353
4,427
0
9,237
7,558
2,484
0
942
6,282
0
61,786
W
2,360
1,074
0
2,281
5,022
979
0
647
4,375
0
35,485
L
Gilgamesh
SirJavok
Gilgamesh
2,508
815
0
681
8,908
3,896
0
0
8,908
0
18,946
L
Artio
gersonyt
Artio
2,250
102
459
3,041
9,925
4,108
0
2,537
7,091
9,496
0
W
Hercules
loveyouuuu
Hercules
6,152
2,708
0
1,799
9,314
5,579
392
111
9,163
0
41,139
L
Izanami
maestrodu60
Izanami
2,988
2,083
0
1,490
5,086
830
0
449
4,637
0
44,284
L
Ravana
nickside
Ravana
2,918
804
0
1,880
6,202
1,261
0
919
5,257
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
33,340
283
Minions Killed
397
0
Camps Cleared
0
1,042,663
Distance Traveled
1,075,588
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,286
529
66
7
0
209,238
4
W
Scylla
6,592
659
102
10
0
209,083
5
W
Atlas
5,193
519
19
2
0
205,870
4
W
Thanatos
8,358
836
110
11
0
242,997
4
W
Anhur
5,831
583
77
8
0
192,454
4
L
Gilgamesh
5,725
573
32
3
0
198,791
1
L
Artio
5,331
533
13
1
0
222,567
1
W
Hercules
7,366
737
89
9
0
225,184
3
L
Izanami
6,048
605
93
9
0
183,504
3
L
Ravana
5,843
584
79
8
0
228,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role