Player Matchup

Medusa
Medusa
Gold II
Exoo_frost
Medusa
Gold II
Level 88
God Stats
5W - 4L
1,532 SR
Queue Stats
227W - 279L
1,668 MMR
Party 2
Merlin
Merlin
Gold IV
Smash3dd_U
Merlin
Gold IV
Level 160
God Stats
101W - 134L
1,454 SR
Queue Stats
458W - 614L
1,486 MMR
Party 2
Cabrakan
Cabrakan
Silver II
Talon0502
Cabrakan
Silver II
Level 81
God Stats
8W - 11L
1,611 SR
Queue Stats
24W - 37L
1,362 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,533 SR
1,505 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 143
1,438 SR
1,558 MMR
Chaac
Chaac
Bronze IV
KRAZY-JOKER19
Chaac
Bronze IV
Level 150
God Stats
4W - 3L
1,635 SR
Queue Stats
5W - 4L
1,600 MMR
Party 1
Thoth
Thoth
Bronze V
MysticTruthYt
Thoth
Bronze V
Level 122
God Stats
1W - 2L
1,547 SR
Queue Stats
2W - 6L
1,473 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
johnultimategame
Guan Yu
Bronze IV
Level 156
God Stats
0W - 1L
1,133 SR
Queue Stats
5W - 4L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exoo_frost
Medusa
20
8 / 9 / 5
22,143
651
30,515
37,721
27,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Smash3dd_U
Merlin
20
5 / 7 / 6
21,540
634
49,788
29,023
14,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Talon0502
Cabrakan
20
3 / 3 / 10
22,781
670
30,599
37,625
69,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ShivaAresAh Muzen CabBacchusGilgamesh

VS

Bans
KumbhakarnaSolCerberusZeusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
21,919
645
41,943
54,812
77,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 7 / 9
19,742
581
21,581
26,842
11,672
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 12
22,338
657
29,448
47,082
72,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
16
Kills
19
19
Deaths
16
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Exoo_frost
Medusa
8
9
5
1.17
L
7
5
12
2.6
L
5
7
9
1.36
W
Merlin
Smash3dd_U
Merlin
5
7
6
1.14
W
Cabrakan
Talon0502
Cabrakan
3
3
10
2.67
L
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,902
Damage
92,972
104,369
Taken
128,736
111,338
Mitigated
162,384
21,527
Healing
53,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Exoo_frost
Medusa
30,515
10,780
414
4,152
37,721
27,050
823
11,685
26,036
0
122,846
L
41,943
7,041
0
16,582
54,812
77,795
0
34,620
20,192
1,599
128,537
L
21,581
599
52
3,581
26,842
11,672
230
16,099
10,743
81,127
0
W
Merlin
Smash3dd_U
Merlin
49,788
1,459
1,141
8,858
29,023
14,993
1,290
7,302
21,721
148,120
0
W
Cabrakan
Talon0502
Cabrakan
30,599
4,940
1,280
5,682
37,625
69,295
714
12,677
24,948
73,325
0
L
29,448
2,482
10,067
22,879
47,082
72,917
248
30,343
16,739
23,976
65,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,464
Gold Earned
63,999
351
Minions Killed
339
18
Camps Cleared
10
1,679,894
Distance Traveled
1,848,097
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
22,143
651
119
4
12
553,088
9
L
Chaac
21,919
645
145
4
3
626,414
10
L
Thoth
19,742
581
102
3
5
541,712
5
W
Merlin
21,540
634
163
5
4
549,375
9
W
Cabrakan
22,781
670
69
2
2
577,431
1
L
Guan Yu
22,338
657
92
3
2
679,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role