Player Matchup

Awilix
Awilix
ERn1204
Awilix
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 316L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Hersheystainzz
Cthulhu
Level 108
God Stats
10W - 2L
1,894 SR
Queue Stats
164W - 169L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
Oranberryman
Ah Puch
Level 105
God Stats
1W - 4L
1,267 SR
Queue Stats
270W - 260L
1,468 Elo+
Party 1
Scylla
Scylla
Sotinlok
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Talpster
Sun Wukong
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 138L
1,487 Elo+
Party 2
Team Averages
Level 96
1,532 SR
1,475 Elo+

VS

Team Averages
Level 115
1,497 SR
1,489 Elo+
Hades
Hades
CFH MrBeef
Hades
Level 149
God Stats
5W - 6L
1,669 SR
Queue Stats
243W - 267L
1,455 Elo+
Solo
Vulcan
Vulcan
DaddyEsp
Vulcan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RYZEII2306
Jormungandr
Level 99
God Stats
2W - 6L
1,533 SR
Queue Stats
290W - 312L
1,520 Elo+
Solo
Athena
Athena
wittgenstein666
Athena
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 96L
1,477 Elo+
Solo
Set
Set
Клетус
Set
Level 99
God Stats
0W - 3L
1,285 SR
Queue Stats
732W - 731L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ERn1204
Awilix
16
8 / 5 / 15
10,794
771
7,835
10,541
8,949
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 25
10,225
730
13,037
12,306
14,780
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Oranberryman
Ah Puch
20
8 / 2 / 17
12,122
866
18,550
10,050
3,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Sotinlok
Scylla
19
8 / 1 / 19
11,826
845
12,175
7,751
3,209
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Talpster
Sun Wukong
16
4 / 2 / 20
9,941
710
7,659
12,037
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 7 / 3
9,950
711
10,831
12,822
8,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
DaddyEsp
Vulcan
15
1 / 8 / 8
9,261
662
11,016
11,492
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RYZEII2306
Jormungandr
17
2 / 5 / 6
9,205
658
8,259
13,974
14,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 3
8,301
593
4,356
13,909
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 6 / 5
9,826
702
8,653
12,020
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
32
Kills
12
12
Deaths
32
96
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
4
7
3
0.79
L
Vulcan
DaddyEsp
Vulcan
1
8
8
0.63
W
Awilix
ERn1204
Awilix
8
5
15
3.1
W
4
2
25
8.25
W
Ah Puch
Oranberryman
Ah Puch
8
2
17
8.25
L
Jormungandr
RYZEII2306
Jormungandr
2
5
6
1
W
Scylla
Sotinlok
Scylla
8
1
19
17.5
W
Sun Wukong
Talpster
Sun Wukong
4
2
20
7
L
1
6
3
0.42
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,256
Damage
43,115
52,685
Taken
64,217
46,381
Mitigated
49,043
23,555
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
10,831
763
181
2,066
12,822
8,481
0
8,897
3,622
28,698
0
L
Vulcan
DaddyEsp
Vulcan
11,016
3,846
306
1,453
11,492
4,772
0
7,877
3,513
20,400
0
W
Awilix
ERn1204
Awilix
7,835
3,054
1,365
1,385
10,541
8,949
408
8,008
2,533
0
9,718
W
13,037
1,313
2,677
2,436
12,306
14,780
0
6,273
6,033
20,751
0
W
Ah Puch
Oranberryman
Ah Puch
18,550
1,465
2,001
3,768
10,050
3,965
796
7,611
2,439
42,647
0
L
Jormungandr
RYZEII2306
Jormungandr
8,259
980
278
1,026
13,974
14,658
0
8,737
4,701
22,092
0
W
Scylla
Sotinlok
Scylla
12,175
1,700
3,061
2,661
7,751
3,209
1,298
5,693
2,058
33,789
0
W
Sun Wukong
Talpster
Sun Wukong
7,659
1,781
1,677
2,524
12,037
15,478
340
6,877
5,160
0
16,646
L
4,356
525
315
1,025
13,909
13,869
0
9,019
4,643
9,850
0
L
8,653
3,390
643
2,183
12,020
7,263
0
8,282
3,268
0
16,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
46,543
149
Minions Killed
129
0
Camps Cleared
0
1,316,344
Distance Traveled
1,133,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,950
711
43
3
0
199,838
0
L
Vulcan
9,261
662
27
2
0
203,774
1
W
Awilix
10,794
771
6
0
0
230,434
0
W
Cthulhu
10,225
730
18
1
0
288,912
1
W
Ah Puch
12,122
866
62
4
0
276,114
0
L
Jormungandr
9,205
658
26
2
0
236,975
1
W
Scylla
11,826
845
57
4
0
254,119
1
W
Sun Wukong
9,941
710
6
0
0
266,765
0
L
Athena
8,301
593
13
1
0
231,943
0
L
Set
9,826
702
20
1
0
260,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role