Player Matchup

Khepri
Khepri
LemurSteve
Khepri
Level 122
God Stats
8W - 3L
1,650 SR
Queue Stats
65W - 45L
1,585 Elo+
Solo
King Arthur
King Arthur
Svuni
King Arthur
Level 63
God Stats
5W - 9L
1,021 SR
Queue Stats
221W - 144L
1,610 Elo+
Party 2
Thanatos
Thanatos
Tippfehlre
Thanatos
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 63L
1,643 Elo+
Party 2
The Morrigan
The Morrigan
YouAreAPlate
The Morrigan
Level 108
God Stats
4W - 4L
1,356 SR
Queue Stats
148W - 140L
1,523 Elo+
Solo
Izanami
Izanami
Zucketii
Izanami
Level 120
God Stats
7W - 4L
1,416 SR
Queue Stats
339W - 266L
1,573 Elo+
Party 2
Team Averages
Level 103
1,388 SR
1,587 Elo+

VS

Team Averages
Level 114
1,638 SR
1,503 Elo+
Baron Samedi
Baron Samedi
Betisch
Baron Samedi
Level 142
God Stats
57W - 49L
1,851 SR
Queue Stats
336W - 374L
1,479 Elo+
Solo
Ah Puch
Ah Puch
JudgeUnicorn
Ah Puch
Level 109
God Stats
54W - 54L
1,514 SR
Queue Stats
88W - 116L
1,475 Elo+
Party 1
Terra
Terra
JudgeWolf
Terra
Level 108
God Stats
6W - 9L
1,528 SR
Queue Stats
85W - 107L
1,511 Elo+
Party 1
Da Ji
Da Ji
Pyrismona
Da Ji
Level 103
God Stats
26W - 30L
1,469 SR
Queue Stats
190W - 182L
1,564 Elo+
Solo
Hachiman
Hachiman
ronoazorro5
Hachiman
Level 106
God Stats
2W - 2L
1,826 SR
Queue Stats
52W - 63L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LemurSteve
Khepri
20
1 / 3 / 22
14,931
711
9,304
23,784
39,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Svuni
King Arthur
20
5 / 5 / 19
15,878
756
21,107
36,310
32,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Tippfehlre
Thanatos
20
22 / 5 / 14
17,219
820
36,420
23,228
16,205
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
YouAreAPlate
The Morrigan
20
4 / 6 / 12
14,941
711
18,284
16,897
10,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zucketii
Izanami
20
19 / 3 / 16
18,053
860
55,736
29,467
14,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betisch
Baron Samedi
20
7 / 9 / 7
16,033
763
22,566
32,973
29,273
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
JudgeUnicorn
Ah Puch
20
1 / 9 / 10
13,959
665
19,290
23,954
10,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
JudgeWolf
Terra
20
0 / 5 / 12
13,770
656
13,662
42,223
65,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
Pyrismona
Da Ji
20
9 / 14 / 8
16,067
765
24,654
28,214
13,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
ronoazorro5
Hachiman
20
4 / 14 / 9
14,305
681
21,628
32,983
12,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
67
51
Kills
21
22
Deaths
51
83
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Betisch
Baron Samedi
7
9
7
1.17
L
Ah Puch
JudgeUnicorn
Ah Puch
1
9
10
0.67
L
Terra
JudgeWolf
Terra
0
5
12
1.2
W
Khepri
LemurSteve
Khepri
1
3
22
4
L
Da Ji
Pyrismona
Da Ji
9
14
8
0.93
W
King Arthur
Svuni
King Arthur
5
5
19
2.9
W
Thanatos
Tippfehlre
Thanatos
22
5
14
5.8
W
The Morrigan
YouAreAPlate
The Morrigan
4
6
12
1.67
W
Izanami
Zucketii
Izanami
19
3
16
9
L
Hachiman
ronoazorro5
Hachiman
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,851
Damage
101,800
129,686
Taken
160,347
113,312
Mitigated
131,147
51,721
Healing
35,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Betisch
Baron Samedi
22,566
1,137
5,174
8,998
32,973
29,273
484
4,841
27,101
68,948
0
L
Ah Puch
JudgeUnicorn
Ah Puch
19,290
136
170
5,023
23,954
10,215
225
3,675
19,783
80,700
0
L
Terra
JudgeWolf
Terra
13,662
861
2,447
9,234
42,223
65,951
102
7,744
32,932
45,584
0
W
Khepri
LemurSteve
Khepri
9,304
194
0
4,507
23,784
39,878
601
11,304
12,480
20,737
0
L
Da Ji
Pyrismona
Da Ji
24,654
5,845
0
57
28,214
13,171
1,136
3,012
24,597
0
53,538
W
King Arthur
Svuni
King Arthur
21,107
2,954
1,263
10,649
36,310
32,054
1,976
14,386
21,924
0
58,207
W
Thanatos
Tippfehlre
Thanatos
36,420
8,347
0
14,599
23,228
16,205
515
11,131
12,097
0
45,911
W
The Morrigan
YouAreAPlate
The Morrigan
18,284
1,592
0
4,114
16,897
10,202
765
5,493
11,229
54,510
4,006
W
Izanami
Zucketii
Izanami
55,736
41,757
0
16,589
29,467
14,973
6,976
13,152
16,315
0
121,202
L
Hachiman
ronoazorro5
Hachiman
21,628
11,165
0
4,699
32,983
12,537
500
4,081
28,278
0
49,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,022
Gold Earned
74,134
334
Minions Killed
319
0
Camps Cleared
0
2,011,596
Distance Traveled
1,656,923
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,033
763
83
4
0
334,397
3
L
Ah Puch
13,959
665
94
4
0
366,512
4
L
Terra
13,770
656
55
3
0
405,927
0
W
Khepri
14,931
711
26
1
0
413,256
0
L
Da Ji
16,067
765
33
2
0
268,729
0
W
King Arthur
15,878
756
61
3
0
441,064
0
W
Thanatos
17,219
820
29
1
0
454,432
1
W
The Morrigan
14,941
711
88
4
0
329,123
1
W
Izanami
18,053
860
130
6
0
373,721
1
L
Hachiman
14,305
681
54
3
0
281,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role