Player Matchup

Horus
Horus
Calafrioo
Horus
Level 98
God Stats
6W - 5L
1,583 SR
Queue Stats
96W - 76L
1,609 Elo+
Party 1
Chiron
Chiron
CyrinBeCryin
Chiron
Level 118
God Stats
14W - 9L
1,746 SR
Queue Stats
960W - 901L
1,614 Elo+
Party 1
Anubis
Anubis
Kaandyy
Anubis
Level 144
God Stats
7W - 8L
1,671 SR
Queue Stats
164W - 150L
1,745 Elo+
Solo
Mulan
Mulan
Keebington
Mulan
Level 89
God Stats
20W - 11L
1,645 SR
Queue Stats
216W - 197L
1,636 Elo+
Party 1
Bacchus
Bacchus
Soph123321
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 202L
1,630 Elo+
Party 1
Team Averages
Level 121
1,629 SR
1,647 Elo+

VS

Team Averages
Level 148
1,566 SR
1,649 Elo+
Ullr
Ullr
DommyMofaka
Ullr
Level 160
God Stats
8W - 17L
1,225 SR
Queue Stats
315W - 262L
1,645 Elo+
Party 2
Horus
Horus
ShuyinPye
Horus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 47L
1,643 Elo+
Solo
Izanami
Izanami
Tilfdir
Izanami
Level 104
God Stats
9W - 13L
1,617 SR
Queue Stats
514W - 494L
1,638 Elo+
Solo
Cthulhu
Cthulhu
TioJenkins
Cthulhu
Level 160
God Stats
2W - 0L
1,844 SR
Queue Stats
161W - 151L
1,680 Elo+
Solo
Scylla
Scylla
hwaryûn
Scylla
Level 160
God Stats
45W - 33L
1,647 SR
Queue Stats
355W - 306L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Calafrioo
Horus
16
1 / 5 / 6
11,037
425
7,201
28,935
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
20
5 / 5 / 1
13,898
535
9,563
19,494
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Kaandyy
Anubis
20
2 / 4 / 1
14,969
576
12,101
19,235
10,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
18
0 / 8 / 6
12,671
487
20,618
30,073
26,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Soph123321
Bacchus
20
7 / 4 / 5
13,776
530
15,193
22,209
20,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 10
14,900
573
13,964
18,264
9,195
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
ShuyinPye
Horus
20
5 / 1 / 16
14,741
567
14,173
28,707
40,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Tilfdir
Izanami
20
7 / 5 / 11
15,789
607
26,122
23,294
10,645
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TioJenkins
Cthulhu
20
1 / 6 / 11
13,841
532
17,494
26,975
30,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
hwaryûn
Scylla
20
10 / 1 / 3
17,125
659
18,765
10,178
4,772
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
15
Kills
25
26
Deaths
16
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
Calafrioo
Horus
1
5
6
0.8
L
Chiron
5
5
1
1.1
W
2
3
10
2.33
L
Anubis
Kaandyy
Anubis
2
4
1
0.63
L
Mulan
0
8
6
0.38
W
Horus
ShuyinPye
Horus
5
1
16
13
L
Bacchus
Soph123321
Bacchus
7
4
5
2.38
W
Izanami
Tilfdir
Izanami
7
5
11
2.5
W
Cthulhu
TioJenkins
Cthulhu
1
6
11
1.08
W
Scylla
hwaryûn
Scylla
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,676
Damage
90,518
119,946
Taken
107,418
88,839
Mitigated
95,604
34,098
Healing
45,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Calafrioo
Horus
7,201
2,488
1,739
5,115
28,935
25,734
0
7,270
21,441
0
25,160
L
Chiron
9,563
4,039
754
4,706
19,494
6,605
5,188
5,391
13,978
0
111,824
W
13,964
8,648
0
8,920
18,264
9,195
5,441
5,117
13,147
0
135,824
L
Anubis
Kaandyy
Anubis
12,101
304
0
9,151
19,235
10,110
0
5,629
13,483
155,567
0
L
Mulan
20,618
1,743
0
5,809
30,073
26,041
251
10,043
19,214
0
89,455
W
Horus
ShuyinPye
Horus
14,173
4,712
2,511
10,201
28,707
40,038
333
7,871
19,251
0
39,926
L
Bacchus
Soph123321
Bacchus
15,193
2,126
0
6,824
22,209
20,349
0
6,452
15,549
86,326
0
W
Izanami
Tilfdir
Izanami
26,122
17,259
0
10,953
23,294
10,645
9,313
5,796
17,285
0
137,334
W
Cthulhu
TioJenkins
Cthulhu
17,494
864
199
9,150
26,975
30,954
216
7,224
19,099
79,685
0
W
Scylla
hwaryûn
Scylla
18,765
1,238
0
3,070
10,178
4,772
993
5,715
4,463
146,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,351
Gold Earned
76,396
793
Minions Killed
793
0
Camps Cleared
0
2,499,760
Distance Traveled
2,543,494
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,037
425
19
1
0
546,868
7
L
Chiron
13,898
535
215
8
0
480,783
8
W
Ullr
14,900
573
176
7
0
529,918
7
L
Anubis
14,969
576
267
10
0
477,635
8
L
Mulan
12,671
487
165
6
0
459,779
5
W
Horus
14,741
567
47
2
0
537,664
4
L
Bacchus
13,776
530
127
5
0
534,695
7
W
Izanami
15,789
607
197
8
0
460,509
8
W
Cthulhu
13,841
532
143
6
0
494,681
7
W
Scylla
17,125
659
230
9
0
520,722
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role