Player Matchup

Awilix
Awilix
BLK_Creed
Awilix
Level 68
God Stats
5W - 8L
1,242 SR
Queue Stats
92W - 99L
1,435 Elo+
Party 1
Chiron
Chiron
LewpacShakobe
Chiron
Level 88
God Stats
16W - 13L
1,318 SR
Queue Stats
64W - 57L
1,340 Elo+
Solo
Ares
Ares
Swisher-_Senpai
Ares
Level 56
God Stats
4W - 4L
1,381 SR
Queue Stats
111W - 111L
1,414 Elo+
Party 1
Freya
Freya
TOGx Cobra
Freya
Level 68
God Stats
72W - 69L
1,567 SR
Queue Stats
236W - 261L
1,431 Elo+
Solo
Zeus
Zeus
The-Rickist-Rick
Zeus
Level 99
God Stats
6W - 8L
1,252 SR
Queue Stats
338W - 359L
1,414 Elo+
Party 1
Team Averages
Level 76
1,352 SR
1,407 Elo+

VS

Team Averages
Level 57
1,409 SR
1,215 Elo+
Fenrir
Fenrir
Disco_Frogg
Fenrir
Level 17
God Stats
2W - 7L
1,314 SR
Queue Stats
19W - 45L
1,076 Elo+
Party 2
Nu Wa
Nu Wa
DollyPurrs
Nu Wa
Level 129
God Stats
1W - 5L
1,224 SR
Queue Stats
117W - 132L
1,385 Elo+
Solo
Thanatos
Thanatos
DoubleDrDiesel
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,126 Elo+
Party 2
Heimdallr
Heimdallr
Mantis3Toboggan
Heimdallr
Level 36
God Stats
1W - 7L
1,258 SR
Queue Stats
21W - 47L
1,076 Elo+
Party 2
Kali
Kali
shadowman950
Kali
Level 86
God Stats
2W - 1L
1,746 SR
Queue Stats
176W - 197L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BLK_Creed
Awilix
14
3 / 0 / 3
8,156
583
4,291
8,421
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
10 / 0 / 3
8,514
608
12,188
8,190
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 4
6,920
494
1,988
11,266
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
15
12 / 2 / 2
9,758
697
11,960
11,954
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 1
7,862
562
5,419
4,902
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 9 / 1
6,855
490
3,776
10,700
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
11
0 / 1 / 0
6,054
432
4,475
6,642
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
10
1 / 7 / 2
5,869
419
2,239
8,320
2,819
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Mantis3Toboggan
Heimdallr
9
0 / 4 / 3
5,690
406
3,372
8,852
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 1
7,079
506
5,758
12,407
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
28
Kills
5
5
Deaths
28
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
BLK_Creed
Awilix
3
0
3
4.5
L
Fenrir
2
9
1
0.28
L
Nu Wa
0
1
0
0
L
Thanatos
1
7
2
0.29
W
10
0
3
11.5
L
Heimdallr
Mantis3Toboggan
Heimdallr
0
4
3
0.38
W
0
2
4
1
W
Freya
12
2
2
6.5
W
3
1
1
3.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
19,620
44,733
Taken
46,921
24,319
Mitigated
16,979
17,222
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BLK_Creed
Awilix
4,291
1,179
0
2,969
8,421
3,459
1,953
573
7,848
0
46,981
L
Fenrir
3,776
377
0
91
10,700
5,190
69
6,789
3,887
0
17,439
L
Nu Wa
4,475
970
0
1,997
6,642
1,954
603
3,806
2,504
30,632
0
L
Thanatos
2,239
657
0
2,495
8,320
2,819
668
1,021
7,299
0
15,500
W
12,188
3,991
485
3,773
8,190
2,541
2,306
546
7,644
0
47,511
L
Heimdallr
Mantis3Toboggan
Heimdallr
3,372
1,919
104
285
8,852
2,709
1,043
2,216
6,582
0
26,938
W
1,988
149
216
2,132
11,266
10,895
723
1,125
10,141
12,600
0
W
Freya
11,960
4,251
0
6,692
11,954
5,690
1,493
427
11,527
46,447
8,733
W
5,419
826
0
955
4,902
1,734
1,298
1,804
3,098
43,986
0
L
5,758
3,067
0
4,180
12,407
4,307
0
3,606
8,687
0
28,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
31,547
370
Minions Killed
208
0
Camps Cleared
0
1,371,636
Distance Traveled
1,175,974
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,156
583
101
7
0
337,655
0
L
Fenrir
6,855
490
23
2
0
259,864
0
L
Nu Wa
6,054
432
51
4
0
227,929
5
L
Thanatos
5,869
419
34
2
0
223,827
0
W
Chiron
8,514
608
67
5
0
252,881
0
L
Heimdallr
5,690
406
48
3
0
228,332
0
W
Ares
6,920
494
28
2
0
295,237
2
W
Freya
9,758
697
95
7
0
246,373
0
W
Zeus
7,862
562
79
6
0
239,490
0
L
Kali
7,079
506
52
4
0
236,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role