Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bratilda
Arachne
Level 88
God Stats
1W - 2L
1,732 SR
Queue Stats
75W - 63L
1,636 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kammerjager3253
Kumbhakarna
Level 102
God Stats
1W - 5L
1,285 SR
Queue Stats
523W - 506L
1,563 Elo+
Solo
Odin
Odin
LuckyDragon532
Odin
Level 89
God Stats
0W - 4L
1,221 SR
Queue Stats
105W - 118L
1,478 Elo+
Solo
Team Averages
Level 107
1,447 SR
1,535 Elo+

VS

Team Averages
Level 107
1,524 SR
1,501 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Grizzlybaer_HH
Hou Yi
Level 148
God Stats
6W - 3L
1,620 SR
Queue Stats
175W - 176L
1,467 Elo+
Solo
Merlin
Merlin
NightRide1337
Merlin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 109L
1,533 Elo+
Party 1
Medusa
Medusa
PetzeMacchees
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 3 / 2
6,035
862
3,140
6,242
2,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
 
Hun Batz
10
0 / 4 / 2
5,227
747
4,411
5,931
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arachne
Bratilda
Arachne
11
2 / 6 / 3
5,956
851
4,017
7,666
2,611
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Kammerjager3253
Kumbhakarna
12
1 / 5 / 4
6,418
917
3,232
12,155
10,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 2 / 1
5,275
754
1,130
5,503
2,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 0 / 14
8,128
1,161
5,726
8,932
8,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
 
Cernunnos
12
4 / 2 / 13
7,419
1,060
7,003
4,762
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 15
7,575
1,082
6,366
3,290
1,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 12
8,013
1,145
6,854
3,518
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 6
7,418
1,060
7,237
5,817
2,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
6
Kills
20
20
Deaths
6
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
2
1
L
Hun Batz
 
Hun Batz
0
4
2
0.25
W
Cerberus
 
Cerberus
3
0
14
10
W
Cernunnos
 
Cernunnos
4
2
13
5.25
L
Arachne
Bratilda
Arachne
2
6
3
0.58
W
2
1
15
9.5
L
Kumbhakarna
Kammerjager3253
Kumbhakarna
1
5
4
0.6
L
1
2
1
0.75
W
6
1
12
12
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
33,186
37,497
Taken
26,319
19,737
Mitigated
15,580
7,971
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,140
776
290
1,391
6,242
2,501
0
1,319
4,923
7,796
0
L
Hun Batz
 
Hun Batz
4,411
262
1,038
705
5,931
1,885
0
1,659
4,272
0
10,421
W
Cerberus
 
Cerberus
5,726
217
408
3,736
8,932
8,446
424
1,272
7,660
10,466
0
W
Cernunnos
 
Cernunnos
7,003
2,777
812
892
4,762
1,871
591
1,485
3,277
0
16,359
L
Arachne
Bratilda
Arachne
4,017
2,921
51
593
7,666
2,611
0
3,560
4,106
0
4,465
W
6,366
3,403
705
904
3,290
1,411
1,440
574
2,716
0
20,593
L
Kumbhakarna
Kammerjager3253
Kumbhakarna
3,232
164
181
2,176
12,155
10,352
0
4,366
7,789
6,789
0
L
1,130
172
312
1,234
5,503
2,388
0
1,676
3,827
0
2,797
W
6,854
915
1,576
642
3,518
1,479
593
457
3,061
15,836
0
W
7,237
4,506
0
1,130
5,817
2,373
968
2,584
3,233
0
14,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
38,553
39
Minions Killed
121
0
Camps Cleared
0
543,353
Distance Traveled
674,715
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,035
862
14
2
0
114,644
0
L
Hun Batz
5,227
747
12
2
0
126,328
3
W
Cerberus
8,128
1,161
23
3
0
144,638
1
W
Cernunnos
7,419
1,060
18
3
0
126,140
2
L
Arachne
5,956
851
3
0
0
116,702
0
W
Hou Yi
7,575
1,082
33
5
0
116,242
2
L
Kumbhakarna
6,418
917
9
1
0
116,114
0
L
Odin
5,275
754
1
0
0
69,565
0
W
Merlin
8,013
1,145
26
4
0
151,733
0
W
Medusa
7,418
1,060
21
3
0
135,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role