Player Matchup

Amaterasu
Amaterasu
Ambicus
Amaterasu
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
435W - 469L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
ApertureHela
Baron Samedi
Level 160
God Stats
0W - 3L
1,476 SR
Queue Stats
99W - 95L
1,677 Elo+
Solo
Izanami
Izanami
Hielth
Izanami
Level 160
God Stats
1W - 3L
1,318 SR
Queue Stats
1,058W - 948L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
Nubarion
Ah Puch
Level 160
God Stats
12W - 5L
1,636 SR
Queue Stats
753W - 621L
1,574 Elo+
Party 1
Pele
Pele
Reverber8
Pele
Level 148
God Stats
1W - 5L
1,687 SR
Queue Stats
229W - 221L
1,575 Elo+
Solo
Team Averages
Level 155
1,524 SR
1,585 Elo+

VS

Team Averages
Level 131
1,512 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NoLifeKingT
Achilles
Level 157
God Stats
4W - 7L
1,354 SR
Queue Stats
323W - 330L
1,566 Elo+
Solo
Shiva
Shiva
Olenmuna
Shiva
Level 141
God Stats
6W - 2L
1,705 SR
Queue Stats
500W - 524L
1,508 Elo+
Solo
Ullr
Ullr
oGingerDragon
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ambicus
Amaterasu
19
3 / 4 / 14
10,070
719
13,027
20,929
26,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ApertureHela
Baron Samedi
20
6 / 3 / 13
11,333
810
14,441
16,955
19,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Hielth
Izanami
17
6 / 7 / 7
10,369
741
18,006
15,295
7,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nubarion
Ah Puch
20
6 / 3 / 12
11,163
797
16,162
14,067
6,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
1
0 / 1 / 0
3,796
271
0
546
82

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
1 / 3 / 10
10,701
764
10,622
10,445
5,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
 
Agni
16
4 / 6 / 7
10,529
752
14,406
11,850
5,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
NoLifeKingT
Achilles
20
8 / 4 / 7
11,967
855
17,281
24,084
36,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
Olenmuna
Shiva
19
4 / 4 / 11
11,755
840
16,140
20,105
27,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 4 / 6
9,830
702
3,757
12,060
5,896
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
59
21
Kills
18
18
Deaths
21
46
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
10
2
W
Agni
 
Agni
4
6
7
1.25
L
Amaterasu
Ambicus
Amaterasu
3
4
14
2.5
L
Baron Samedi
ApertureHela
Baron Samedi
6
3
13
4.17
L
Izanami
Hielth
Izanami
6
7
7
1.36
W
Achilles
NoLifeKingT
Achilles
8
4
7
2.88
L
Ah Puch
Nubarion
Ah Puch
6
3
12
4
W
Shiva
Olenmuna
Shiva
4
4
11
2.38
L
Pele
0
1
0
0
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,636
Damage
62,206
67,792
Taken
78,544
60,309
Mitigated
80,189
24,911
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,622
3,480
990
626
10,445
5,156
1,604
3,869
6,355
0
39,894
W
Agni
 
Agni
14,406
692
672
414
11,850
5,411
1,038
5,335
6,349
23,841
0
L
Amaterasu
Ambicus
Amaterasu
13,027
2,123
804
5,242
20,929
26,732
0
6,597
14,047
0
15,174
L
Baron Samedi
ApertureHela
Baron Samedi
14,441
1,377
6,807
6,495
16,955
19,920
128
3,337
13,359
34,663
0
L
Izanami
Hielth
Izanami
18,006
15,589
193
1,428
15,295
7,335
1,423
1,832
12,990
0
34,210
W
Achilles
NoLifeKingT
Achilles
17,281
2,680
1,455
5,927
24,084
36,435
308
7,895
15,724
0
23,678
L
Ah Puch
Nubarion
Ah Puch
16,162
82
435
3,507
14,067
6,240
244
2,771
11,076
32,843
0
W
Shiva
Olenmuna
Shiva
16,140
1,755
1,911
4,415
20,105
27,291
613
6,822
12,946
131
27,157
L
Pele
0
0
0
0
546
82
0
0
496
0
0
W
3,757
818
2,376
2,207
12,060
5,896
2,495
6,682
5,225
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
54,782
120
Minions Killed
161
0
Camps Cleared
0
1,017,691
Distance Traveled
1,270,175
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,701
764
75
5
0
245,944
4
W
Agni
10,529
752
18
1
0
241,416
0
L
Amaterasu
10,070
719
10
1
0
274,685
1
L
Baron Samedi
11,333
810
23
2
0
253,442
0
L
Izanami
10,369
741
35
3
0
224,175
2
W
Achilles
11,967
855
12
1
0
239,634
0
L
Ah Puch
11,163
797
52
4
0
265,389
1
W
Shiva
11,755
840
31
2
0
287,594
0
L
Pele
3,796
271
0
0
0
0
0
W
Ullr
9,830
702
25
2
0
255,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role