Player Matchup

Shiva
Shiva
LagGodCyn
Shiva
Level 89
God Stats
16W - 17L
1,530 SR
Queue Stats
698W - 604L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
Leshen--
Guan Yu
Level 135
God Stats
29W - 32L
1,635 SR
Queue Stats
909W - 802L
1,600 Elo+
Party 1
Skadi
Skadi
Novacaane
Skadi
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 174L
1,596 Elo+
Party 1
Persephone
Persephone
Zanarch
Persephone
Level 145
God Stats
8W - 8L
1,753 SR
Queue Stats
70W - 43L
1,592 Elo+
Solo
He Bo
He Bo
lGazal
He Bo
Level 69
God Stats
4W - 5L
1,858 SR
Queue Stats
242W - 268L
1,612 Elo+
Solo
Team Averages
Level 105
1,655 SR
1,599 Elo+

VS

Team Averages
Level 118
1,557 SR
1,572 Elo+
Shiva
Shiva
Only Goblin God
Shiva
Level 109
God Stats
9W - 2L
1,841 SR
Queue Stats
35W - 32L
1,651 Elo+
Party 2
Da Ji
Da Ji
SadDumbTrap
Da Ji
Level 160
God Stats
9W - 15L
1,422 SR
Queue Stats
108W - 103L
1,597 Elo+
Solo
Skadi
Skadi
Sandstorm325
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 107L
1,545 Elo+
Party 2
Bacchus
Bacchus
randomdwarf088
Bacchus
Level 57
God Stats
2W - 1L
1,619 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 2
Merlin
Merlin
slyxx-S
Merlin
Level 160
God Stats
40W - 24L
1,403 SR
Queue Stats
1,152W - 1,275L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LagGodCyn
Shiva
17
5 / 4 / 12
10,525
752
15,941
14,505
16,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Leshen--
Guan Yu
15
1 / 4 / 10
9,172
655
7,900
16,647
20,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Novacaane
Skadi
17
9 / 3 / 6
10,504
750
20,534
11,100
6,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Zanarch
Persephone
17
4 / 3 / 9
10,591
757
11,058
10,656
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
lGazal
He Bo
17
0 / 4 / 7
9,788
699
5,234
10,209
2,845
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
10,493
750
12,928
20,599
21,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 5 / 3
11,405
815
15,346
16,296
7,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 9
9,629
688
7,044
11,689
4,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 8
10,423
745
4,818
15,527
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
slyxx-S
Merlin
17
2 / 1 / 9
10,172
727
7,543
8,293
3,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
58
19
Kills
18
18
Deaths
19
44
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Shiva
LagGodCyn
Shiva
5
4
12
2.75
L
Guan Yu
Leshen--
Guan Yu
1
4
10
1.5
L
Skadi
Novacaane
Skadi
9
3
6
4
W
3
3
11
2.83
W
10
5
3
2.3
W
1
4
9
1.38
L
Persephone
Zanarch
Persephone
4
3
9
2.83
L
He Bo
lGazal
He Bo
0
4
7
0.88
W
2
6
8
1
W
Merlin
slyxx-S
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,667
Damage
47,679
63,117
Taken
72,404
49,276
Mitigated
50,833
14,383
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
LagGodCyn
Shiva
15,941
3,341
883
1,041
14,505
16,499
0
3,863
10,642
131
34,695
L
Guan Yu
Leshen--
Guan Yu
7,900
1,028
1,631
5,515
16,647
20,613
0
2,730
13,917
0
20,709
L
Skadi
Novacaane
Skadi
20,534
9,689
0
750
11,100
6,076
192
2,215
8,885
0
35,246
W
12,928
1,247
1,532
5,423
20,599
21,035
26
5,040
15,559
0
24,451
W
15,346
3,464
0
250
16,296
7,675
355
4,644
11,652
0
35,691
W
7,044
2,362
0
125
11,689
4,831
1,086
1,146
10,543
0
34,381
L
Persephone
Zanarch
Persephone
11,058
330
0
1,569
10,656
3,243
485
2,426
8,227
42,910
0
L
He Bo
lGazal
He Bo
5,234
511
0
2,994
10,209
2,845
1,227
1,125
9,084
34,437
0
W
4,818
194
348
1,460
15,527
14,047
247
3,013
12,514
10,106
0
W
Merlin
slyxx-S
Merlin
7,543
373
0
882
8,293
3,245
0
2,580
5,713
47,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
52,122
246
Minions Killed
230
0
Camps Cleared
0
1,319,704
Distance Traveled
1,349,152
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,525
752
51
4
0
265,496
1
L
Guan Yu
9,172
655
19
1
0
269,438
0
L
Skadi
10,504
750
36
3
0
254,743
0
W
Shiva
10,493
750
33
2
0
304,494
3
W
Da Ji
11,405
815
46
3
0
274,850
0
W
Skadi
9,629
688
54
4
0
265,052
3
L
Persephone
10,591
757
78
6
0
272,575
2
L
He Bo
9,788
699
62
4
0
257,452
0
W
Bacchus
10,423
745
16
1
0
266,367
0
W
Merlin
10,172
727
81
6
0
238,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role