Player Matchup

Hou Yi
Hou Yi
Masters
ItsRykoSmite
Hou Yi
Masters
Level 145
God Stats
19W - 5L
2,031 SR
Queue Stats
131W - 63L
2,353 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
2,031 SR
2,353 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 81
1,500 SR
1,500 MMR
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
1 / 0 / 0
11,125
927
7,360
8,231
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
OlorunMedusaBastetBakasuraSkadi

VS

Bans
BellonaChronosAh Muzen CabSolUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
0 / 1 / 0
8,159
680
3,495
11,250
12,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
0
0
W
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,360
Damage
3,495
8,231
Taken
11,250
5,534
Mitigated
12,552
2,966
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,495
394
0
2,578
11,250
12,552
0
160
11,090
0
35,932
W
Hou Yi
7,360
4,919
0
2,966
8,231
5,534
1,769
672
7,559
0
73,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,125
Gold Earned
8,159
134
Minions Killed
63
10
Camps Cleared
1
193,896
Distance Traveled
227,511
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,159
680
63
5
1
227,511
1
W
Hou Yi
11,125
927
134
11
10
193,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role