Player Matchup

Nemesis
Nemesis
FirsTKaWaii
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 145L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Gyracia
Danzaburou
Level 38
God Stats
73W - 64L
1,648 SR
Queue Stats
116W - 93L
1,546 Elo+
Party 3
Atlas
Atlas
KawaiiRusHikka
Atlas
Level 69
God Stats
3W - 2L
1,793 SR
Queue Stats
22W - 22L
1,438 Elo+
Party 1
Thor
Thor
KillerHamster9
Thor
Level 15
God Stats
5W - 9L
1,559 SR
Queue Stats
52W - 50L
1,511 Elo+
Party 1
Sol
Sol
Rhia
Sol
Level 58
God Stats
10W - 4L
1,898 SR
Queue Stats
118W - 93L
1,546 Elo+
Party 3
Team Averages
Level 68
1,680 SR
1,512 Elo+

VS

Team Averages
Level 49
1,505 SR
1,426 Elo+
Charybdis
Charybdis
Aerisss
Charybdis
Level 45
God Stats
9W - 8L
1,500 SR
Queue Stats
120W - 148L
1,371 Elo+
Party 2
He Bo
He Bo
Lakeyard
He Bo
Level 38
God Stats
1W - 1L
1,312 SR
Queue Stats
34W - 46L
1,433 Elo+
Solo
Mulan
Mulan
Nauko
Mulan
Level 43
God Stats
11W - 7L
1,536 SR
Queue Stats
95W - 117L
1,464 Elo+
Solo
Nu Wa
Nu Wa
VioletB
Nu Wa
Level 74
God Stats
4W - 5L
1,679 SR
Queue Stats
86W - 87L
1,376 Elo+
Party 2
Ne Zha
Ne Zha
damith
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FirsTKaWaii
Nemesis
20
17 / 7 / 7
18,531
1,235
32,117
27,705
10,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Gyracia
Danzaburou
20
8 / 9 / 11
16,148
1,077
20,673
24,687
10,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 7 / 16
14,871
991
12,408
38,901
61,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 8 / 13
14,684
979
14,085
25,751
10,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Rhia
Sol
20
3 / 7 / 13
15,319
1,021
27,011
21,301
9,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aerisss
Charybdis
20
6 / 6 / 23
16,608
1,107
34,755
19,297
10,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Lakeyard
He Bo
20
8 / 10 / 20
16,735
1,116
25,532
24,076
10,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Nauko
Mulan
20
16 / 4 / 20
19,059
1,271
35,965
28,317
48,568
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
VioletB
Nu Wa
20
4 / 8 / 15
14,906
994
17,042
16,011
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
damith
Ne Zha
20
4 / 4 / 25
15,847
1,056
18,233
22,972
38,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
141
32
Kills
38
38
Deaths
32
60
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aerisss
Charybdis
6
6
23
2.92
L
Nemesis
FirsTKaWaii
Nemesis
17
7
7
2.93
L
Danzaburou
Gyracia
Danzaburou
8
9
11
1.5
L
2
7
16
1.43
L
2
8
13
1.06
W
He Bo
Lakeyard
He Bo
8
10
20
1.8
W
Mulan
Nauko
Mulan
16
4
20
6.5
L
Sol
Rhia
Sol
3
7
13
1.36
W
Nu Wa
VioletB
Nu Wa
4
8
15
1.44
W
Ne Zha
damith
Ne Zha
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,294
Damage
131,527
138,345
Taken
110,673
102,509
Mitigated
115,465
13,415
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aerisss
Charybdis
34,755
23,155
0
4,248
19,297
10,552
0
4,688
14,609
0
66,122
L
Nemesis
FirsTKaWaii
Nemesis
32,117
23,343
0
7,320
27,705
10,629
0
11,533
15,498
0
51,287
L
Danzaburou
Gyracia
Danzaburou
20,673
10,221
0
2,165
24,687
10,855
0
7,101
17,053
0
55,596
L
12,408
3,749
0
0
38,901
61,104
0
15,492
22,286
28,142
0
L
14,085
1,171
0
50
25,751
10,731
0
7,858
17,625
0
35,533
W
He Bo
Lakeyard
He Bo
25,532
2,705
385
2,747
24,076
10,460
0
8,281
15,795
59,552
0
W
Mulan
Nauko
Mulan
35,965
1,571
0
4,927
28,317
48,568
0
11,750
16,567
8,963
44,698
L
Sol
Rhia
Sol
27,011
9,022
0
3,880
21,301
9,190
0
5,844
15,237
79,381
0
W
Nu Wa
VioletB
Nu Wa
17,042
7,469
295
876
16,011
7,281
0
3,236
12,775
45,722
0
W
Ne Zha
damith
Ne Zha
18,233
2,656
0
2,330
22,972
38,604
0
11,464
11,508
0
38,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,553
Gold Earned
83,155
314
Minions Killed
298
7
Camps Cleared
12
1,348,773
Distance Traveled
1,417,601
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,608
1,107
55
4
4
278,884
0
L
Nemesis
18,531
1,235
30
2
4
351,668
1
L
Danzaburou
16,148
1,077
80
5
2
224,812
0
L
Atlas
14,871
991
26
2
0
244,478
0
L
Thor
14,684
979
56
4
0
264,392
0
W
He Bo
16,735
1,116
128
9
3
283,794
3
W
Mulan
19,059
1,271
43
3
2
311,479
2
L
Sol
15,319
1,021
122
8
1
263,423
1
W
Nu Wa
14,906
994
56
4
3
254,383
0
W
Ne Zha
15,847
1,056
16
1
0
289,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role