Player Matchup

Hun Batz
Hun Batz
AfroSeb
Hun Batz
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 181L
1,562 Elo+
Solo
Cthulhu
Cthulhu
D4doZ HD
Cthulhu
Level 147
God Stats
6W - 1L
1,588 SR
Queue Stats
143W - 141L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
PandaChico
Tsukuyomi
Level 160
God Stats
9W - 11L
1,487 SR
Queue Stats
1,029W - 1,086L
1,495 Elo+
Solo
Fafnir
Fafnir
Swargg
Fafnir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,612 Elo+
Solo
Nike
Nike
Yoothe
Nike
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 138L
1,477 Elo+
Solo
Team Averages
Level 143
1,515 SR
1,542 Elo+

VS

Team Averages
Level 155
1,483 SR
1,542 Elo+
Kumbhakarna
Kumbhakarna
Ghost Dan19
Kumbhakarna
Level 145
God Stats
1W - 7L
1,118 SR
Queue Stats
608W - 643L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Glorendel
Gilgamesh
Level 155
God Stats
4W - 8L
1,500 SR
Queue Stats
566W - 579L
1,566 Elo+
Solo
Chiron
Chiron
JesperDeJure
Chiron
Level 155
God Stats
12W - 10L
1,796 SR
Queue Stats
398W - 392L
1,506 Elo+
Party 1
Janus
Janus
Naario
Janus
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
166W - 196L
1,622 Elo+
Party 1
Freya
Freya
TheRazCat
Freya
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 77L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AfroSeb
Hun Batz
19
7 / 9 / 12
13,191
733
21,043
24,490
13,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
D4doZ HD
Cthulhu
20
6 / 5 / 15
14,582
810
24,710
26,253
31,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
PandaChico
Tsukuyomi
20
6 / 7 / 17
13,425
746
31,010
27,615
14,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Swargg
Fafnir
20
6 / 6 / 17
13,260
737
15,544
34,787
47,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Yoothe
Nike
20
2 / 6 / 18
12,108
673
11,667
28,063
33,342
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghost Dan19
Kumbhakarna
18
1 / 7 / 24
11,626
646
7,493
26,027
31,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Glorendel
Gilgamesh
18
6 / 8 / 19
13,140
730
17,540
26,257
39,813
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
6 / 3 / 23
12,997
722
36,769
19,460
9,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Naario
Janus
20
10 / 5 / 13
14,108
784
30,829
16,746
7,281
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
TheRazCat
Freya
20
10 / 6 / 16
13,607
756
22,189
28,802
14,330
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
128
27
Kills
33
33
Deaths
29
79
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AfroSeb
Hun Batz
7
9
12
1.44
W
Cthulhu
D4doZ HD
Cthulhu
6
5
15
2.7
L
Kumbhakarna
Ghost Dan19
Kumbhakarna
1
7
24
1.86
L
Gilgamesh
Glorendel
Gilgamesh
6
8
19
1.94
L
Chiron
6
3
23
5.83
L
Janus
Naario
Janus
10
5
13
3.3
W
Tsukuyomi
PandaChico
Tsukuyomi
6
7
17
2.07
W
Fafnir
Swargg
Fafnir
6
6
17
2.42
L
Freya
TheRazCat
Freya
10
6
16
3
W
Nike
Yoothe
Nike
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,974
Damage
114,820
141,208
Taken
117,292
139,962
Mitigated
102,210
41,704
Healing
38,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AfroSeb
Hun Batz
21,043
5,202
1,311
3,417
24,490
13,262
2,487
9,780
14,710
0
40,902
W
Cthulhu
D4doZ HD
Cthulhu
24,710
406
5,062
2,498
26,253
31,465
273
12,779
13,474
54,947
0
L
Kumbhakarna
Ghost Dan19
Kumbhakarna
7,493
541
649
570
26,027
31,526
372
7,837
18,190
13,047
0
L
Gilgamesh
Glorendel
Gilgamesh
17,540
2,961
4,141
3,026
26,257
39,813
553
7,479
18,778
2,038
20,917
L
Chiron
36,769
12,932
4,873
8,364
19,460
9,260
2,223
7,846
11,614
0
60,457
L
Janus
Naario
Janus
30,829
1,952
2,110
2,265
16,746
7,281
521
5,967
10,779
62,919
0
W
Tsukuyomi
PandaChico
Tsukuyomi
31,010
10,023
2,883
7,926
27,615
14,060
1,835
14,482
13,133
0
58,170
W
Fafnir
Swargg
Fafnir
15,544
4,855
2,966
8,622
34,787
47,833
651
15,768
19,019
24,985
0
L
Freya
TheRazCat
Freya
22,189
8,205
1,341
10,692
28,802
14,330
1,914
11,125
17,677
37,232
0
W
Nike
Yoothe
Nike
11,667
262
3,868
3,151
28,063
33,342
243
9,254
18,809
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,566
Gold Earned
65,478
177
Minions Killed
170
0
Camps Cleared
0
1,579,187
Distance Traveled
1,606,372
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,191
733
51
3
0
277,129
2
W
Cthulhu
14,582
810
52
3
0
329,157
3
L
Kumbhakarna
11,626
646
7
0
0
344,171
0
L
Gilgamesh
13,140
730
7
0
0
287,390
2
L
Chiron
12,997
722
39
2
0
365,300
0
L
Janus
14,108
784
80
4
0
320,645
4
W
Tsukuyomi
13,425
746
47
3
0
328,717
2
W
Fafnir
13,260
737
12
1
0
317,821
0
L
Freya
13,607
756
37
2
0
288,866
0
W
Nike
12,108
673
15
1
0
326,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role