Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Garlib
Khepri
Level 126
God Stats
5W - 4L
1,528 SR
Queue Stats
372W - 398L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Reverber8
Gilgamesh
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
229W - 221L
1,564 Elo+
Solo
Charybdis
Charybdis
amateur420
Charybdis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 96L
1,601 Elo+
Party 1
Poseidon
Poseidon
xpuissancex
Poseidon
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 141L
1,578 Elo+
Party 1
Team Averages
Level 139
1,506 SR
1,556 Elo+

VS

Team Averages
Level 140
1,623 SR
1,543 Elo+
Chiron
Chiron
Hielth
Chiron
Level 160
God Stats
6W - 6L
1,657 SR
Queue Stats
1,058W - 948L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
NoLifeKingT
Hou Yi
Level 157
God Stats
3W - 4L
1,741 SR
Queue Stats
323W - 330L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Nubarion
Danzaburou
Level 160
God Stats
39W - 22L
1,715 SR
Queue Stats
753W - 621L
1,586 Elo+
Party 2
Nike
Nike
montenegro101
Nike
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
259W - 284L
1,536 Elo+
Solo
Vamana
Vamana
oGingerDragon
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 5 / 10
9,255
841
11,078
9,192
3,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Garlib
Khepri
15
1 / 3 / 15
9,369
852
4,527
17,837
30,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Reverber8
Gilgamesh
16
2 / 2 / 16
9,520
865
11,401
18,280
17,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
amateur420
Charybdis
18
12 / 3 / 6
10,917
992
14,498
11,338
6,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
xpuissancex
Poseidon
15
2 / 3 / 12
9,052
823
7,199
11,598
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hielth
Chiron
16
4 / 4 / 8
9,630
875
14,170
10,033
4,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
5 / 5 / 8
8,792
799
15,009
10,573
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Nubarion
Danzaburou
14
5 / 3 / 6
8,823
802
10,296
8,963
4,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 12
8,535
776
6,084
15,719
15,266
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 5 / 7
7,540
685
8,585
13,005
15,871
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
21
Kills
15
16
Deaths
21
59
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
5
10
1.8
W
Khepri
Garlib
Khepri
1
3
15
2.83
L
Chiron
Hielth
Chiron
4
4
8
2
L
Hou Yi
5
5
8
1.8
L
Danzaburou
Nubarion
Danzaburou
5
3
6
2.67
W
Gilgamesh
Reverber8
Gilgamesh
2
2
16
5
W
Charybdis
amateur420
Charybdis
12
3
6
5
L
1
4
12
1.75
L
0
5
7
0.7
W
Poseidon
xpuissancex
Poseidon
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,703
Damage
54,144
68,245
Taken
58,293
61,589
Mitigated
45,060
19,631
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,078
645
1,056
833
9,192
3,517
1,382
0
9,192
18,887
0
W
Khepri
Garlib
Khepri
4,527
8
1,449
4,185
17,837
30,028
287
0
17,837
8,112
0
L
Chiron
Hielth
Chiron
14,170
4,493
2,094
1,954
10,033
4,523
838
3,499
6,534
0
31,338
L
Hou Yi
15,009
6,224
991
1,054
10,573
4,946
0
3,667
6,906
0
21,910
L
Danzaburou
Nubarion
Danzaburou
10,296
2,191
205
1,909
8,963
4,454
904
2,790
6,173
0
18,972
W
Gilgamesh
Reverber8
Gilgamesh
11,401
3,202
13
6,202
18,280
17,290
224
0
18,280
0
21,347
W
Charybdis
amateur420
Charybdis
14,498
8,243
1,218
1,929
11,338
6,136
2,340
0
11,338
0
30,006
L
6,084
322
2,196
3,689
15,719
15,266
200
6,421
9,298
0
11,964
L
8,585
3,143
956
3,323
13,005
15,871
715
6,427
6,578
0
18,398
W
Poseidon
xpuissancex
Poseidon
7,199
773
517
2,229
11,598
4,618
1,251
0
11,598
25,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
43,320
123
Minions Killed
112
0
Camps Cleared
0
1,015,297
Distance Traveled
970,514
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,255
841
21
2
0
172,499
4
W
Khepri
9,369
852
11
1
0
226,349
3
L
Chiron
9,630
875
42
4
0
180,795
2
L
Hou Yi
8,792
799
18
2
0
162,272
0
L
Danzaburou
8,823
802
30
3
0
199,749
0
W
Gilgamesh
9,520
865
21
2
0
228,561
0
W
Charybdis
10,917
992
37
3
0
186,009
2
L
Nike
8,535
776
10
1
0
217,192
0
L
Vamana
7,540
685
12
1
0
210,506
2
W
Poseidon
9,052
823
33
3
0
201,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role