Player Matchup

Da Ji
Da Ji
DeepMountain_
Da Ji
Level 151
God Stats
10W - 15L
1,719 SR
Queue Stats
1,011W - 1,001L
1,564 Elo+
Solo
Pele
Pele
Lipałke
Pele
Level 130
God Stats
6W - 6L
1,185 SR
Queue Stats
168W - 122L
1,578 Elo+
Party 1
Tyr
Tyr
LoudMachine
Tyr
Level 28
God Stats
1W - 1L
1,187 SR
Queue Stats
102W - 79L
1,499 Elo+
Solo
Sol
Sol
Rolha
Sol
Level 87
God Stats
1W - 1L
1,529 SR
Queue Stats
13W - 14L
1,145 Elo+
Solo
Kuzenbo
Kuzenbo
Rybokula2
Kuzenbo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 43L
1,702 Elo+
Party 1
Team Averages
Level 82
1,424 SR
1,498 Elo+

VS

Team Averages
Level 57
1,457 SR
1,471 Elo+
Geb
Geb
 
Geb
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Datz0b
Discordia
Level 19
God Stats
0W - 6L
1,500 SR
Queue Stats
322W - 331L
1,492 Elo+
Solo
Bastet
Bastet
Valdemario
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,170 Elo+
Solo
Izanami
Izanami
YazhrogHD
Izanami
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Raijin
Raijin
propit35
Raijin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 23L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 13
10,954
782
11,292
10,577
5,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
19
6 / 4 / 16
11,443
817
14,778
19,567
7,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 14
10,046
718
11,491
28,608
24,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Rolha
Sol
18
9 / 5 / 12
11,229
802
17,914
12,406
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Rybokula2
Kuzenbo
16
4 / 4 / 18
11,030
788
9,180
18,421
24,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 6 / 7
10,492
749
9,930
24,734
30,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Datz0b
Discordia
17
1 / 5 / 9
9,365
669
13,852
12,147
4,789
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Valdemario
Bastet
16
9 / 3 / 3
10,042
717
11,539
8,678
3,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
YazhrogHD
Izanami
14
0 / 10 / 6
8,665
619
7,714
15,143
5,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
propit35
Raijin
18
5 / 5 / 4
10,530
752
29,250
13,733
5,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
28
Kills
19
19
Deaths
29
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
6
7
1.25
L
Discordia
Datz0b
Discordia
1
5
9
1.1
W
6
4
13
3.13
W
Pele
6
4
16
3.5
W
3
2
14
5
W
Sol
Rolha
Sol
9
5
12
3
W
Kuzenbo
Rybokula2
Kuzenbo
4
4
18
3.25
L
Bastet
Valdemario
Bastet
9
3
3
3.5
L
Izanami
YazhrogHD
Izanami
0
10
6
0.3
L
Raijin
propit35
Raijin
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,655
Damage
72,285
89,579
Taken
74,435
67,474
Mitigated
49,871
39,488
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,930
44
1,748
6,443
24,734
30,271
53
8,568
15,176
25,123
0
L
Discordia
Datz0b
Discordia
13,852
372
857
1,701
12,147
4,789
896
4,296
7,421
27,385
0
W
11,292
2,330
983
965
10,577
5,150
0
7,122
3,455
0
13,905
W
Pele
14,778
2,171
2,157
8,689
19,567
7,508
869
13,037
6,530
0
39,218
W
11,491
1,215
0
15,666
28,608
24,926
240
17,620
10,988
0
19,869
W
Sol
Rolha
Sol
17,914
6,585
0
3,922
12,406
4,949
3,639
5,896
6,510
40,155
0
W
Kuzenbo
Rybokula2
Kuzenbo
9,180
2,347
2,670
4,436
18,421
24,941
256
9,357
9,064
18,090
0
L
Bastet
Valdemario
Bastet
11,539
1,345
126
1,514
8,678
3,671
0
1,470
7,016
0
18,083
L
Izanami
YazhrogHD
Izanami
7,714
4,033
610
1,255
15,143
5,387
1,228
7,111
7,677
0
15,794
L
Raijin
propit35
Raijin
29,250
1,838
0
912
13,733
5,753
404
4,639
8,825
48,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,702
Gold Earned
49,094
135
Minions Killed
128
0
Camps Cleared
0
1,328,680
Distance Traveled
1,179,729
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,492
749
11
1
0
282,314
0
L
Discordia
9,365
669
24
2
0
259,967
0
W
Da Ji
10,954
782
9
1
0
268,344
0
W
Pele
11,443
817
56
4
0
269,911
0
W
Tyr
10,046
718
19
1
0
306,968
2
W
Sol
11,229
802
40
3
0
222,451
2
W
Kuzenbo
11,030
788
11
1
0
261,006
1
L
Bastet
10,042
717
12
1
0
182,333
2
L
Izanami
8,665
619
16
1
0
225,774
0
L
Raijin
10,530
752
65
5
0
229,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role