Player Matchup

Atlas
Atlas
 
Atlas
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gewbagel6854
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,717 SR
Queue Stats
25W - 41L
1,377 Elo+
Solo
Artio
Artio
RacingSnail263
Artio
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,247 Elo+
Solo
Chiron
Chiron
Tarsio25
Chiron
Level 142
God Stats
5W - 1L
1,824 SR
Queue Stats
220W - 206L
1,417 Elo+
Solo
Raijin
Raijin
WhyUDie007
Raijin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,340 Elo+
Solo
Team Averages
Level 78
1,608 SR
1,376 Elo+

VS

Team Averages
Level 118
1,500 SR
1,397 Elo+
Thor
Thor
MortleWombat
Thor
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 323L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Reckless Raz
Ne Zha
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
1,091W - 1,167L
1,384 Elo+
Solo
Chaac
Chaac
Saeyun7167
Chaac
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
386W - 384L
1,435 Elo+
Solo
Cernunnos
Cernunnos
WeAk SaUcE117
Cernunnos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,444 Elo+
Solo
Bastet
Bastet
xdrharleyquinn_
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
2 / 3 / 23
12,867
715
19,778
24,642
42,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Gewbagel6854
Ah Muzen Cab
20
4 / 2 / 20
12,387
688
16,804
13,585
8,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 4 / 18
12,450
692
4,708
24,808
34,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Tarsio25
Chiron
20
12 / 3 / 12
14,433
802
26,908
16,692
9,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
WhyUDie007
Raijin
19
9 / 3 / 9
12,675
704
12,894
14,356
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
9,885
549
5,851
14,499
12,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
17
6 / 10 / 4
11,260
626
16,804
18,046
6,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
20
1 / 3 / 9
12,448
692
21,306
25,475
25,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
WeAk SaUcE117
Cernunnos
19
2 / 3 / 5
11,253
625
15,878
12,664
4,447
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 5
10,872
604
18,033
22,219
11,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
29
Kills
15
15
Deaths
29
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
23
4.5
W
Ah Muzen Cab
Gewbagel6854
Ah Muzen Cab
4
2
20
7
L
1
7
5
0.5
W
2
4
18
2.75
L
Ne Zha
6
10
4
0.8
L
Chaac
1
3
9
1.83
W
Chiron
Tarsio25
Chiron
12
3
12
6
L
Cernunnos
WeAk SaUcE117
Cernunnos
2
3
5
1.5
W
Raijin
WhyUDie007
Raijin
9
3
9
4.5
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,092
Damage
77,872
94,083
Taken
92,903
102,477
Mitigated
60,094
31,904
Healing
35,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
19,778
5,618
1,705
4,435
24,642
42,146
456
0
24,642
37,804
0
W
Ah Muzen Cab
Gewbagel6854
Ah Muzen Cab
16,804
6,010
874
2,915
13,585
8,466
1,290
0
13,585
0
37,465
L
5,851
274
866
690
14,499
12,427
208
5,623
8,876
0
9,788
W
4,708
999
2,674
4,842
24,808
34,686
648
0
24,808
12,629
0
L
Ne Zha
16,804
6,494
668
2,990
18,046
6,247
0
7,066
10,980
0
25,516
L
Chaac
21,306
1,529
1,110
14,655
25,475
25,468
0
9,603
15,872
0
51,056
W
Chiron
Tarsio25
Chiron
26,908
9,689
4,372
5,027
16,692
9,388
1,309
0
16,692
0
48,492
L
Cernunnos
WeAk SaUcE117
Cernunnos
15,878
6,441
1,020
3,420
12,664
4,447
111
4,474
8,190
0
40,671
W
Raijin
WhyUDie007
Raijin
12,894
1,276
2,558
2,502
14,356
7,791
1,685
0
14,356
35,876
0
L
18,033
4,673
2,477
7,925
22,219
11,505
27
10,614
11,605
0
29,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,812
Gold Earned
55,718
208
Minions Killed
189
0
Camps Cleared
0
1,592,236
Distance Traveled
1,416,215
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,867
715
34
2
0
324,050
0
W
Ah Muzen Cab
12,387
688
37
2
0
339,820
2
L
Thor
9,885
549
7
0
0
209,456
0
W
Artio
12,450
692
12
1
0
317,594
0
L
Ne Zha
11,260
626
22
1
0
247,927
0
L
Chaac
12,448
692
67
4
0
335,335
1
W
Chiron
14,433
802
70
4
0
299,486
0
L
Cernunnos
11,253
625
66
4
0
283,283
0
W
Raijin
12,675
704
55
3
0
311,286
0
L
Bastet
10,872
604
27
2
0
340,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role