Player Matchup

Neith
Neith
Beykiller
Neith
Level 74
God Stats
13W - 15L
1,311 SR
Queue Stats
223W - 237L
1,465 Elo+
Party 1
Vamana
Vamana
Goodsbeezy21
Vamana
Level 125
God Stats
17W - 17L
1,515 SR
Queue Stats
104W - 94L
1,470 Elo+
Solo
Zeus
Zeus
LilZae2Wavvyy
Zeus
Level 49
God Stats
5W - 3L
1,240 SR
Queue Stats
205W - 244L
1,435 Elo+
Solo
Artio
Artio
VeryVoluptuous
Artio
Level 46
God Stats
6W - 13L
1,357 SR
Queue Stats
381W - 475L
1,359 Elo+
Solo
Yemoja
Yemoja
xXSrSmithXx
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,385 SR
1,446 Elo+

VS

Team Averages
Level 49
1,540 SR
1,348 Elo+
Set
Set
Adam0512
Set
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 103L
1,394 Elo+
Solo
Skadi
Skadi
Khodelucifer
Skadi
Level 48
God Stats
5W - 5L
1,294 SR
Queue Stats
57W - 99L
1,346 Elo+
Party 2
Arachne
Arachne
ShiftyWabbit
Arachne
Level 55
God Stats
38W - 27L
1,555 SR
Queue Stats
203W - 240L
1,316 Elo+
Solo
Anubis
Anubis
TheWorldTurtle
Anubis
Level 49
God Stats
2W - 1L
1,850 SR
Queue Stats
16W - 26L
1,402 Elo+
Solo
Sylvanus
Sylvanus
leopardamir
Sylvanus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 17L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beykiller
Neith
5
0 / 0 / 0
3,237
647
803
1,829
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
5
0 / 1 / 0
3,056
611
480
2,920
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,080
616
864
1,295
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
3,037
607
476
3,433
1,495
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
1
0 / 0 / 0
2,439
488
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,807
761
190
2,039
725
Mace

Mace

+10
Physical Power

4
0 / 0 / 0
3,046
609
1,271
1,584
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
ShiftyWabbit
Arachne
5
1 / 0 / 0
3,388
678
501
2,635
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 0 / 1
4,042
808
1,830
1,829
670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
leopardamir
Sylvanus
4
0 / 0 / 0
2,957
591
245
1,772
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Neith
Beykiller
Neith
0
0
0
0
L
Vamana
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
Arachne
ShiftyWabbit
Arachne
1
0
0
1
W
1
0
1
1.5
L
0
2
0
0
W
Sylvanus
leopardamir
Sylvanus
0
0
0
0
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,623
Damage
4,037
9,477
Taken
9,859
3,102
Mitigated
3,078
3,664
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
190
105
0
250
2,039
725
0
783
1,256
0
19,781
L
Neith
Beykiller
Neith
803
54
0
1,486
1,829
305
0
117
1,712
0
12,732
L
Vamana
480
115
0
644
2,920
1,121
48
670
2,250
0
9,359
W
1,271
653
0
542
1,584
313
0
0
1,584
0
12,852
L
864
98
0
468
1,295
181
0
0
1,295
8,774
0
W
Arachne
ShiftyWabbit
Arachne
501
408
0
569
2,635
627
0
150
2,485
0
12,757
W
1,830
705
0
1,428
1,829
670
280
228
1,601
13,900
0
L
476
95
132
934
3,433
1,495
0
1,288
2,145
6,929
0
W
Sylvanus
leopardamir
Sylvanus
245
154
180
374
1,772
743
0
179
1,593
4,456
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,849
Gold Earned
17,240
97
Minions Killed
149
0
Camps Cleared
0
376,283
Distance Traveled
492,904
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,807
761
44
9
0
114,656
2
L
Neith
3,237
647
34
7
0
99,125
2
L
Vamana
3,056
611
22
4
0
82,717
0
W
Skadi
3,046
609
22
4
0
100,044
0
L
Zeus
3,080
616
26
5
0
91,635
2
W
Arachne
3,388
678
34
7
0
99,039
0
W
Anubis
4,042
808
36
7
0
90,546
3
L
Artio
3,037
607
15
3
0
102,806
1
W
Sylvanus
2,957
591
13
3
0
88,619
3
L
Yemoja
2,439
488
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role