Player Matchup

Medusa
Medusa
Duada
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,400 Elo+
Solo
Ra
Ra
GreatMimogod
Ra
Level 42
God Stats
2W - 3L
1,130 SR
Queue Stats
17W - 26L
1,405 Elo+
Party 2
Anhur
Anhur
iliqn124
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 2
Team Averages
Level 58
1,377 SR
1,375 Elo+

VS

Team Averages
Level 21
1,431 SR
1,600 Elo+
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Manelar
Guan Yu
Level 6
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 1
Ganesha
Ganesha
TERRORMIND666
Ganesha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Duada
Medusa
15
6 / 2 / 8
9,491
863
9,691
7,818
2,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 9
9,661
878
11,634
5,775
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
iliqn124
Anhur
13
3 / 2 / 13
8,554
778
6,805
9,080
3,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 5 / 0
8,995
818
9,056
9,529
3,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Manelar
Guan Yu
11
0 / 6 / 3
7,276
661
3,471
10,365
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
12
0 / 5 / 5
8,121
738
5,985
11,726
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
5
0
1
W
Medusa
Duada
Medusa
6
2
8
5
W
7
1
9
11.5
L
Guan Yu
Manelar
Guan Yu
0
6
3
0.25
L
Ganesha
0
5
5
0.5
W
Anhur
iliqn124
Anhur
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
18,512
22,673
Taken
31,620
7,009
Mitigated
24,843
6,630
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,056
1,879
0
2,100
9,529
3,116
0
3,349
6,180
32,630
0
W
Medusa
Duada
Medusa
9,691
4,011
0
630
7,818
2,211
435
4,468
3,350
0
38,668
W
11,634
1,444
3,177
2,083
5,775
1,756
462
4,655
1,120
34,825
0
L
Guan Yu
Manelar
Guan Yu
3,471
223
398
1,241
10,365
10,876
0
4,047
6,318
0
11,943
L
Ganesha
5,985
196
340
1,126
11,726
10,851
0
4,477
7,249
14,702
0
W
Anhur
iliqn124
Anhur
6,805
2,350
0
740
9,080
3,042
521
6,320
2,760
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
24,392
143
Minions Killed
89
7
Camps Cleared
2
589,240
Distance Traveled
612,782
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,995
818
58
5
2
186,928
0
W
Medusa
9,491
863
62
6
2
195,614
0
W
Ra
9,661
878
59
5
3
199,511
4
L
Guan Yu
7,276
661
30
3
0
216,295
0
L
Ganesha
8,121
738
1
0
0
209,559
1
W
Anhur
8,554
778
22
2
2
194,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role