Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Lil_Zaddy_P
Bastet
Level 108
God Stats
3W - 1L
1,568 SR
Queue Stats
83W - 81L
1,508 Elo+
Solo
Neith
Neith
OhNo KillaPurp
Neith
Level 89
God Stats
4W - 5L
1,475 SR
Queue Stats
461W - 355L
1,531 Elo+
Party 1
Chronos
Chronos
lumberjack232
Chronos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,503 Elo+
Party 1
Team Averages
Level 118
1,509 SR
1,508 Elo+

VS

Team Averages
Level 123
1,538 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CurlyRaviolli
Zhong Kui
Level 155
God Stats
2W - 2L
1,727 SR
Queue Stats
228W - 200L
1,578 Elo+
Party 2
Chiron
Chiron
TowelBoy169
Chiron
Level 104
God Stats
2W - 1L
1,864 SR
Queue Stats
105W - 114L
1,502 Elo+
Party 2
Janus
Janus
jaikaden
Janus
Level 73
God Stats
0W - 9L
1,099 SR
Queue Stats
132W - 126L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 3 / 12
11,248
662
6,719
24,013
31,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
 
Set
18
3 / 5 / 11
11,214
660
6,816
17,324
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
19
6 / 6 / 9
12,163
715
23,469
19,499
11,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 3 / 13
10,880
640
14,804
16,928
8,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
20
9 / 7 / 6
13,795
811
23,000
22,126
10,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 6 / 9
12,661
745
19,688
18,833
7,156
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
 
Guan Yu
16
0 / 4 / 16
10,121
595
9,789
22,154
29,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
CurlyRaviolli
Zhong Kui
20
7 / 4 / 10
12,040
708
23,694
19,652
13,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
20
5 / 1 / 15
12,820
754
23,416
9,513
4,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
jaikaden
Janus
17
5 / 5 / 9
11,194
658
11,993
16,816
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
83
20
Kills
24
24
Deaths
20
51
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
12
2.33
W
Set
 
Set
3
5
11
1.7
L
Neith
 
Neith
7
6
9
1.92
L
Guan Yu
 
Guan Yu
0
4
16
2
L
Zhong Kui
CurlyRaviolli
Zhong Kui
7
4
10
3
W
Bastet
6
6
9
1.75
W
1
3
13
2.5
L
Chiron
5
1
15
12.5
L
Janus
jaikaden
Janus
5
5
9
1.9
W
Chronos
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,808
Damage
88,580
99,890
Taken
86,968
76,038
Mitigated
60,557
46,082
Healing
39,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,719
2,891
11,370
10,452
24,013
31,996
186
9,953
14,060
0
10,917
W
Set
 
Set
6,816
1,334
1,404
2,994
17,324
14,750
360
5,799
11,525
0
19,529
L
Neith
 
Neith
19,688
4,418
1,489
3,873
18,833
7,156
1,164
4,792
13,876
0
32,832
L
Guan Yu
 
Guan Yu
9,789
1,301
9,576
9,035
22,154
29,815
0
7,421
14,305
0
12,274
L
Zhong Kui
CurlyRaviolli
Zhong Kui
23,694
584
480
4,410
19,652
13,571
592
3,532
16,012
39,551
0
W
Bastet
23,469
4,202
2,649
4,744
19,499
11,228
0
7,629
11,870
0
34,339
W
14,804
1,913
1,748
5,268
16,928
8,008
1,162
5,526
11,402
0
36,679
L
Chiron
23,416
5,413
4,083
2,488
9,513
4,327
1,115
3,273
6,226
0
59,029
L
Janus
jaikaden
Janus
11,993
541
1,803
1,837
16,816
5,688
677
3,968
12,738
23,748
0
W
Chronos
23,000
7,014
824
4,629
22,126
10,056
4,017
6,780
15,346
57,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,300
Gold Earned
58,836
167
Minions Killed
205
0
Camps Cleared
0
1,519,271
Distance Traveled
1,523,070
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,248
662
6
0
0
307,683
1
W
Set
11,214
660
17
1
0
330,021
0
L
Neith
12,661
745
26
2
0
281,612
1
L
Guan Yu
10,121
595
12
1
0
326,320
3
L
Zhong Kui
12,040
708
62
4
0
304,991
0
W
Bastet
12,163
715
28
2
0
310,370
0
W
Neith
10,880
640
36
2
0
323,435
0
L
Chiron
12,820
754
72
4
0
340,909
1
L
Janus
11,194
658
33
2
0
269,238
0
W
Chronos
13,795
811
80
5
0
247,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role