Player Matchup

Hera
Hera
Call m3 T
Hera
Level 99
God Stats
7W - 1L
1,663 SR
Queue Stats
131W - 120L
1,428 Elo+
Party 2
Tiamat
Tiamat
Gerard_Peinard
Tiamat
Level 103
God Stats
3W - 4L
1,284 SR
Queue Stats
168W - 171L
1,413 Elo+
Solo
Vulcan
Vulcan
Ps_Deadwalker
Vulcan
Level 89
God Stats
2W - 1L
1,495 SR
Queue Stats
51W - 74L
1,365 Elo+
Solo
Sylvanus
Sylvanus
iiJ0ExXi
Sylvanus
Level 137
God Stats
7W - 2L
1,660 SR
Queue Stats
390W - 387L
1,382 Elo+
Party 2
Izanami
Izanami
xDr IcEBooMx
Izanami
Level 128
God Stats
9W - 7L
1,582 SR
Queue Stats
591W - 593L
1,441 Elo+
Solo
Team Averages
Level 111
1,537 SR
1,406 Elo+

VS

Team Averages
Level 94
1,544 SR
1,522 Elo+
Neith
Neith
Alaximandre
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,279 Elo+
Solo
Eset
Eset
MaroisB3
Eset
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,775 Elo+
Solo
Sylvanus
Sylvanus
Overlord_55pvn
Sylvanus
Level 120
God Stats
0W - 1L
1,704 SR
Queue Stats
30W - 21L
1,513 Elo+
Party 1
Bakasura
Bakasura
Rapierclown73
Bakasura
Level 143
God Stats
0W - 1L
1,515 SR
Queue Stats
62W - 40L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
katrinsn
Danzaburou
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 4 / 7
10,200
785
11,278
9,948
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 10
11,441
880
14,125
11,489
6,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 16
11,165
859
24,452
9,033
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
iiJ0ExXi
Sylvanus
18
3 / 2 / 15
11,158
858
6,372
18,131
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
xDr IcEBooMx
Izanami
14
1 / 6 / 10
9,053
696
4,979
11,791
3,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,830
756
9,924
9,845
3,514
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
16
7 / 6 / 4
10,405
800
13,058
12,563
4,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
1 / 6 / 5
8,946
688
5,536
16,824
15,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Rapierclown73
Bakasura
17
6 / 4 / 3
10,339
795
9,664
18,669
18,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
katrinsn
Danzaburou
15
0 / 4 / 7
9,503
731
11,405
12,565
4,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
24
Kills
16
16
Deaths
24
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Hera
7
4
7
2.63
W
9
1
10
14
L
Eset
7
6
4
1.5
L
Sylvanus
1
6
5
0.58
W
4
3
16
4
L
Bakasura
Rapierclown73
Bakasura
6
4
3
1.88
W
Sylvanus
iiJ0ExXi
Sylvanus
3
2
15
5.25
L
Danzaburou
katrinsn
Danzaburou
0
4
7
0.88
W
Izanami
xDr IcEBooMx
Izanami
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,206
Damage
49,587
60,392
Taken
70,466
30,592
Mitigated
47,749
29,704
Healing
24,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,924
4,114
403
1,678
9,845
3,514
493
8,652
939
0
21,263
W
Hera
11,278
1,328
2,086
1,482
9,948
2,988
1,225
4,009
5,701
24,324
0
W
14,125
619
1,781
4,064
11,489
6,085
612
3,575
7,638
33,312
0
L
Eset
13,058
530
1,210
2,189
12,563
4,947
171
9,541
2,756
20,585
0
L
Sylvanus
5,536
1,147
4,081
4,293
16,824
15,606
439
12,790
3,274
12,075
1,634
W
24,452
7,298
0
750
9,033
3,525
547
3,660
4,869
42,936
0
L
Bakasura
Rapierclown73
Bakasura
9,664
5,942
808
5,922
18,669
18,799
656
12,667
5,572
0
12,297
W
Sylvanus
iiJ0ExXi
Sylvanus
6,372
1,042
8,843
8,063
18,131
14,304
328
3,640
13,866
11,455
0
L
Danzaburou
katrinsn
Danzaburou
11,405
3,158
902
3,315
12,565
4,883
1,222
10,587
1,698
0
35,638
W
Izanami
xDr IcEBooMx
Izanami
4,979
2,459
574
2,061
11,791
3,690
2,100
3,437
7,527
0
20,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,017
Gold Earned
49,023
171
Minions Killed
145
0
Camps Cleared
0
1,238,533
Distance Traveled
1,141,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,830
756
35
3
0
218,255
0
W
Hera
10,200
785
38
3
0
237,059
0
W
Tiamat
11,441
880
53
4
0
283,354
0
L
Eset
10,405
800
18
1
0
209,033
0
L
Sylvanus
8,946
688
14
1
0
204,089
0
W
Vulcan
11,165
859
42
3
0
272,067
1
L
Bakasura
10,339
795
32
2
0
286,094
0
W
Sylvanus
11,158
858
11
1
0
218,067
1
L
Danzaburou
9,503
731
46
4
0
224,370
0
W
Izanami
9,053
696
27
2
0
227,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role