Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dom lucas5529
Sun Wukong
Level 83
God Stats
11W - 16L
1,268 SR
Queue Stats
287W - 300L
1,434 Elo+
Solo
Nemesis
Nemesis
JTK-Sergin-_-
Nemesis
Level 116
God Stats
2W - 5L
1,500 SR
Queue Stats
539W - 565L
1,466 Elo+
Solo
Tiamat
Tiamat
Waldardie
Tiamat
Level 159
God Stats
1W - 2L
1,335 SR
Queue Stats
440W - 389L
1,547 Elo+
Solo
Team Averages
Level 133
1,421 SR
1,489 Elo+

VS

Team Averages
Level 112
1,552 SR
1,502 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DiegoooTe
Fenrir
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,348 Elo+
Party 1
Apollo
Apollo
JockeyWar
Apollo
Level 144
God Stats
36W - 14L
1,640 SR
Queue Stats
299W - 202L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
yDarkWizarkz
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
yPoloSul
Jing Wei
Level 143
God Stats
23W - 14L
1,618 SR
Queue Stats
300W - 290L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 0 / 0
7,579
541
1,920
7,204
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
 
Xing Tian
12
3 / 0 / 1
7,395
528
2,548
6,456
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Dom lucas5529
Sun Wukong
9
0 / 1 / 0
5,518
394
1,626
5,385
3,938
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
13
1 / 4 / 2
6,878
491
3,228
11,038
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Waldardie
Tiamat
12
2 / 3 / 4
7,165
512
9,801
10,325
7,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 2 / 2
8,563
612
9,422
7,320
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
DiegoooTe
Fenrir
12
2 / 3 / 4
7,415
530
2,159
8,963
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
JockeyWar
Apollo
16
2 / 1 / 3
9,122
652
9,084
10,425
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
yDarkWizarkz
Kumbhakarna
11
0 / 0 / 2
5,940
424
1,503
5,530
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
yPoloSul
Jing Wei
13
0 / 0 / 0
7,844
560
4,974
4,632
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
8
8
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Xing Tian
 
Xing Tian
3
0
1
3.5
W
Agni
 
Agni
4
2
2
2.5
W
Fenrir
DiegoooTe
Fenrir
2
3
4
1.33
L
Sun Wukong
Dom lucas5529
Sun Wukong
0
1
0
0
L
Nemesis
1
4
2
0.5
W
Apollo
JockeyWar
Apollo
2
1
3
3.5
L
Tiamat
Waldardie
Tiamat
2
3
4
1.33
W
Kumbhakarna
yDarkWizarkz
Kumbhakarna
0
0
2
1
W
Jing Wei
yPoloSul
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
27,142
40,408
Taken
36,870
22,302
Mitigated
13,933
15,495
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,920
1,740
0
5,837
7,204
2,402
0
132
7,051
0
70,888
L
Xing Tian
 
Xing Tian
2,548
304
385
2,106
6,456
5,030
0
1,987
4,257
21,316
0
W
Agni
 
Agni
9,422
423
0
2,751
7,320
1,984
305
4,847
2,473
57,722
0
W
Fenrir
DiegoooTe
Fenrir
2,159
547
0
755
8,963
3,792
180
2,275
6,688
0
38,043
L
Sun Wukong
Dom lucas5529
Sun Wukong
1,626
0
0
1,082
5,385
3,938
0
0
5,385
0
24,611
L
Nemesis
3,228
832
0
3,944
11,038
3,812
0
2,512
8,346
0
34,598
W
Apollo
JockeyWar
Apollo
9,084
6,094
0
5,785
10,425
3,496
2,089
2,387
8,038
0
72,365
L
Tiamat
Waldardie
Tiamat
9,801
610
0
2,141
10,325
7,120
24
5,561
4,444
43,151
0
W
Kumbhakarna
yDarkWizarkz
Kumbhakarna
1,503
58
26
1,239
5,530
3,275
0
2,538
2,992
10,297
0
W
Jing Wei
yPoloSul
Jing Wei
4,974
4,796
0
3,289
4,632
1,386
0
302
4,330
0
71,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
38,884
382
Minions Killed
520
0
Camps Cleared
0
1,300,040
Distance Traveled
1,406,934
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,579
541
152
11
0
250,723
5
L
Xing Tian
7,395
528
26
2
0
298,777
6
W
Agni
8,563
612
136
10
0
300,764
6
W
Fenrir
7,415
530
67
5
0
300,648
6
L
Sun Wukong
5,518
394
48
3
0
149,658
3
L
Nemesis
6,878
491
80
6
0
313,744
2
W
Apollo
9,122
652
145
10
0
244,519
4
L
Tiamat
7,165
512
76
5
0
287,138
4
W
Kumbhakarna
5,940
424
29
2
0
289,400
7
W
Jing Wei
7,844
560
143
10
0
271,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role